Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Online Co-Op + Open World
Online Co-Op + Open World
Games tagged both Online Co-Op and Open World: 50 indie paid launches, 15 of them earned $100k+ in their first year.
Showing Online Co-Op + Open World priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is level with Online Co-Op and beats Open World.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Online Co-Op + Open World is level with Online Co-Op and beats Open World: 9 of its 26 launches earned $100k+ priced $10 to $20, against 35.0 in 100 for Online Co-Op and 26.6 in 100 for Open World.
Small sample: 26 launches, 9 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 26 games tagged both Online Co-Op and Open World priced $10 to $20. 34.6 in 100 of them earned $100k+, against 35.1 for Online Co-Op-only games and 25.9 for Open World-only games, so the mix is level with Online Co-Op alone and beats Open World alone.
Both: 26 games priced $10 to $20; 34.6 in 100 earned $100k+, typical first-year earnings $73,064.
Circle areas follow launch counts; the gold overlap is exactly the pair's 26 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Online Co-Op + Open World is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view47 of 50 launches | Without the breakout49 of 50 launches | Last 18 months31 of 50 launches |
|---|---|---|---|---|
| Launches counted | 5015 hits | 4715 hits | 4914 hits | 318 hits |
| Earned $100k+ | 30.0 in 100 | 31.9 in 100 | 28.6 in 100 | 25.8 in 100 |
| Typical first-year earnings | $20,964top tenth $1,709,327+ | $22,264 | $18,820 | $8,185 |
| Chance against standard | the yardstick | +6.3%1.9 more in 100 | -4.7%1.4 fewer in 100 | -14.0%4.2 fewer in 100 |
| Typical against standard | the yardstick | +6.2%$1,300 more | -10.2%$2,144 less | -61.0%$12,779 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Online Co-Op and Open World, 6 to 30 months old: 50 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 50 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, No Rest for the Wicked (62.2% of the money): 49 launches left.
Keeps only launches 18 months old or newer: 31 of 50.
Online Co-Op holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Online Co-Op | BaseStandardevery launch | West-facing view777 of 795 launches | Without the breakout794 of 795 launches | Last 18 months439 of 795 launches |
|---|---|---|---|---|
| Launches counted | 795153 hits | 777148 hits | 794152 hits | 43973 hits |
| Earned $100k+ | 19.2 in 100 | 19.0 in 100 | 19.1 in 100 | 16.6 in 100 |
| Typical first-year earnings | $4,451top tenth $630,183+ | $4,451 | $4,451 | $3,641 |
| Chance against standard | the yardstick | -1.0%0.2 fewer in 100 | -0.5%0.1 fewer in 100 | -13.5%2.6 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -18.2%$810 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Online Co-Op, 6 to 30 months old: 795 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 795 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (15.1% of the money): 794 launches left.
Keeps only launches 18 months old or newer: 439 of 795.
Open World holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Open World | BaseStandardevery launch | West-facing view877 of 926 launches | Without the breakout925 of 926 launches | Last 18 months474 of 926 launches |
|---|---|---|---|---|
| Launches counted | 926151 hits | 877142 hits | 925150 hits | 47471 hits |
| Earned $100k+ | 16.3 in 100 | 16.2 in 100 | 16.2 in 100 | 15.0 in 100 |
| Typical first-year earnings | $2,103top tenth $336,387+ | $2,185 | $2,062 | $1,943 |
| Chance against standard | the yardstick | -0.6%0.1 fewer in 100 | -0.6%0.1 fewer in 100 | -8.0%1.3 fewer in 100 |
| Typical against standard | the yardstick | +3.9%$82 more | -1.9%$41 less | -7.6%$160 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Open World, 6 to 30 months old: 926 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 49 of 926 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Schedule I (28.6% of the money): 925 launches left.
Keeps only launches 18 months old or newer: 474 of 926.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Online Co-Op + Open World moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.