Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Idler + Management
Idler + Management
Games tagged both Idler and Management: 125 indie paid launches, 11 of them earned $100k+ in their first year.
Showing Idler + Management priced under $5. This filter changes the answer: at all prices the pair beats Idler and trails Management; priced under $5 it is too small to compare with Idler and is too small to compare with Management.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Idler + Management is too small to compare with Idler and is too small to compare with Management: 2 of its 74 launches earned $100k+ priced under $5, against 1.6 in 100 for Idler and 4 of 299 launches for Management.
Small sample: 74 launches, 2 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 74 games tagged both Idler and Management priced under $5. 2 of 74 of them earned $100k+, against 1.4 in 100 for Idler-only games and 2 of 225 for Management-only games, so the mix is too small to compare with Idler alone and is too small to compare with Management alone.
Both: 74 games priced under $5; 2 of 74 earned $100k+, odds by size $1k+ 45 in 100 · $10k+ 20 in 100 · $100k+ 2 of 74 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 74 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Idler + Management is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view119 of 125 launches | Without the breakout124 of 125 launches | Last 18 months56 of 125 launches |
|---|---|---|---|---|
| Launches counted | 12511 hits | 1199 hits | 12410 hits | 566 hits |
| Earned $100k+ | 8.8 in 1001 in 11 | 7.6 in 1001 in 13 | 8.1 in 1001 in 12 | 10.7 in 100 |
| Typical first-year earnings | $1,697top tenth $90,567+ | $1,569 | $1,697 | under 100 launches |
| Chance against standard | the base | -14.1%1.2 fewer in 100 | -8.4%0.7 fewer in 100 | +21.8%1.9 more in 100 |
| Typical against standard | the base | -7.5%$128 less | 0.0%no change | under 100 launches |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Idler and Management, 12 to 36 months old: 125 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 125 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Rusty's Retirement (23.5% of the money): 124 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 56 of 125.
Idler is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Idler | BaseStandardevery launch | West-facing view768 of 842 launches | Without the breakout841 of 842 launches | Last 18 months336 of 842 launches |
|---|---|---|---|---|
| Launches counted | 84242 hits | 76836 hits | 84141 hits | 33622 hits |
| Earned $100k+ | 5.0 in 1001 in 20 | 4.7 in 1001 in 21 | 4.9 in 1001 in 21 | 6.5 in 1001 in 15 |
| Typical first-year earnings | $472top tenth $32,990+ | $473 | $469 | $446 |
| Chance against standard | the base | -6.0%0.3 fewer in 100 | -2.3%0.1 fewer in 100 | +31.3%1.6 more in 100 |
| Typical against standard | the base | +0.2%$1 more | -0.6%$3 less | -5.5%$26 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Idler, 12 to 36 months old: 842 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 74 of 842 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Spirit City: Lofi Sessions (12.4% of the money): 841 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 336 of 842.
Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Management | BaseStandardevery launch | West-facing view974 of 1,006 launches | Without the breakout1,005 of 1,006 launches | Last 18 months363 of 1,006 launches |
|---|---|---|---|---|
| Launches counted | 1,006182 hits | 974174 hits | 1,005181 hits | 36358 hits |
| Earned $100k+ | 18.1 in 100 | 17.9 in 100 | 18.0 in 100 | 16.0 in 100 |
| Typical first-year earnings | $3,982top tenth $284,657+ | $4,018 | $3,980 | $4,700 |
| Chance against standard | the base | -1.3%0.2 fewer in 100 | -0.5%0.1 fewer in 100 | -11.7%2.1 fewer in 100 |
| Typical against standard | the base | +0.9%$36 more | -0.1%$2 less | +18.0%$718 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Management, 12 to 36 months old: 1,006 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,006 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (32.9% of the money): 1,005 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 363 of 1,006.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Idler + Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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