Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Life Sim + Realistic
Games tagged both Life Sim and Realistic: 118 indie paid launches, 15 of them earned $100k+ in their first year.
Showing Life Sim + Realistic priced $10 to $20. This filter changes the answer: at all prices the pair is level with Life Sim and beats Realistic; priced $10 to $20 it trails Life Sim and beats Realistic.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Life Sim + Realistic trails Life Sim and beats Realistic: 27.5 in 100 of its launches earned $100k+ priced $10 to $20, against 31.5 in 100 for Life Sim and 20.1 in 100 for Realistic.
That is about 1.5 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 40 games tagged both Life Sim and Realistic priced $10 to $20. 27.5 in 100 of them earned $100k+, against 32.2 for Life Sim-only games and 18.9 for Realistic-only games, so the mix trails Life Sim alone and beats Realistic alone.
Both: 40 games priced $10 to $20; 27.5 in 100 earned $100k+, typical first-year earnings $30,765.
Circle areas follow launch counts; the gold overlap is exactly the pair's 40 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Life Sim + Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view116 of 118 launches | Without the breakout117 of 118 launches | Last 18 months68 of 118 launches |
|---|---|---|---|---|
| Launches counted | 11815 hits | 11615 hits | 11714 hits | 689 hits |
| Earned $100k+ | 12.7 in 100 | 12.9 in 100 | 12.0 in 100 | 13.2 in 100 |
| Typical first-year earnings | $6,246top tenth $124,651+ | $6,246 | $5,825 | $5,564 |
| Chance against standard | the yardstick | +1.6%0.2 more in 100 | -5.5%0.7 fewer in 100 | +3.9%0.5 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | -6.7%$421 less | -10.9%$682 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Life Sim and Realistic, 6 to 30 months old: 118 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 118 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, My Winter Car (48.6% of the money): 117 launches left.
Keeps only launches 18 months old or newer: 68 of 118.
Life Sim holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Life Sim | BaseStandardevery launch | West-facing view990 of 1,055 launches | Without the breakout1,054 of 1,055 launches | Last 18 months609 of 1,055 launches |
|---|---|---|---|---|
| Launches counted | 1,055137 hits | 990128 hits | 1,054136 hits | 60969 hits |
| Earned $100k+ | 13.0 in 100 | 12.9 in 100 | 12.9 in 100 | 11.3 in 100 |
| Typical first-year earnings | $2,122top tenth $139,609+ | $2,225 | $2,122 | $1,920 |
| Chance against standard | the yardstick | -0.8%0.1 fewer in 100 | -0.8%0.1 fewer in 100 | -13.1%1.7 fewer in 100 |
| Typical against standard | the yardstick | +4.9%$103 more | 0.0%no change | -9.5%$202 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Life Sim, 6 to 30 months old: 1,055 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 65 of 1,055 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Fields of Mistria (9.1% of the money): 1,054 launches left.
Keeps only launches 18 months old or newer: 609 of 1,055.
Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Realistic | BaseStandardevery launch | West-facing view1,604 of 1,632 launches | Without the breakout1,631 of 1,632 launches | Last 18 months884 of 1,632 launches |
|---|---|---|---|---|
| Launches counted | 1,632132 hits | 1,604132 hits | 1,631131 hits | 88471 hits |
| Earned $100k+ | 8.1 in 1001 in 12 | 8.2 in 1001 in 12 | 8.0 in 1001 in 13 | 8.0 in 1001 in 13 |
| Typical first-year earnings | $1,131top tenth $53,028+ | $1,133 | $1,113 | $1,052 |
| Chance against standard | the yardstick | +1.2%0.1 more in 100 | -1.2%0.1 fewer in 100 | -1.2%0.1 fewer in 100 |
| Typical against standard | the yardstick | +0.2%$2 more | -1.6%$18 less | -7.0%$79 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.
Keeps only launches 18 months old or newer: 884 of 1,632.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Life Sim + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.