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on 3 Oct 2026

Niches / Procedural Generation + Top-Down

Niche

Procedural Generation + Top-Down

Games tagged both Procedural Generation and Top-Down: 82 indie paid launches, 4 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Procedural Generation + Top-Down priced under $5.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Procedural Generation + Top-Down is too small to compare with Procedural Generation and is too small to compare with Top-Down: 0 of its 53 launches earned $100k+ priced under $5, against 1 of 307 launches for Procedural Generation and 2 of 1,090 launches for Top-Down.

Small sample: 53 launches, 0 hits.

TIEA tie
Tag onemood tagProcedural Generation
1 of 307launches earned
$100k+ small
Odds1 of 307 launches
Typical earnings$172
Launches307 / 1 hits
Pair against ittoo few hits to compare
TIEA tie
This pairProcedural Generation + Top-Down
0 of 53launches earned
$100k+ small
Odds0 of 53 launches
Typical earnings$94
Launches53 / 0 hits
Expected0.5 in 100
TIEA tie
Tag twomood tagTop-Down
2 of 1,090launches earned
$100k+ small
Odds2 of 1,090 launches
Typical earnings$113
Launches1,090 / 2 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5Procedural Generation is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices82 in pairUnder $553 in pair$5 to $1020 in pair$10 to $208: too few$20 to $401: too few
What the overlap means

The overlap is this niche: the 53 games tagged both Procedural Generation and Top-Down priced under $5. 0 of 53 of them earned $100k+, against 1 of 254 for Procedural Generation-only games and 2 of 1,037 for Top-Down-only games, so the mix is too small to compare with Procedural Generation alone and is too small to compare with Top-Down alone.

Both: 53 games priced under $5; 0 of 53 earned $100k+, typical first-year earnings $94.

Circle areas follow launch counts; the gold overlap is exactly the pair's 53 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Deep Rock Galactic: Survivorleads this pair76.0%
PairDeep Rock Galactic: Survivor76.0%
Procedural GenerationPEAK48.2%
Top-DownDeep Rock Galactic: Survivor20.7%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Procedural Generation + Top-Down

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Deep Rock Galactic: Survivor earned 76.0% of the estimated first-year money of the 82 Procedural Generation + Top-Down launches.
  • Procedural Generation is led by PEAK, with 48.2% of its money.
  • It also leads Top-Down, with 20.7% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Procedural Generation + Top-Down is one-hit market: one game earned over half the money.

Procedural Generation + Top-Down through every lens, all prices
This pairBaseStandardevery launchWest-facing view80 of 82 launchesWithout the breakout81 of 82 launchesLast 18 months10 of 82 launches
Launches counted824 hits803 hits813 hits100 hits
Earned $100k+4 of 82too few for a rate3 of 80too few for a rate3 of 81too few for a rate0 of 10too few for a rate
Typical first-year earnings$253top tenth $10,054+$253$213$19
Chance against standardthe base-23.1%1.1 fewer in 100; too few to tell-24.1%1.2 fewer in 100-100.0%4.9 fewer in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell-15.8%$40 less-92.5%$234 less; too few to tell
Does it hold?The base viewToo few to tellMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Procedural Generation and Top-Down, 12 to 36 months old: 82 launches.

Launches counted
824 hits
Earned $100k+
4 of 82too few for a rate
Typical first-year earnings
$253top tenth $10,054+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 82 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
803 hits
Earned $100k+
3 of 80too few for a rate
Typical first-year earnings
$253
Chance against standard
-23.1%1.1 fewer in 100; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutMoves the answer

Drops the single biggest earner, Deep Rock Galactic: Survivor (76.0% of the money): 81 launches left. It moves the answer when that one game earned over half the money.

Launches counted
813 hits
Earned $100k+
3 of 81too few for a rate
Typical first-year earnings
$213
Chance against standard
-24.1%1.2 fewer in 100
Typical against standard
-15.8%$40 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 10 of 82.

Launches counted
100 hits
Earned $100k+
0 of 10too few for a rate
Typical first-year earnings
$19
Chance against standard
-100.0%4.9 fewer in 100; too few to tell
Typical against standard
-92.5%$234 less; too few to tell
Standard
Every indie paid launch tagged both Procedural Generation and Top-Down, 12 to 36 months old: 82 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 82 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (76.0% of the money): 81 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 10 of 82.

Procedural Generation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation through every lens, all prices
Procedural GenerationBaseStandardevery launchWest-facing view636 of 647 launchesWithout the breakout646 of 647 launchesLast 18 months159 of 647 launches
Launches counted64739 hits63638 hits64638 hits1599 hits
Earned $100k+6.0 in 1001 in 176.0 in 1001 in 175.9 in 1001 in 175.7 in 1001 in 18
Typical first-year earnings$783top tenth $41,464+$844$783$882
Chance against standardthe base-0.9%0.1 fewer in 100-2.4%0.1 fewer in 100-6.1%0.4 fewer in 100
Typical against standardthe base+7.8%$61 more0.0%no change+12.6%$99 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 647 launches.

Launches counted
64739 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$783top tenth $41,464+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 647 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
63638 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$844
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
+7.8%$61 more
Without the breakoutHolds

Drops the single biggest earner, PEAK (48.2% of the money): 646 launches left. It moves the answer when that one game earned over half the money.

Launches counted
64638 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$783
Chance against standard
-2.4%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 159 of 647.

Launches counted
1599 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$882
Chance against standard
-6.1%0.4 fewer in 100
Typical against standard
+12.6%$99 more
Standard
Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 647 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 647 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, PEAK (48.2% of the money): 646 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 159 of 647.

Top-Down is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Top-Down through every lens, all prices
Top-DownBaseStandardevery launchWest-facing view1,776 of 1,859 launchesWithout the breakout1,858 of 1,859 launchesLast 18 months506 of 1,859 launches
Launches counted1,85951 hits1,77643 hits1,85850 hits50612 hits
Earned $100k+2.7 in 1001 in 362.4 in 1001 in 412.7 in 1001 in 372.4 in 1001 in 42
Typical first-year earnings$270top tenth $7,663+$284$270$191
Chance against standardthe base-11.7%0.3 fewer in 100-1.9%0.1 fewer in 100-13.6%0.4 fewer in 100
Typical against standardthe base+5.2%$14 more0.0%no change-29.3%$79 less
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,859 launches.

Launches counted
1,85951 hits
Earned $100k+
2.7 in 1001 in 36
Typical first-year earnings
$270top tenth $7,663+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 83 of 1,859 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,77643 hits
Earned $100k+
2.4 in 1001 in 41
Typical first-year earnings
$284
Chance against standard
-11.7%0.3 fewer in 100
Typical against standard
+5.2%$14 more
Without the breakoutHolds

Drops the single biggest earner, Deep Rock Galactic: Survivor (20.7% of the money): 1,858 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,85850 hits
Earned $100k+
2.7 in 1001 in 37
Typical first-year earnings
$270
Chance against standard
-1.9%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 506 of 1,859.

Launches counted
50612 hits
Earned $100k+
2.4 in 1001 in 42
Typical first-year earnings
$191
Chance against standard
-13.6%0.4 fewer in 100
Typical against standard
-29.3%$79 less
Standard
Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,859 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 83 of 1,859 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (20.7% of the money): 1,858 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 506 of 1,859.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Procedural Generation + Top-Down moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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