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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Interactive Fiction + Realistic

Niche

Interactive Fiction + Realistic

Games tagged both Interactive Fiction and Realistic: 69 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Interactive Fiction + Realistic priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Interactive Fiction + Realistic is too small to compare with Interactive Fiction and is too small to compare with Realistic: 0 of its 43 launches earned $100k+ priced under $5, against 4 of 606 launches for Interactive Fiction and 1 of 750 launches for Realistic.

Small sample: 43 launches, 0 hits.

TIEA tie
4 of 606launches earned
$100k+ small
Odds4 of 606 launches
Typical earnings$255
Launches606 / 4 hits
Pair against ittoo few hits to compare
TIEA tie
This pairInteractive Fiction + Realistic
0 of 43launches earned
$100k+ small
Odds0 of 43 launches
Typical earnings$458
Launches43 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twomood tagRealistic
1 of 750launches earned
$100k+ small
Odds1 of 750 launches
Typical earnings$318
Launches750 / 1 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5Realistic is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices69 in pairUnder $543 in pair$5 to $1017 in pair$10 to $209: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 43 games tagged both Interactive Fiction and Realistic priced under $5. 0 of 43 of them earned $100k+, against 4 of 563 for Interactive Fiction-only games and 1 of 707 for Realistic-only games, so the mix is too small to compare with Interactive Fiction alone and is too small to compare with Realistic alone.

Both: 43 games priced under $5; 0 of 43 earned $100k+, typical first-year earnings $458.

Circle areas follow launch counts; the gold overlap is exactly the pair's 43 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

QUIET DANleads this pair30.5%
PairQUIET DAN30.5%
Interactive FictionThe Hungry Lamb: Traveling in the Late Ming Dynasty12.4%
RealisticGray Zone Warfare24.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Interactive Fiction + Realistic

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • QUIET DAN earned 30.5% of the estimated first-year money of the 69 Interactive Fiction + Realistic launches.
  • Interactive Fiction is led by The Hungry Lamb: Traveling in the Late Ming Dynasty, with 12.4% of its money.
  • Realistic is led by Gray Zone Warfare, with 24.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Interactive Fiction + Realistic holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Interactive Fiction + Realistic through every lens, all prices
This pairBaseStandardevery launchWest-facing view66 of 69 launchesWithout the breakout68 of 69 launchesLast 18 months27 of 69 launches
Launches counted690 hits660 hits680 hits270 hits
Earned $100k+0 of 69too few for a rate0 of 66too few for a rate0 of 68too few for a rate0 of 27too few for a rate
Typical first-year earnings$496top tenth $4,287+$496$496$458
Chance against standardthe base0.0%no change; too few to tell0.0%no change0.0%no change; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change-7.7%$38 less; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Interactive Fiction and Realistic, 12 to 36 months old: 69 launches.

Launches counted
690 hits
Earned $100k+
0 of 69too few for a rate
Typical first-year earnings
$496top tenth $4,287+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 69 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
660 hits
Earned $100k+
0 of 66too few for a rate
Typical first-year earnings
$496
Chance against standard
0.0%no change; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, QUIET DAN (30.5% of the money): 68 launches left. It moves the answer when that one game earned over half the money.

Launches counted
680 hits
Earned $100k+
0 of 68too few for a rate
Typical first-year earnings
$496
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 27 of 69.

Launches counted
270 hits
Earned $100k+
0 of 27too few for a rate
Typical first-year earnings
$458
Chance against standard
0.0%no change; too few to tell
Typical against standard
-7.7%$38 less; too few to tell
Standard
Every indie paid launch tagged both Interactive Fiction and Realistic, 12 to 36 months old: 69 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 69 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, QUIET DAN (30.5% of the money): 68 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 27 of 69.

Interactive Fiction is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Interactive Fiction through every lens, all prices
Interactive FictionBaseStandardevery launchWest-facing view1,096 of 1,254 launchesWithout the breakout1,253 of 1,254 launchesLast 18 months381 of 1,254 launches
Launches counted1,25462 hits1,09644 hits1,25361 hits38128 hits
Earned $100k+4.9 in 1001 in 204.0 in 1001 in 254.9 in 1001 in 217.3 in 1001 in 14
Typical first-year earnings$794top tenth $29,590+$794$794$919
Chance against standardthe base-18.8%0.9 fewer in 100-1.5%0.1 fewer in 100+48.6%2.4 more in 100
Typical against standardthe base0.0%no change0.0%no change+15.7%$125 more
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,254 launches.

Launches counted
1,25462 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$794top tenth $29,590+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 1,254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,09644 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$794
Chance against standard
-18.8%0.9 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (12.4% of the money): 1,253 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,25361 hits
Earned $100k+
4.9 in 1001 in 21
Typical first-year earnings
$794
Chance against standard
-1.5%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 381 of 1,254.

Launches counted
38128 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$919
Chance against standard
+48.6%2.4 more in 100
Typical against standard
+15.7%$125 more
Standard
Every indie paid launch tagged Interactive Fiction, 12 to 36 months old: 1,254 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 158 of 1,254 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Hungry Lamb: Traveling in the Late Ming Dynasty (12.4% of the money): 1,253 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 381 of 1,254.

Realistic holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,451 of 1,484 launchesWithout the breakout1,483 of 1,484 launchesLast 18 months428 of 1,484 launches
Launches counted1,48499 hits1,45199 hits1,48398 hits42833 hits
Earned $100k+6.7 in 1001 in 156.8 in 1001 in 156.6 in 1001 in 157.7 in 1001 in 13
Typical first-year earnings$927top tenth $45,193+$940$921$957
Chance against standardthe base+2.3%0.2 more in 100-0.9%0.1 fewer in 100+15.6%1.0 more in 100
Typical against standardthe base+1.4%$13 more-0.6%$6 less+3.2%$30 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 12 to 36 months old: 1,484 launches.

Launches counted
1,48499 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$927top tenth $45,193+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,484 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,45199 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$940
Chance against standard
+2.3%0.2 more in 100
Typical against standard
+1.4%$13 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (24.8% of the money): 1,483 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,48398 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$921
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.6%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 428 of 1,484.

Launches counted
42833 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$957
Chance against standard
+15.6%1.0 more in 100
Typical against standard
+3.2%$30 more
Standard
Every indie paid launch tagged Realistic, 12 to 36 months old: 1,484 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,484 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (24.8% of the money): 1,483 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 428 of 1,484.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Interactive Fiction + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.