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on 3 Oct 2026

Niches / Procedural Generation + Turn-Based Strategy

Niche

Procedural Generation + Turn-Based Strategy

Games tagged both Procedural Generation and Turn-Based Strategy: 44 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Procedural Generation + Turn-Based Strategy priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Procedural Generation + Turn-Based Strategy is too small to compare with Procedural Generation and is too small to compare with Turn-Based Strategy: 2 of its 15 launches earned $100k+ priced $10 to $20, against 19.7 in 100 for Procedural Generation and 15.6 in 100 for Turn-Based Strategy.

Small sample: 15 launches, 2 hits.

TIEA tie
Tag onemood tagProcedural Generation
19.7in 100 earned
$100k+
Odds19.7 in 100
Typical earnings$10,381
Launches117 / 23 hits
Pair against ittoo few hits to compare
TIEA tie
This pairProcedural Generation + Turn-Based Strategy
2 of 15launches earned
$100k+ small
Odds2 of 15 launches
Typical earnings$10,726
Launches15 / 2 hits
Expected17.6 in 100
TIETied
15.6in 100 earned
$100k+
Odds15.6 in 100
Typical earnings$8,331
Launches275 / 43 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 1 in 100 all indie at $10 to $20Procedural Generation is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 15 games tagged both Procedural Generation and Turn-Based Strategy priced $10 to $20. 2 of 15 of them earned $100k+, against 20.6 in 100 for Procedural Generation-only games and 15.8 in 100 for Turn-Based Strategy-only games, so the mix is too small to compare with Procedural Generation alone and is too small to compare with Turn-Based Strategy alone.

Both: 15 games priced $10 to $20; 2 of 15 earned $100k+, typical first-year earnings $10,726.

Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Rift Wizard 2leads this pair20.4%
PairRift Wizard 220.4%
Procedural GenerationPEAK48.2%
Turn-Based StrategyFor The King II8.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 3, 2 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Procedural Generation + Turn-Based Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Rift Wizard 2 earned 20.4% of the estimated first-year money of the 44 Procedural Generation + Turn-Based Strategy launches.
  • Procedural Generation is led by PEAK, with 48.2% of its money.
  • Turn-Based Strategy is led by For The King II, with 8.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Procedural Generation + Turn-Based Strategy holds in Without the breakout; too few to tell in West-facing view and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation + Turn-Based Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view44 of 44 launchesWithout the breakout43 of 44 launchesLast 18 months11 of 44 launches
Launches counted442 hits442 hits431 hits110 hits
Earned $100k+2 of 44too few for a rate2 of 44too few for a rate1 of 43too few for a rate0 of 11too few for a rate
Typical first-year earnings$2,183top tenth $79,195+$2,183$2,183$1,437
Chance against standardthe base0.0%no change; too few to tell-48.8%2.2 fewer in 100-100.0%4.5 fewer in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell0.0%no change-34.2%$746 less; too few to tell
Does it hold?The base viewToo few to tellHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Procedural Generation and Turn-Based Strategy, 12 to 36 months old: 44 launches.

Launches counted
442 hits
Earned $100k+
2 of 44too few for a rate
Typical first-year earnings
$2,183top tenth $79,195+
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 44 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
442 hits
Earned $100k+
2 of 44too few for a rate
Typical first-year earnings
$2,183
Chance against standard
0.0%no change; too few to tell
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Rift Wizard 2 (20.4% of the money): 43 launches left. It moves the answer when that one game earned over half the money.

Launches counted
431 hits
Earned $100k+
1 of 43too few for a rate
Typical first-year earnings
$2,183
Chance against standard
-48.8%2.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 11 of 44.

Launches counted
110 hits
Earned $100k+
0 of 11too few for a rate
Typical first-year earnings
$1,437
Chance against standard
-100.0%4.5 fewer in 100; too few to tell
Typical against standard
-34.2%$746 less; too few to tell
Standard
Every indie paid launch tagged both Procedural Generation and Turn-Based Strategy, 12 to 36 months old: 44 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 44 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rift Wizard 2 (20.4% of the money): 43 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 11 of 44.

Procedural Generation holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Procedural Generation through every lens, all prices
Procedural GenerationBaseStandardevery launchWest-facing view636 of 647 launchesWithout the breakout646 of 647 launchesLast 18 months159 of 647 launches
Launches counted64739 hits63638 hits64638 hits1599 hits
Earned $100k+6.0 in 1001 in 176.0 in 1001 in 175.9 in 1001 in 175.7 in 1001 in 18
Typical first-year earnings$783top tenth $41,464+$844$783$882
Chance against standardthe base-0.9%0.1 fewer in 100-2.4%0.1 fewer in 100-6.1%0.4 fewer in 100
Typical against standardthe base+7.8%$61 more0.0%no change+12.6%$99 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 647 launches.

Launches counted
64739 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$783top tenth $41,464+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 647 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
63638 hits
Earned $100k+
6.0 in 1001 in 17
Typical first-year earnings
$844
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
+7.8%$61 more
Without the breakoutHolds

Drops the single biggest earner, PEAK (48.2% of the money): 646 launches left. It moves the answer when that one game earned over half the money.

Launches counted
64638 hits
Earned $100k+
5.9 in 1001 in 17
Typical first-year earnings
$783
Chance against standard
-2.4%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 159 of 647.

Launches counted
1599 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$882
Chance against standard
-6.1%0.4 fewer in 100
Typical against standard
+12.6%$99 more
Standard
Every indie paid launch tagged Procedural Generation, 12 to 36 months old: 647 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 11 of 647 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, PEAK (48.2% of the money): 646 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 159 of 647.

Turn-Based Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Turn-Based Strategy through every lens, all prices
Turn-Based StrategyBaseStandardevery launchWest-facing view943 of 1,084 launchesWithout the breakout1,083 of 1,084 launchesLast 18 months353 of 1,084 launches
Launches counted1,08474 hits94366 hits1,08373 hits35324 hits
Earned $100k+6.8 in 1001 in 157.0 in 1001 in 146.7 in 1001 in 156.8 in 1001 in 15
Typical first-year earnings$847top tenth $51,956+$945$847$842
Chance against standardthe base+2.5%0.2 more in 100-1.3%0.1 fewer in 100-0.4%no change
Typical against standardthe base+11.6%$98 more0.0%no change-0.6%$5 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,084 launches.

Launches counted
1,08474 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$847top tenth $51,956+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 141 of 1,084 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
94366 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$945
Chance against standard
+2.5%0.2 more in 100
Typical against standard
+11.6%$98 more
Without the breakoutHolds

Drops the single biggest earner, For The King II (8.8% of the money): 1,083 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,08373 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$847
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 353 of 1,084.

Launches counted
35324 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$842
Chance against standard
-0.4%no change
Typical against standard
-0.6%$5 less
Standard
Every indie paid launch tagged Turn-Based Strategy, 12 to 36 months old: 1,084 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 141 of 1,084 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, For The King II (8.8% of the money): 1,083 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 353 of 1,084.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Procedural Generation + Turn-Based Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.