Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Online Co-Op + Roguelike
Online Co-Op + Roguelike
Games tagged both Online Co-Op and Roguelike: 48 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Online Co-Op + Roguelike priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Online Co-Op + Roguelike beats both its tags: 10 of its 21 launches earned $100k+ priced $10 to $20, against 35.0 in 100 for Online Co-Op and 23.5 in 100 for Roguelike.
Small sample: 21 launches, 10 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 21 games tagged both Online Co-Op and Roguelike priced $10 to $20. 47.6 in 100 of them earned $100k+, against 33.3 for Online Co-Op-only games and 22.4 for Roguelike-only games, so games with both tags did better than games with either tag alone.
Both: 21 games priced $10 to $20; 47.6 in 100 earned $100k+, typical first-year earnings $68,298.
Circle areas follow launch counts; the gold overlap is exactly the pair's 21 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Online Co-Op + Roguelike is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view45 of 48 launches | Without the breakout47 of 48 launches | Last 18 months23 of 48 launches |
|---|---|---|---|---|
| Launches counted | 4816 hits | 4514 hits | 4715 hits | 235 hits |
| Earned $100k+ | 33.3 in 100 | 31.1 in 100 | 31.9 in 100 | 21.7 in 100 |
| Typical first-year earnings | $11,231top tenth $2,314,270+ | $10,722 | $10,722 | $4,248 |
| Chance against standard | the yardstick | -6.6%2.2 fewer in 100 | -4.2%1.4 fewer in 100 | -34.8%11.6 fewer in 100 |
| Typical against standard | the yardstick | -4.5%$509 less | -4.5%$509 less | -62.2%$6,983 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Online Co-Op and Roguelike, 6 to 30 months old: 48 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 48 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Deadzone: Rogue (27.3% of the money): 47 launches left.
Keeps only launches 18 months old or newer: 23 of 48.
Online Co-Op holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Online Co-Op | BaseStandardevery launch | West-facing view777 of 795 launches | Without the breakout794 of 795 launches | Last 18 months439 of 795 launches |
|---|---|---|---|---|
| Launches counted | 795153 hits | 777148 hits | 794152 hits | 43973 hits |
| Earned $100k+ | 19.2 in 100 | 19.0 in 100 | 19.1 in 100 | 16.6 in 100 |
| Typical first-year earnings | $4,451top tenth $630,183+ | $4,451 | $4,451 | $3,641 |
| Chance against standard | the yardstick | -1.0%0.2 fewer in 100 | -0.5%0.1 fewer in 100 | -13.5%2.6 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -18.2%$810 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Online Co-Op, 6 to 30 months old: 795 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 18 of 795 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, R.E.P.O. (15.1% of the money): 794 launches left.
Keeps only launches 18 months old or newer: 439 of 795.
Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Roguelike | BaseStandardevery launch | West-facing view2,355 of 2,511 launches | Without the breakout2,510 of 2,511 launches | Last 18 months1,504 of 2,511 launches |
|---|---|---|---|---|
| Launches counted | 2,511179 hits | 2,355166 hits | 2,510178 hits | 1,50495 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.0 in 1001 in 14 | 7.1 in 1001 in 14 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $969top tenth $60,027+ | $1,010 | $969 | $809 |
| Chance against standard | the yardstick | -1.4%0.1 fewer in 100 | 0.0%no change | -11.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +4.2%$41 more | 0.0%no change | -16.5%$160 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.
Keeps only launches 18 months old or newer: 1,504 of 2,511.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Online Co-Op + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.