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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 2 Oct 2026

Niches / Psychological + Realistic

Niche

Psychological + Realistic

Games tagged both Psychological and Realistic: 75 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing Psychological + Realistic priced under $5. This filter changes the answer: at all prices the pair trails both its tags; priced under $5 it trails Psychological and is level with Realistic.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Psychological + Realistic trails Psychological and is level with Realistic: 0.0 in 100 of its launches earned $100k+ priced under $5, against 0.9 in 100 for Psychological and 0.1 in 100 for Realistic.

That is about 0.0 times the 0.5 in 100 expected for any launch at this price.

1STWinner
Tag onemood tagPsychological
0.9in 100 earned
$100k+
Odds1 in 111
Typical earnings$545
Launches333 / 3 hits
Pair trails by0.9 in 100
2NDTied
This pairPsychological + Realistic
0.0in 100 earned
$100k+
Odds0.0 in 100
Typical earnings$834
Launches51 / 0 hits
Expected0.5 in 100
2NDTied
Tag twomood tagRealistic
0.1in 100 earned
$100k+
Odds1 in 1,000
Typical earnings$381
Launches774 / 1 hits
Pair is level0.1 in 100
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 200), typical $198, from 15,379 launches.each block is 0.5 in 100 all indie at under $5Psychological is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
All prices75 in pairUnder $551 in pair$5 to $1020 in pair$10 to $204: too few$20 to $40no launches
What the overlap means

The overlap is this niche: the 51 games tagged both Psychological and Realistic priced under $5. 0.0 in 100 of them earned $100k+, against 1.1 for Psychological-only games and 0.1 for Realistic-only games, so the mix trails Psychological alone and is level with Realistic alone.

Both: 51 games priced under $5; 0.0 in 100 earned $100k+, typical first-year earnings $834.

Circle areas follow launch counts; the gold overlap is exactly the pair's 51 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

İblis3:Phenomenaleads this pair17.0%
Pairİblis3:Phenomena17.0%
PsychologicalMouthwashing24.1%
RealisticGray Zone Warfare21.1%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Psychological + Realistic

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • İblis3:Phenomena earned 17.0% of the estimated first-year money of the 75 Psychological + Realistic launches.
  • Psychological is led by Mouthwashing, with 24.1% of its money.
  • Realistic is led by Gray Zone Warfare, with 21.1% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Psychological + Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Psychological + Realistic through every lens, all prices
This pairBaseStandardevery launchWest-facing view71 of 75 launchesWithout the breakout74 of 75 launchesLast 18 months37 of 75 launches
Launches counted750 hits710 hits740 hits370 hits
Earned $100k+0.0 in 1000.0 in 1000.0 in 1000.0 in 100
Typical first-year earnings$1,293top tenth $13,439+$1,456$1,293$971
Chance against standardthe yardstick0.0%no change0.0%no change0.0%no change
Typical against standardthe yardstick+12.6%$163 more0.0%no change-24.9%$322 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Psychological and Realistic, 6 to 30 months old: 75 launches.

Launches counted
750 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$1,293top tenth $13,439+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 75 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
710 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$1,456
Chance against standard
0.0%no change
Typical against standard
+12.6%$163 more
Without the breakoutHolds

Drops the single biggest earner, İblis3:Phenomena (17.0% of the money): 74 launches left.

Launches counted
740 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$1,293
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 37 of 75.

Launches counted
370 hits
Earned $100k+
0.0 in 100
Typical first-year earnings
$971
Chance against standard
0.0%no change
Typical against standard
-24.9%$322 less
Standard
Every indie paid launch tagged both Psychological and Realistic, 6 to 30 months old: 75 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 75 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, İblis3:Phenomena (17.0% of the money): 74 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 37 of 75.

Psychological is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

Psychological through every lens, all prices
PsychologicalBaseStandardevery launchWest-facing view505 of 541 launchesWithout the breakout540 of 541 launchesLast 18 months329 of 541 launches
Launches counted54126 hits50526 hits54025 hits32911 hits
Earned $100k+4.8 in 1001 in 215.1 in 1001 in 204.6 in 1001 in 223.3 in 1001 in 30
Typical first-year earnings$1,010top tenth $24,401+$1,010$1,010$666
Chance against standardthe yardstick+6.3%0.3 more in 100-4.2%0.2 fewer in 100-31.3%1.5 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-34.1%$344 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Psychological, 6 to 30 months old: 541 launches.

Launches counted
54126 hits
Earned $100k+
4.8 in 1001 in 21
Typical first-year earnings
$1,010top tenth $24,401+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 541 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
50526 hits
Earned $100k+
5.1 in 1001 in 20
Typical first-year earnings
$1,010
Chance against standard
+6.3%0.3 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Mouthwashing (24.1% of the money): 540 launches left.

Launches counted
54025 hits
Earned $100k+
4.6 in 1001 in 22
Typical first-year earnings
$1,010
Chance against standard
-4.2%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 329 of 541.

Launches counted
32911 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$666
Chance against standard
-31.3%1.5 fewer in 100
Typical against standard
-34.1%$344 less
Standard
Every indie paid launch tagged Psychological, 6 to 30 months old: 541 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 541 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Mouthwashing (24.1% of the money): 540 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 329 of 541.

Realistic holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,604 of 1,632 launchesWithout the breakout1,631 of 1,632 launchesLast 18 months884 of 1,632 launches
Launches counted1,632132 hits1,604132 hits1,631131 hits88471 hits
Earned $100k+8.1 in 1001 in 128.2 in 1001 in 128.0 in 1001 in 138.0 in 1001 in 13
Typical first-year earnings$1,131top tenth $53,028+$1,133$1,113$1,052
Chance against standardthe yardstick+1.2%0.1 more in 100-1.2%0.1 fewer in 100-1.2%0.1 fewer in 100
Typical against standardthe yardstick+0.2%$2 more-1.6%$18 less-7.0%$79 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.

Launches counted
1,632132 hits
Earned $100k+
8.1 in 1001 in 12
Typical first-year earnings
$1,131top tenth $53,028+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,604132 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,133
Chance against standard
+1.2%0.1 more in 100
Typical against standard
+0.2%$2 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.

Launches counted
1,631131 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$1,113
Chance against standard
-1.2%0.1 fewer in 100
Typical against standard
-1.6%$18 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 884 of 1,632.

Launches counted
88471 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$1,052
Chance against standard
-1.2%0.1 fewer in 100
Typical against standard
-7.0%$79 less
Standard
Every indie paid launch tagged Realistic, 6 to 30 months old: 1,632 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 28 of 1,632 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (21.1% of the money): 1,631 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 884 of 1,632.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Psychological + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.