Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Multiplayer + PvP
Multiplayer + PvP
Games tagged both Multiplayer and PvP: 539 indie paid launches, 45 of them earned $100k+ in their first year.
Showing Multiplayer + PvP priced $10 to $20, west-facing view, hiding samples under 30 launches. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Multiplayer + PvP trails Multiplayer and beats PvP: 26.3 in 100 of its launches earned $100k+ priced $10 to $20, against 29.0 in 100 for Multiplayer and 15.5 in 100 for PvP.
That is about 1.4 times the 18.6 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 80 games tagged both Multiplayer and PvP priced $10 to $20. 26.3 in 100 of them earned $100k+, against 30.0 for Multiplayer-only games and 8.0 for PvP-only games, so the mix trails Multiplayer alone and beats PvP alone.
Both: 80 games priced $10 to $20; 26.3 in 100 earned $100k+, typical first-year earnings $23,073.
Circle areas follow launch counts; the gold overlap is exactly the pair's 80 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Multiplayer + PvP holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view529 of 539 launches | Without the breakout538 of 539 launches | Last 18 months295 of 539 launches |
|---|---|---|---|---|
| Launches counted | 53945 hits | 52943 hits | 53844 hits | 29522 hits |
| Earned $100k+ | 8.3 in 1001 in 12 | 8.1 in 1001 in 12 | 8.2 in 1001 in 12 | 7.5 in 1001 in 13 |
| Typical first-year earnings | $607top tenth $54,188+ | $607 | $607 | $708 |
| Chance against standard | the yardstick | -2.4%0.2 fewer in 100 | -1.2%0.1 fewer in 100 | -9.6%0.8 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | +16.6%$101 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Multiplayer and PvP, 6 to 30 months old: 539 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 539 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, REMATCH (37.6% of the money): 538 launches left.
Keeps only launches 18 months old or newer: 295 of 539.
Multiplayer holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Multiplayer | BaseStandardevery launch | West-facing view1,465 of 1,500 launches | Without the breakout1,499 of 1,500 launches | Last 18 months836 of 1,500 launches |
|---|---|---|---|---|
| Launches counted | 1,500217 hits | 1,465209 hits | 1,499216 hits | 836109 hits |
| Earned $100k+ | 14.5 in 100 | 14.3 in 100 | 14.4 in 100 | 13.0 in 100 |
| Typical first-year earnings | $1,393top tenth $247,963+ | $1,415 | $1,335 | $1,335 |
| Chance against standard | the yardstick | -1.4%0.2 fewer in 100 | -0.7%0.1 fewer in 100 | -10.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | +1.6%$22 more | -4.2%$58 less | -4.2%$58 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 6 to 30 months old: 1,500 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 35 of 1,500 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (15.9% of the money): 1,499 launches left.
Keeps only launches 18 months old or newer: 836 of 1,500.
PvP holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| PvP | BaseStandardevery launch | West-facing view1,141 of 1,166 launches | Without the breakout1,165 of 1,166 launches | Last 18 months648 of 1,166 launches |
|---|---|---|---|---|
| Launches counted | 1,16674 hits | 1,14172 hits | 1,16573 hits | 64837 hits |
| Earned $100k+ | 6.3 in 1001 in 16 | 6.3 in 1001 in 16 | 6.3 in 1001 in 16 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $541top tenth $33,177+ | $526 | $526 | $604 |
| Chance against standard | the yardstick | 0.0%no change | 0.0%no change | -9.5%0.6 fewer in 100 |
| Typical against standard | the yardstick | -2.8%$15 less | -2.8%$15 less | +11.6%$63 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged PvP, 6 to 30 months old: 1,166 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,166 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, REMATCH (29.3% of the money): 1,165 launches left.
Keeps only launches 18 months old or newer: 648 of 1,166.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Multiplayer + PvP moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.