Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Management + Multiplayer
Management + Multiplayer
Games tagged both Management and Multiplayer: 47 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Management + Multiplayer priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Management + Multiplayer beats both its tags: 10 of its 22 launches earned $100k+ priced $10 to $20, against 29.7 in 100 for Management and 29.0 in 100 for Multiplayer.
Small sample: 22 launches, 10 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 22 games tagged both Management and Multiplayer priced $10 to $20. 45.5 in 100 of them earned $100k+, against 28.7 for Management-only games and 27.7 for Multiplayer-only games, so games with both tags did better than games with either tag alone.
Both: 22 games priced $10 to $20; 45.5 in 100 earned $100k+, typical first-year earnings $49,180.
Circle areas follow launch counts; the gold overlap is exactly the pair's 22 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Management + Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view46 of 47 launches | Without the breakout46 of 47 launches | Last 18 months25 of 47 launches |
|---|---|---|---|---|
| Launches counted | 4716 hits | 4615 hits | 4615 hits | 259 hits |
| Earned $100k+ | 34.0 in 100 | 32.6 in 100 | 32.6 in 100 | 36.0 in 100 |
| Typical first-year earnings | $22,885top tenth $1,621,854+ | $22,885 | $22,885 | $18,453 |
| Chance against standard | the yardstick | -4.1%1.4 fewer in 100 | -4.1%1.4 fewer in 100 | +5.9%2.0 more in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -19.4%$4,432 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Management and Multiplayer, 6 to 30 months old: 47 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 47 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (75.8% of the money): 46 launches left.
Keeps only launches 18 months old or newer: 25 of 47.
Management holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Management | BaseStandardevery launch | West-facing view1,251 of 1,289 launches | Without the breakout1,288 of 1,289 launches | Last 18 months799 of 1,289 launches |
|---|---|---|---|---|
| Launches counted | 1,289202 hits | 1,251192 hits | 1,288201 hits | 799101 hits |
| Earned $100k+ | 15.7 in 100 | 15.3 in 100 | 15.6 in 100 | 12.6 in 100 |
| Typical first-year earnings | $3,638top tenth $199,870+ | $3,638 | $3,638 | $2,832 |
| Chance against standard | the yardstick | -2.5%0.4 fewer in 100 | -0.6%0.1 fewer in 100 | -19.7%3.1 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -22.2%$806 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Management, 6 to 30 months old: 1,289 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 38 of 1,289 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (30.3% of the money): 1,288 launches left.
Keeps only launches 18 months old or newer: 799 of 1,289.
Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiplayer | BaseStandardevery launch | West-facing view1,465 of 1,500 launches | Without the breakout1,499 of 1,500 launches | Last 18 months836 of 1,500 launches |
|---|---|---|---|---|
| Launches counted | 1,500217 hits | 1,465209 hits | 1,499216 hits | 836109 hits |
| Earned $100k+ | 14.5 in 100 | 14.3 in 100 | 14.4 in 100 | 13.0 in 100 |
| Typical first-year earnings | $1,393top tenth $247,963+ | $1,415 | $1,335 | $1,335 |
| Chance against standard | the yardstick | -1.4%0.2 fewer in 100 | -0.7%0.1 fewer in 100 | -10.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | +1.6%$22 more | -4.2%$58 less | -4.2%$58 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Keeps only launches 18 months old or newer: 836 of 1,500.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Management + Multiplayer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.