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on 3 Oct 2026

Niches / Immersive Sim + Walking Simulator

Niche

Immersive Sim + Walking Simulator

Games tagged both Immersive Sim and Walking Simulator: 215 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Immersive Sim + Walking Simulator priced $10 to $20. This filter changes the answer: at all prices the pair trails Immersive Sim and is about level with Walking Simulator; priced $10 to $20 it is too small to compare with Immersive Sim and is too small to compare with Walking Simulator.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Immersive Sim + Walking Simulator is too small to compare with Immersive Sim and is too small to compare with Walking Simulator: 0 of its 11 launches earned $100k+ priced $10 to $20, against 25.6 in 100 for Immersive Sim and 17.9 in 100 for Walking Simulator.

Small sample: 11 launches, 0 hits.

TIEA tie
25.6in 100 earned
$100k+
Odds25.6 in 100
Typical earnings$19,296
Launches312 / 80 hits
Pair against ittoo few hits to compare
TIEA tie
This pairImmersive Sim + Walking Simulator
0 of 11launches earned
$100k+ small
Odds0 of 11 launches
$1k+9 of 11 launches
$10k+6 of 11 launches
Launches11 / 0 hits
Expected20.4 in 100
TIETied
17.9in 100 earned
$100k+
Odds17.9 in 100
$1k+86 in 100
$10k+53 in 100
Launches95 / 17 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 11 games tagged both Immersive Sim and Walking Simulator priced $10 to $20. 0 of 11 of them earned $100k+, against 26.6 in 100 for Immersive Sim-only games and 20.2 in 100 for Walking Simulator-only games, so the mix is too small to compare with Immersive Sim alone and is too small to compare with Walking Simulator alone.

Both: 11 games priced $10 to $20; 0 of 11 earned $100k+, odds by size $1k+ 9 of 11 launches · $10k+ 6 of 11 launches · $100k+ 0 of 11 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 11 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The Exit 8leads this pair17.7%
PairThe Exit 817.7%
Immersive SimSupermarket Simulator20.5%
Walking SimulatorMouthwashing17.7%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Immersive Sim + Walking Simulator

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The Exit 8 earned 17.7% of the estimated first-year money of the 215 Immersive Sim + Walking Simulator launches.
  • Immersive Sim is led by Supermarket Simulator, with 20.5% of its money.
  • Walking Simulator is led by Mouthwashing, with 17.7% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Immersive Sim + Walking Simulator holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim + Walking Simulator through every lens, all prices
This pairBaseStandardevery launchWest-facing view202 of 215 launchesWithout the breakout214 of 215 launchesLast 18 months69 of 215 launches
Launches counted2155 hits2025 hits2144 hits691 hits
Earned $100k+2.3 in 1001 in 432.5 in 1001 in 404 of 214too few for a rate1 of 69too few for a rate
Typical first-year earnings$1,070top tenth $21,316+$1,099$1,070under 100 launches
Chance against standardthe base+6.4%0.1 more in 100-19.6%0.5 fewer in 100-37.7%0.9 fewer in 100; too few to tell
Typical against standardthe base+2.7%$29 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Immersive Sim and Walking Simulator, 12 to 36 months old: 215 launches.

Launches counted
2155 hits
Earned $100k+
2.3 in 1001 in 43
Typical first-year earnings
$1,070top tenth $21,316+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 215 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2025 hits
Earned $100k+
2.5 in 1001 in 40
Typical first-year earnings
$1,099
Chance against standard
+6.4%0.1 more in 100
Typical against standard
+2.7%$29 more
Without the breakoutHolds

Drops the single biggest earner, The Exit 8 (17.7% of the money): 214 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2144 hits
Earned $100k+
4 of 214too few for a rate
Typical first-year earnings
$1,070
Chance against standard
-19.6%0.5 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 69 of 215.

Launches counted
691 hits
Earned $100k+
1 of 69too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
-37.7%0.9 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Immersive Sim and Walking Simulator, 12 to 36 months old: 215 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 215 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Exit 8 (17.7% of the money): 214 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 69 of 215.

Immersive Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Immersive Sim through every lens, all prices
Immersive SimBaseStandardevery launchWest-facing view1,280 of 1,379 launchesWithout the breakout1,378 of 1,379 launchesLast 18 months433 of 1,379 launches
Launches counted1,379140 hits1,280127 hits1,378139 hits43346 hits
Earned $100k+10.2 in 1009.9 in 1001 in 1010.1 in 10010.6 in 100
Typical first-year earnings$1,380top tenth $106,817+$1,389$1,380$1,380
Chance against standardthe base-2.3%0.2 fewer in 100-0.6%0.1 fewer in 100+4.6%0.5 more in 100
Typical against standardthe base+0.7%$9 more0.0%no change0.0%no change
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,379 launches.

Launches counted
1,379140 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,380top tenth $106,817+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 99 of 1,379 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,280127 hits
Earned $100k+
9.9 in 1001 in 10
Typical first-year earnings
$1,389
Chance against standard
-2.3%0.2 fewer in 100
Typical against standard
+0.7%$9 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (20.5% of the money): 1,378 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,378139 hits
Earned $100k+
10.1 in 100
Typical first-year earnings
$1,380
Chance against standard
-0.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 433 of 1,379.

Launches counted
43346 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
$1,380
Chance against standard
+4.6%0.5 more in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged Immersive Sim, 12 to 36 months old: 1,379 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 99 of 1,379 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (20.5% of the money): 1,378 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 433 of 1,379.

Walking Simulator holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Walking Simulator through every lens, all prices
Walking SimulatorBaseStandardevery launchWest-facing view1,298 of 1,358 launchesWithout the breakout1,357 of 1,358 launchesLast 18 months415 of 1,358 launches
Launches counted1,35847 hits1,29846 hits1,35746 hits41513 hits
Earned $100k+3.5 in 1001 in 293.5 in 1001 in 283.4 in 1001 in 303.1 in 1001 in 32
Typical first-year earnings$890top tenth $16,306+$911$884$714
Chance against standardthe base+2.4%0.1 more in 100-2.1%0.1 fewer in 100-9.5%0.3 fewer in 100
Typical against standardthe base+2.4%$21 more-0.7%$6 less-19.8%$176 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Walking Simulator, 12 to 36 months old: 1,358 launches.

Launches counted
1,35847 hits
Earned $100k+
3.5 in 1001 in 29
Typical first-year earnings
$890top tenth $16,306+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 60 of 1,358 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,29846 hits
Earned $100k+
3.5 in 1001 in 28
Typical first-year earnings
$911
Chance against standard
+2.4%0.1 more in 100
Typical against standard
+2.4%$21 more
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (17.7% of the money): 1,357 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,35746 hits
Earned $100k+
3.4 in 1001 in 30
Typical first-year earnings
$884
Chance against standard
-2.1%0.1 fewer in 100
Typical against standard
-0.7%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 415 of 1,358.

Launches counted
41513 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$714
Chance against standard
-9.5%0.3 fewer in 100
Typical against standard
-19.8%$176 less
Standard
Every indie paid launch tagged Walking Simulator, 12 to 36 months old: 1,358 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 60 of 1,358 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (17.7% of the money): 1,357 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 415 of 1,358.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Immersive Sim + Walking Simulator moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

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