Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Psychological + Visual Novel
Psychological + Visual Novel
Games tagged both Psychological and Visual Novel: 102 indie paid launches, 7 of them earned $100k+ in their first year.
Showing Psychological + Visual Novel priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it trails Psychological and is level with Visual Novel.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Psychological + Visual Novel trails Psychological and is level with Visual Novel: 2 of its 14 launches earned $100k+ priced $10 to $20, against 18.5 in 100 for Psychological and 14.6 in 100 for Visual Novel.
Small sample: 14 launches, 2 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 14 games tagged both Psychological and Visual Novel priced $10 to $20. 14.3 in 100 of them earned $100k+, against 20.0 for Psychological-only games and 14.6 for Visual Novel-only games, so the mix trails Psychological alone and is level with Visual Novel alone.
Both: 14 games priced $10 to $20; 14.3 in 100 earned $100k+, typical first-year earnings $3,157.
Circle areas follow launch counts; the gold overlap is exactly the pair's 14 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Psychological + Visual Novel is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| This pair | BaseStandardevery launch | West-facing view85 of 102 launches | Without the breakout101 of 102 launches | Last 18 months72 of 102 launches |
|---|---|---|---|---|
| Launches counted | 1027 hits | 857 hits | 1016 hits | 722 hits |
| Earned $100k+ | 6.9 in 1001 in 14 | 8.2 in 1001 in 12 | 5.9 in 1001 in 17 | 2.8 in 1001 in 36 |
| Typical first-year earnings | $1,143top tenth $34,813+ | $1,207 | $1,092 | $605 |
| Chance against standard | the yardstick | +18.8%1.3 more in 100 | -14.5%1.0 fewer in 100 | -59.4%4.1 fewer in 100 |
| Typical against standard | the yardstick | +5.6%$64 more | -4.5%$51 less | -47.1%$538 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged both Psychological and Visual Novel, 6 to 30 months old: 102 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 102 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Until Then (70.8% of the money): 101 launches left.
Keeps only launches 18 months old or newer: 72 of 102.
Psychological is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Psychological | BaseStandardevery launch | West-facing view505 of 541 launches | Without the breakout540 of 541 launches | Last 18 months329 of 541 launches |
|---|---|---|---|---|
| Launches counted | 54126 hits | 50526 hits | 54025 hits | 32911 hits |
| Earned $100k+ | 4.8 in 1001 in 21 | 5.1 in 1001 in 20 | 4.6 in 1001 in 22 | 3.3 in 1001 in 30 |
| Typical first-year earnings | $1,010top tenth $24,401+ | $1,010 | $1,010 | $666 |
| Chance against standard | the yardstick | +6.3%0.3 more in 100 | -4.2%0.2 fewer in 100 | -31.3%1.5 fewer in 100 |
| Typical against standard | the yardstick | 0.0%no change | 0.0%no change | -34.1%$344 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Psychological, 6 to 30 months old: 541 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 541 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Mouthwashing (24.1% of the money): 540 launches left.
Keeps only launches 18 months old or newer: 329 of 541.
Visual Novel is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.
| Visual Novel | BaseStandardevery launch | West-facing view1,823 of 2,114 launches | Without the breakout2,113 of 2,114 launches | Last 18 months1,162 of 2,114 launches |
|---|---|---|---|---|
| Launches counted | 2,114130 hits | 1,823100 hits | 2,113129 hits | 1,16263 hits |
| Earned $100k+ | 6.1 in 1001 in 16 | 5.5 in 1001 in 18 | 6.1 in 1001 in 16 | 5.4 in 1001 in 19 |
| Typical first-year earnings | $1,293top tenth $48,802+ | $1,214 | $1,287 | $910 |
| Chance against standard | the yardstick | -9.8%0.6 fewer in 100 | 0.0%no change | -11.5%0.7 fewer in 100 |
| Typical against standard | the yardstick | -6.1%$79 less | -0.5%$6 less | -29.6%$383 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Visual Novel, 6 to 30 months old: 2,114 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 291 of 2,114 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Until Then (7.5% of the money): 2,113 launches left.
Keeps only launches 18 months old or newer: 1,162 of 2,114.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Psychological + Visual Novel moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.