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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 2 Oct 2026

Niches / Local Multiplayer + Strategy

Niche

Local Multiplayer + Strategy

Games tagged both Local Multiplayer and Strategy: 45 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Local Multiplayer + Strategy priced under $5. This filter changes the answer: at all prices the pair is level with Local Multiplayer and trails Strategy; priced under $5 it is level with Local Multiplayer and is level with Strategy.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Local Multiplayer + Strategy is level with Local Multiplayer and is level with Strategy: 0 of its 24 launches earned $100k+ priced under $5, against 0.0 in 100 for Local Multiplayer and 0.3 in 100 for Strategy.

Small sample: 24 launches, 0 hits.

1STTied winner
Tag onemood tagLocal Multiplayer
0.0in 100 earned
$100k+
Odds0.0 in 100
Typical earnings$101
Launches173 / 0 hits
Pair is level0.0 in 100
1STTied winner
This pairLocal Multiplayer + Strategy
0 of 24launches earned
$100k+ small
Odds0 of 24 launches
Typical earnings$101
Launches24 / 0 hits
Expected0.5 in 100
1STTied winner
Tag twoStrategy
0.3in 100 earned
$100k+
Odds1 in 333
Typical earnings$121
Launches2,633 / 9 hits
Pair is level0.3 in 100
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 200), typical $198, from 15,379 launches.each block is 0.5 in 100 all indie at under $5Local Multiplayer is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
All prices45 in pairUnder $524 in pair$5 to $1011 in pair$10 to $207: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 24 games tagged both Local Multiplayer and Strategy priced under $5. 0.0 in 100 of them earned $100k+, against 0.0 for Local Multiplayer-only games and 0.3 for Strategy-only games, so the mix is level with Local Multiplayer alone and is level with Strategy alone.

Both: 24 games priced under $5; 0.0 in 100 earned $100k+, typical first-year earnings $101.

Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

NEW MONOPOLY®leads this pair47.4%
PairNEW MONOPOLY®47.4%
Local MultiplayerPowerWash Simulator 231.3%
StrategySlay the Spire 217.1%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently +1. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Local Multiplayer + Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • NEW MONOPOLY® earned 47.4% of the estimated first-year money of the 45 Local Multiplayer + Strategy launches.
  • Local Multiplayer is led by PowerWash Simulator 2, with 31.3% of its money.
  • Strategy is led by Slay the Spire 2, with 17.1% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Local Multiplayer + Strategy is changed recently +1: Last 18 months moves the answer by more than a quarter, and 1 more lens too. It holds in 1 of 3.

Local Multiplayer + Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view45 of 45 launchesWithout the breakout44 of 45 launchesLast 18 months22 of 45 launches
Launches counted452 hits452 hits441 hits220 hits
Earned $100k+4.4 in 1001 in 234.4 in 1001 in 232.3 in 1001 in 430.0 in 100
Typical first-year earnings$405top tenth $21,300+$405$405$361
Chance against standardthe yardstick0.0%no change-47.7%2.1 fewer in 100-100.0%4.4 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-10.9%$44 less
Does it hold?The base viewHoldsMoves the answerMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Local Multiplayer and Strategy, 6 to 30 months old: 45 launches.

Launches counted
452 hits
Earned $100k+
4.4 in 1001 in 23
Typical first-year earnings
$405top tenth $21,300+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 45 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
452 hits
Earned $100k+
4.4 in 1001 in 23
Typical first-year earnings
$405
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, NEW MONOPOLY® (47.4% of the money): 44 launches left.

Launches counted
441 hits
Earned $100k+
2.3 in 1001 in 43
Typical first-year earnings
$405
Chance against standard
-47.7%2.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 22 of 45.

Launches counted
220 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$361
Chance against standard
-100.0%4.4 fewer in 100
Typical against standard
-10.9%$44 less
Standard
Every indie paid launch tagged both Local Multiplayer and Strategy, 6 to 30 months old: 45 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 45 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, NEW MONOPOLY® (47.4% of the money): 44 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 22 of 45.

Local Multiplayer is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Local Multiplayer through every lens, all prices
Local MultiplayerBaseStandardevery launchWest-facing view392 of 397 launchesWithout the breakout396 of 397 launchesLast 18 months224 of 397 launches
Launches counted39719 hits39219 hits39618 hits22410 hits
Earned $100k+4.8 in 1001 in 214.8 in 1001 in 214.5 in 1001 in 224.5 in 1001 in 22
Typical first-year earnings$607top tenth $19,496+$607$607$404
Chance against standardthe yardstick0.0%no change-6.3%0.3 fewer in 100-6.3%0.3 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-33.4%$203 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Local Multiplayer, 6 to 30 months old: 397 launches.

Launches counted
39719 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$607top tenth $19,496+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 397 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
39219 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$607
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, PowerWash Simulator 2 (31.3% of the money): 396 launches left.

Launches counted
39618 hits
Earned $100k+
4.5 in 1001 in 22
Typical first-year earnings
$607
Chance against standard
-6.3%0.3 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 224 of 397.

Launches counted
22410 hits
Earned $100k+
4.5 in 1001 in 22
Typical first-year earnings
$404
Chance against standard
-6.3%0.3 fewer in 100
Typical against standard
-33.4%$203 less
Standard
Every indie paid launch tagged Local Multiplayer, 6 to 30 months old: 397 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 5 of 397 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, PowerWash Simulator 2 (31.3% of the money): 396 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 224 of 397.

Strategy holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,988 of 5,391 launchesWithout the breakout5,390 of 5,391 launchesLast 18 months3,128 of 5,391 launches
Launches counted5,391337 hits4,988308 hits5,390336 hits3,128178 hits
Earned $100k+6.3 in 1001 in 166.2 in 1001 in 166.2 in 1001 in 165.7 in 1001 in 18
Typical first-year earnings$505top tenth $44,532+$545$505$505
Chance against standardthe yardstick-1.6%0.1 fewer in 100-1.6%0.1 fewer in 100-9.5%0.6 fewer in 100
Typical against standardthe yardstick+7.9%$40 more0.0%no change0.0%no change
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 6 to 30 months old: 5,391 launches.

Launches counted
5,391337 hits
Earned $100k+
6.3 in 1001 in 16
Typical first-year earnings
$505top tenth $44,532+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 403 of 5,391 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,988308 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$545
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
+7.9%$40 more
Without the breakoutHolds

Drops the single biggest earner, Slay the Spire 2 (17.1% of the money): 5,390 launches left.

Launches counted
5,390336 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$505
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 3,128 of 5,391.

Launches counted
3,128178 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$505
Chance against standard
-9.5%0.6 fewer in 100
Typical against standard
0.0%no change
Standard
Every indie paid launch tagged Strategy, 6 to 30 months old: 5,391 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 403 of 5,391 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Slay the Spire 2 (17.1% of the money): 5,390 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 3,128 of 5,391.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Local Multiplayer + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.