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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Music + Rhythm

Niche

Music + Rhythm

Games tagged both Music and Rhythm: 80 indie paid launches, 14 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Music + Rhythm priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Music and beats Rhythm; priced $10 to $20 it is too small to compare with Music and is too small to compare with Rhythm.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Music + Rhythm is too small to compare with Music and is too small to compare with Rhythm: 11 of its 23 launches earned $100k+ priced $10 to $20, against 41.2 in 100 for Music and 22.6 in 100 for Rhythm.

Small sample: 23 launches, 11 hits.

TIEA tie
Tag oneMusic
41.2in 100 earned
$100k+
Odds41.2 in 100
$1k+97 in 100
$10k+79 in 100
Launches34 / 14 hits
Pair against ittoo few hits to compare
TIEA tie
This pairMusic + Rhythm
11 of 23launches earned
$100k+ small
Odds11 of 23 launches
$1k+22 of 23 launches
$10k+19 of 23 launches
Launches23 / 11 hits
Expected20.5 in 100
TIETied
Tag twoRhythm
22.6in 100 earned
$100k+
Odds22.6 in 100
$1k+90 in 100
$10k+58 in 100
Launches62 / 14 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 23 games tagged both Music and Rhythm priced $10 to $20. 11 of 23 of them earned $100k+, against 3 of 11 for Music-only games and 3 of 39 for Rhythm-only games, so the mix is too small to compare with Music alone and is too small to compare with Rhythm alone.

Both: 23 games priced $10 to $20; 11 of 23 earned $100k+, odds by size $1k+ 22 of 23 launches · $10k+ 19 of 23 launches · $100k+ 11 of 23 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Rift of the NecroDancerleads this pair24.0%
PairRift of the NecroDancer24.0%
MusicSpirit City: Lofi Sessions18.6%
RhythmRift of the NecroDancer17.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Music + Rhythm

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Rift of the NecroDancer earned 24.0% of the estimated first-year money of the 80 Music + Rhythm launches.
  • Music is led by Spirit City: Lofi Sessions, with 18.6% of its money.
  • It also leads Rhythm, with 17.6% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Music + Rhythm is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Music + Rhythm through every lens, all prices
This pairBaseStandardevery launchWest-facing view79 of 80 launchesWithout the breakout79 of 80 launchesLast 18 months20 of 80 launches
Launches counted8014 hits7914 hits7913 hits206 hits
Earned $100k+17.5 in 10017.7 in 10016.5 in 1006 of 20too few for a rate
Chance of $10k+33 in 100chance of $10k+; $1k+ 56 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.3%0.2 more in 100-6.0%1.0 fewer in 100+71.4%12.5 more in 100
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Music and Rhythm, 12 to 36 months old: 80 launches.

Launches counted
8014 hits
Earned $100k+
17.5 in 100
Chance of $10k+
33 in 100chance of $10k+; $1k+ 56 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 80 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
7914 hits
Earned $100k+
17.7 in 100
Chance of $10k+
under 100 launches
Chance against standard
+1.3%0.2 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Rift of the NecroDancer (24.0% of the money): 79 launches left. It moves the answer when that one game earned over half the money.

Launches counted
7913 hits
Earned $100k+
16.5 in 100
Chance of $10k+
under 100 launches
Chance against standard
-6.0%1.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 20 of 80.

Launches counted
206 hits
Earned $100k+
6 of 20too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+71.4%12.5 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Music and Rhythm, 12 to 36 months old: 80 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 80 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rift of the NecroDancer (24.0% of the money): 79 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 20 of 80.

Music is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Music through every lens, all prices
MusicBaseStandardevery launchWest-facing view142 of 144 launchesWithout the breakout143 of 144 launchesLast 18 months37 of 144 launches
Launches counted14421 hits14221 hits14320 hits379 hits
Earned $100k+14.6 in 10014.8 in 10014.0 in 10024.3 in 100
Typical first-year earnings$1,181top tenth $249,374+$1,189$1,116under 100 launches
Chance against standardthe base+1.4%0.2 more in 100-4.1%0.6 fewer in 100+66.8%9.7 more in 100
Typical against standardthe base+0.7%$8 more-5.5%$65 lessunder 100 launches
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Music, 12 to 36 months old: 144 launches.

Launches counted
14421 hits
Earned $100k+
14.6 in 100
Typical first-year earnings
$1,181top tenth $249,374+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 144 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
14221 hits
Earned $100k+
14.8 in 100
Typical first-year earnings
$1,189
Chance against standard
+1.4%0.2 more in 100
Typical against standard
+0.7%$8 more
Without the breakoutHolds

Drops the single biggest earner, Spirit City: Lofi Sessions (18.6% of the money): 143 launches left. It moves the answer when that one game earned over half the money.

Launches counted
14320 hits
Earned $100k+
14.0 in 100
Typical first-year earnings
$1,116
Chance against standard
-4.1%0.6 fewer in 100
Typical against standard
-5.5%$65 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 37 of 144.

Launches counted
379 hits
Earned $100k+
24.3 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+66.8%9.7 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Music, 12 to 36 months old: 144 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 144 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Spirit City: Lofi Sessions (18.6% of the money): 143 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 37 of 144.

Rhythm holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Rhythm through every lens, all prices
RhythmBaseStandardevery launchWest-facing view339 of 358 launchesWithout the breakout357 of 358 launchesLast 18 months91 of 358 launches
Launches counted35819 hits33919 hits35718 hits917 hits
Earned $100k+5.3 in 1001 in 195.6 in 1001 in 185.0 in 1001 in 207.7 in 1001 in 13
Typical first-year earnings$338top tenth $37,618+$356$325under 100 launches
Chance against standardthe base+5.6%0.3 more in 100-5.0%0.3 fewer in 100+44.9%2.4 more in 100
Typical against standardthe base+5.3%$18 more-3.8%$13 lessunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Rhythm, 12 to 36 months old: 358 launches.

Launches counted
35819 hits
Earned $100k+
5.3 in 1001 in 19
Typical first-year earnings
$338top tenth $37,618+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 19 of 358 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
33919 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$356
Chance against standard
+5.6%0.3 more in 100
Typical against standard
+5.3%$18 more
Without the breakoutHolds

Drops the single biggest earner, Rift of the NecroDancer (17.6% of the money): 357 launches left. It moves the answer when that one game earned over half the money.

Launches counted
35718 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$325
Chance against standard
-5.0%0.3 fewer in 100
Typical against standard
-3.8%$13 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 91 of 358.

Launches counted
917 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
under 100 launches
Chance against standard
+44.9%2.4 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Rhythm, 12 to 36 months old: 358 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 19 of 358 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rift of the NecroDancer (17.6% of the money): 357 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 91 of 358.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Music + Rhythm moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.