Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Multiplayer + Racing
Multiplayer + Racing
Games tagged both Multiplayer and Racing: 82 indie paid launches, 11 of them earned $100k+ in their first year.
Showing Multiplayer + Racing priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Multiplayer and beats Racing; priced $10 to $20 it is too small to compare with Multiplayer and is too small to compare with Racing.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Multiplayer + Racing is too small to compare with Multiplayer and is too small to compare with Racing: 4 of its 17 launches earned $100k+ priced $10 to $20, against 32.2 in 100 for Multiplayer and 19.6 in 100 for Racing.
Small sample: 17 launches, 4 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 17 games tagged both Multiplayer and Racing priced $10 to $20. 4 of 17 of them earned $100k+, against 32.8 in 100 for Multiplayer-only games and 18.9 in 100 for Racing-only games, so the mix is too small to compare with Multiplayer alone and is too small to compare with Racing alone.
Both: 17 games priced $10 to $20; 4 of 17 earned $100k+, odds by size $1k+ 10 of 17 launches · $10k+ 8 of 17 launches · $100k+ 4 of 17 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 17 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Multiplayer + Racing holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view81 of 82 launches | Without the breakout81 of 82 launches | Last 18 months29 of 82 launches |
|---|---|---|---|---|
| Launches counted | 8211 hits | 8111 hits | 8110 hits | 295 hits |
| Earned $100k+ | 13.4 in 100 | 13.6 in 100 | 12.3 in 100 | 5 of 29too few for a rate |
| Chance of $10k+ | 21 in 100chance of $10k+; $1k+ 40 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +1.2%0.2 more in 100 | -8.0%1.1 fewer in 100 | +28.5%3.8 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Multiplayer and Racing, 12 to 36 months old: 82 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 82 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (44.3% of the money): 81 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 29 of 82.
Multiplayer holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Multiplayer | BaseStandardevery launch | West-facing view1,253 of 1,295 launches | Without the breakout1,294 of 1,295 launches | Last 18 months368 of 1,295 launches |
|---|---|---|---|---|
| Launches counted | 1,295206 hits | 1,253196 hits | 1,294205 hits | 36861 hits |
| Earned $100k+ | 15.9 in 100 | 15.6 in 100 | 15.8 in 100 | 16.6 in 100 |
| Typical first-year earnings | $1,260top tenth $361,952+ | $1,286 | $1,260 | $1,177 |
| Chance against standard | the base | -1.7%0.3 fewer in 100 | -0.4%0.1 fewer in 100 | +4.2%0.7 more in 100 |
| Typical against standard | the base | +2.1%$26 more | 0.0%no change | -6.6%$83 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Multiplayer, 12 to 36 months old: 1,295 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 42 of 1,295 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (21.8% of the money): 1,294 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 368 of 1,295.
Racing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Racing | BaseStandardevery launch | West-facing view753 of 779 launches | Without the breakout778 of 779 launches | Last 18 months213 of 779 launches |
|---|---|---|---|---|
| Launches counted | 77939 hits | 75339 hits | 77838 hits | 21315 hits |
| Earned $100k+ | 5.0 in 1001 in 20 | 5.2 in 1001 in 19 | 4.9 in 1001 in 20 | 7.0 in 1001 in 14 |
| Typical first-year earnings | $264top tenth $17,129+ | $283 | $264 | $357 |
| Chance against standard | the base | +3.5%0.2 more in 100 | -2.4%0.1 fewer in 100 | +40.7%2.0 more in 100 |
| Typical against standard | the base | +7.2%$19 more | 0.0%no change | +35.2%$93 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Racing, 12 to 36 months old: 779 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 779 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Assetto Corsa EVO (24.2% of the money): 778 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 213 of 779.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Multiplayer + Racing moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.