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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Management + Medieval

Niche

Management + Medieval

Games tagged both Management and Medieval: 60 indie paid launches, 12 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Management + Medieval priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Management and beats Medieval; priced $10 to $20 it is too small to compare with Management and is too small to compare with Medieval.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Management + Medieval is too small to compare with Management and is too small to compare with Medieval: 6 of its 15 launches earned $100k+ priced $10 to $20, against 33.7 in 100 for Management and 26.2 in 100 for Medieval.

Small sample: 15 launches, 6 hits.

TIEA tie
Tag oneManagement
33.7in 100 earned
$100k+
Odds33.7 in 100
Typical earnings$41,499
Launches297 / 100 hits
Pair against ittoo few hits to compare
TIEA tie
This pairManagement + Medieval
6 of 15launches earned
$100k+ small
Odds6 of 15 launches
$1k+14 of 15 launches
$10k+11 of 15 launches
Launches15 / 6 hits
Expected20.4 in 100
TIETied
Tag twoMedieval
26.2in 100 earned
$100k+
Odds26.2 in 100
Typical earnings$19,088
Launches107 / 28 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 15 games tagged both Management and Medieval priced $10 to $20. 6 of 15 of them earned $100k+, against 33.3 in 100 for Management-only games and 23.9 in 100 for Medieval-only games, so the mix is too small to compare with Management alone and is too small to compare with Medieval alone.

Both: 15 games priced $10 to $20; 6 of 15 earned $100k+, odds by size $1k+ 14 of 15 launches · $10k+ 11 of 15 launches · $100k+ 6 of 15 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Mirthwoodleads this pair18.6%
PairMirthwood18.6%
ManagementSchedule I32.9%
MedievalBellwright17.3%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Management + Medieval

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Mirthwood earned 18.6% of the estimated first-year money of the 60 Management + Medieval launches.
  • Management is led by Schedule I, with 32.9% of its money.
  • Medieval is led by Bellwright, with 17.3% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Management + Medieval holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Management + Medieval through every lens, all prices
This pairBaseStandardevery launchWest-facing view59 of 60 launchesWithout the breakout59 of 60 launchesLast 18 months20 of 60 launches
Launches counted6012 hits5912 hits5911 hits206 hits
Earned $100k+20.0 in 10020.3 in 10018.6 in 1006 of 20too few for a rate
Chance of $10k+40 in 100chance of $10k+; $1k+ 60 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.7%0.3 more in 100-6.8%1.4 fewer in 100+50.0%10.0 more in 100
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Management and Medieval, 12 to 36 months old: 60 launches.

Launches counted
6012 hits
Earned $100k+
20.0 in 100
Chance of $10k+
40 in 100chance of $10k+; $1k+ 60 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 60 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
5912 hits
Earned $100k+
20.3 in 100
Chance of $10k+
under 100 launches
Chance against standard
+1.7%0.3 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Mirthwood (18.6% of the money): 59 launches left. It moves the answer when that one game earned over half the money.

Launches counted
5911 hits
Earned $100k+
18.6 in 100
Chance of $10k+
under 100 launches
Chance against standard
-6.8%1.4 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 20 of 60.

Launches counted
206 hits
Earned $100k+
6 of 20too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+50.0%10.0 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Management and Medieval, 12 to 36 months old: 60 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 60 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mirthwood (18.6% of the money): 59 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 20 of 60.

Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Management through every lens, all prices
ManagementBaseStandardevery launchWest-facing view974 of 1,006 launchesWithout the breakout1,005 of 1,006 launchesLast 18 months363 of 1,006 launches
Launches counted1,006182 hits974174 hits1,005181 hits36358 hits
Earned $100k+18.1 in 10017.9 in 10018.0 in 10016.0 in 100
Typical first-year earnings$3,982top tenth $284,657+$4,018$3,980$4,700
Chance against standardthe base-1.3%0.2 fewer in 100-0.5%0.1 fewer in 100-11.7%2.1 fewer in 100
Typical against standardthe base+0.9%$36 more-0.1%$2 less+18.0%$718 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Management, 12 to 36 months old: 1,006 launches.

Launches counted
1,006182 hits
Earned $100k+
18.1 in 100
Typical first-year earnings
$3,982top tenth $284,657+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,006 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
974174 hits
Earned $100k+
17.9 in 100
Typical first-year earnings
$4,018
Chance against standard
-1.3%0.2 fewer in 100
Typical against standard
+0.9%$36 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (32.9% of the money): 1,005 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,005181 hits
Earned $100k+
18.0 in 100
Typical first-year earnings
$3,980
Chance against standard
-0.5%0.1 fewer in 100
Typical against standard
-0.1%$2 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 363 of 1,006.

Launches counted
36358 hits
Earned $100k+
16.0 in 100
Typical first-year earnings
$4,700
Chance against standard
-11.7%2.1 fewer in 100
Typical against standard
+18.0%$718 more
Standard
Every indie paid launch tagged Management, 12 to 36 months old: 1,006 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,006 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (32.9% of the money): 1,005 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 363 of 1,006.

Medieval is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Medieval through every lens, all prices
MedievalBaseStandardevery launchWest-facing view567 of 609 launchesWithout the breakout608 of 609 launchesLast 18 months175 of 609 launches
Launches counted60950 hits56749 hits60849 hits17521 hits
Earned $100k+8.2 in 1001 in 128.6 in 1001 in 128.1 in 1001 in 1212.0 in 100
Typical first-year earnings$506top tenth $73,548+$526$506$632
Chance against standardthe base+5.3%0.4 more in 100-1.8%0.2 fewer in 100+46.2%3.8 more in 100
Typical against standardthe base+4.0%$20 more0.0%no change+24.9%$126 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Medieval, 12 to 36 months old: 609 launches.

Launches counted
60950 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$506top tenth $73,548+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 609 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
56749 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$526
Chance against standard
+5.3%0.4 more in 100
Typical against standard
+4.0%$20 more
Without the breakoutHolds

Drops the single biggest earner, Bellwright (17.3% of the money): 608 launches left. It moves the answer when that one game earned over half the money.

Launches counted
60849 hits
Earned $100k+
8.1 in 1001 in 12
Typical first-year earnings
$506
Chance against standard
-1.8%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 175 of 609.

Launches counted
17521 hits
Earned $100k+
12.0 in 100
Typical first-year earnings
$632
Chance against standard
+46.2%3.8 more in 100
Typical against standard
+24.9%$126 more
Standard
Every indie paid launch tagged Medieval, 12 to 36 months old: 609 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 609 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Bellwright (17.3% of the money): 608 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 175 of 609.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Management + Medieval moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.