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on 3 Oct 2026

Niches / Procedural Generation + Strategy

Niche

Procedural Generation + Strategy

Games tagged both Procedural Generation and Strategy: 176 indie paid launches, 13 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Procedural Generation + Strategy priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Procedural Generation and is about level with Strategy; priced $10 to $20 it trails Procedural Generation and is about level with Strategy.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Procedural Generation + Strategy trails Procedural Generation and is about level with Strategy: 20.0 in 100 of its launches earned $100k+ priced $10 to $20, against 23.9 in 100 for Procedural Generation and 18.8 in 100 for Strategy.

That is about 1.0 times the 20.4 in 100 expected for any launch at this price.

1STWinner
Tag onemood tagProcedural Generation
23.9in 100 earned
$100k+
Odds23.9 in 100
Typical earnings$13,859
Launches117 / 28 hits
Pair trails by3.9 in 100
TIETied
This pairProcedural Generation + Strategy
20.0in 100 earned
$100k+
Odds20.0 in 100
$1k+97 in 100
$10k+54 in 100
Launches35 / 7 hits
Expected20.4 in 100
TIETied
Tag twoStrategy
18.8in 100 earned
$100k+
Odds18.8 in 100
Typical earnings$10,037
Launches845 / 159 hits
A tie, apart by1.2 in 100
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20Procedural Generation is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 35 games tagged both Procedural Generation and Strategy priced $10 to $20. 20.0 in 100 of them earned $100k+, against 25.6 in 100 for Procedural Generation-only games and 18.8 in 100 for Strategy-only games, so the mix trails Procedural Generation alone and is about level with Strategy alone.

Both: 35 games priced $10 to $20; 20.0 in 100 earned $100k+, odds by size $1k+ 97 in 100 · $10k+ 54 in 100 · $100k+ 20 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 35 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Pioneers of Pagonialeads this pair29.7%
PairPioneers of Pagonia29.7%
Procedural GenerationPEAK45.0%
StrategyManor Lords15.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Procedural Generation + Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Pioneers of Pagonia earned 29.7% of the estimated first-year money of the 176 Procedural Generation + Strategy launches.
  • Procedural Generation is led by PEAK, with 45.0% of its money.
  • Strategy is led by Manor Lords, with 15.2% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Procedural Generation + Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation + Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view173 of 176 launchesWithout the breakout175 of 176 launchesLast 18 months47 of 176 launches
Launches counted17613 hits17313 hits17512 hits475 hits
Earned $100k+7.4 in 1001 in 147.5 in 1001 in 136.9 in 1001 in 1510.6 in 100
Typical first-year earnings$1,139top tenth $69,680+$1,150$1,103under 100 launches
Chance against standardthe base+1.7%0.1 more in 100-7.2%0.5 fewer in 100+44.0%3.3 more in 100
Typical against standardthe base+1.0%$11 more-3.2%$36 lessunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Procedural Generation and Strategy, 12 to 36 months old: 176 launches.

Launches counted
17613 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$1,139top tenth $69,680+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 176 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
17313 hits
Earned $100k+
7.5 in 1001 in 13
Typical first-year earnings
$1,150
Chance against standard
+1.7%0.1 more in 100
Typical against standard
+1.0%$11 more
Without the breakoutHolds

Drops the single biggest earner, Pioneers of Pagonia (29.7% of the money): 175 launches left. It moves the answer when that one game earned over half the money.

Launches counted
17512 hits
Earned $100k+
6.9 in 1001 in 15
Typical first-year earnings
$1,103
Chance against standard
-7.2%0.5 fewer in 100
Typical against standard
-3.2%$36 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 47 of 176.

Launches counted
475 hits
Earned $100k+
10.6 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+44.0%3.3 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Procedural Generation and Strategy, 12 to 36 months old: 176 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 176 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Pioneers of Pagonia (29.7% of the money): 175 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 47 of 176.

Procedural Generation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation through every lens, all prices
Procedural GenerationBaseStandardevery launchWest-facing view635 of 646 launchesWithout the breakout645 of 646 launchesLast 18 months158 of 646 launches
Launches counted64645 hits63544 hits64544 hits1589 hits
Earned $100k+7.0 in 1001 in 146.9 in 1001 in 146.8 in 1001 in 155.7 in 1001 in 18
Typical first-year earnings$766top tenth $51,818+$843$758$857
Chance against standardthe base-0.5%no change-2.1%0.1 fewer in 100-18.2%1.3 fewer in 100
Typical against standardthe base+10.1%$77 more-1.0%$8 less+11.9%$91 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 646 launches.

Launches counted
64645 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$766top tenth $51,818+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 646 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
63544 hits
Earned $100k+
6.9 in 1001 in 14
Typical first-year earnings
$843
Chance against standard
-0.5%no change
Typical against standard
+10.1%$77 more
Without the breakoutHolds

Drops the single biggest earner, PEAK (45.0% of the money): 645 launches left. It moves the answer when that one game earned over half the money.

Launches counted
64544 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$758
Chance against standard
-2.1%0.1 fewer in 100
Typical against standard
-1.0%$8 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 158 of 646.

Launches counted
1589 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$857
Chance against standard
-18.2%1.3 fewer in 100
Typical against standard
+11.9%$91 more
Standard
Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 646 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 646 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, PEAK (45.0% of the money): 645 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 158 of 646.

Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,307 of 4,688 launchesWithout the breakout4,687 of 4,688 launchesLast 18 months1,459 of 4,688 launches
Launches counted4,688325 hits4,307297 hits4,687324 hits1,459107 hits
Earned $100k+6.9 in 1001 in 146.9 in 1001 in 156.9 in 1001 in 147.3 in 1001 in 14
Typical first-year earnings$439top tenth $49,022+$496$439$521
Chance against standardthe base-0.5%no change-0.3%no change+5.8%0.4 more in 100
Typical against standardthe base+13.0%$57 more0.0%no change+18.7%$82 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 12 to 36 months old: 4,688 launches.

Launches counted
4,688325 hits
Earned $100k+
6.9 in 1001 in 14
Typical first-year earnings
$439top tenth $49,022+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,688 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,307297 hits
Earned $100k+
6.9 in 1001 in 15
Typical first-year earnings
$496
Chance against standard
-0.5%no change
Typical against standard
+13.0%$57 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (15.2% of the money): 4,687 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,687324 hits
Earned $100k+
6.9 in 1001 in 14
Typical first-year earnings
$439
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,459 of 4,688.

Launches counted
1,459107 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$521
Chance against standard
+5.8%0.4 more in 100
Typical against standard
+18.7%$82 more
Standard
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,688 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,688 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (15.2% of the money): 4,687 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,459 of 4,688.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Procedural Generation + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.