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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 3 Oct 2026

Niches / Psychological Horror + Strategy

Niche

Psychological Horror + Strategy

Games tagged both Psychological Horror and Strategy: 90 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Psychological Horror + Strategy priced under $5. This filter changes the answer: at all prices the pair beats both its tags; priced under $5 it is too small to compare with Psychological Horror and is too small to compare with Strategy.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?Under $5

Psychological Horror + Strategy is too small to compare with Psychological Horror and is too small to compare with Strategy: 1 of its 60 launches earned $100k+ priced under $5, against 1.3 in 100 for Psychological Horror and 0.2 in 100 for Strategy.

Small sample: 60 launches, 1 hits.

TIEA tie
1.3in 100 earned
$100k+
Odds1 in 76
Typical earnings$722
Launches1,291 / 17 hits
Pair against ittoo few hits to compare
TIEA tie
This pairPsychological Horror + Strategy
1 of 60launches earned
$100k+ small
Odds1 of 60 launches
Typical earnings$187
Launches60 / 1 hits
Expected0.5 in 100
TIEA tie
Tag twoStrategy
0.2in 100 earned
$100k+
Odds1 in 463
Typical earnings$101
Launches2,317 / 5 hits
Pair against ittoo few hits to compare
All indie launches under $5: 0.5 in 100 earned $100k+ (1 in 219), typical $169, from 13,780 launches.each block is 0.5 in 100 all indie at under $5

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
All prices90 in pairUnder $560 in pair$5 to $1022 in pair$10 to $205: too few$20 to $403: too few
What the overlap means

The overlap is this niche: the 60 games tagged both Psychological Horror and Strategy priced under $5. 1 of 60 of them earned $100k+, against 1.3 in 100 for Psychological Horror-only games and 4 of 2,257 for Strategy-only games, so the mix is too small to compare with Psychological Horror alone and is too small to compare with Strategy alone.

Both: 60 games priced under $5; 1 of 60 earned $100k+, typical first-year earnings $187.

Circle areas follow launch counts; the gold overlap is exactly the pair's 60 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Sultan's Gameleads this pair43.5%
PairSultan's Game43.5%
Psychological HorrorLethal Company39.3%
StrategyManor Lords14.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Psychological Horror + Strategy

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Sultan's Game earned 43.5% of the estimated first-year money of the 90 Psychological Horror + Strategy launches.
  • Psychological Horror is led by Lethal Company, with 39.3% of its money.
  • Strategy is led by Manor Lords, with 14.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Psychological Horror + Strategy holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Psychological Horror + Strategy through every lens, all prices
This pairBaseStandardevery launchWest-facing view80 of 90 launchesWithout the breakout89 of 90 launchesLast 18 months25 of 90 launches
Launches counted909 hits807 hits898 hits251 hits
Earned $100k+10.0 in 1008.8 in 1001 in 119.0 in 1001 in 111 of 25too few for a rate
Typical first-year earnings$506top tenth $135,264+$458$458$229
Chance against standardthe base-12.5%1.3 fewer in 100-10.1%1.0 fewer in 100-60.0%6.0 fewer in 100; too few to tell
Typical against standardthe base-9.5%$48 less; too few to tell-9.5%$48 less-54.7%$277 less; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Psychological Horror and Strategy, 12 to 36 months old: 90 launches.

Launches counted
909 hits
Earned $100k+
10.0 in 100
Typical first-year earnings
$506top tenth $135,264+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 90 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
807 hits
Earned $100k+
8.8 in 1001 in 11
Typical first-year earnings
$458
Chance against standard
-12.5%1.3 fewer in 100
Typical against standard
-9.5%$48 less; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Sultan's Game (43.5% of the money): 89 launches left. It moves the answer when that one game earned over half the money.

Launches counted
898 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$458
Chance against standard
-10.1%1.0 fewer in 100
Typical against standard
-9.5%$48 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 25 of 90.

Launches counted
251 hits
Earned $100k+
1 of 25too few for a rate
Typical first-year earnings
$229
Chance against standard
-60.0%6.0 fewer in 100; too few to tell
Typical against standard
-54.7%$277 less; too few to tell
Standard
Every indie paid launch tagged both Psychological Horror and Strategy, 12 to 36 months old: 90 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 10 of 90 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Sultan's Game (43.5% of the money): 89 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 25 of 90.

Psychological Horror holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Psychological Horror through every lens, all prices
Psychological HorrorBaseStandardevery launchWest-facing view2,001 of 2,109 launchesWithout the breakout2,108 of 2,109 launchesLast 18 months575 of 2,109 launches
Launches counted2,109117 hits2,001110 hits2,108116 hits57526 hits
Earned $100k+5.5 in 1001 in 185.5 in 1001 in 185.5 in 1001 in 184.5 in 1001 in 22
Typical first-year earnings$1,246top tenth $32,125+$1,261$1,246$1,144
Chance against standardthe base-0.9%0.1 fewer in 100-0.8%no change-18.5%1.0 fewer in 100
Typical against standardthe base+1.2%$15 more0.0%no change-8.2%$102 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Psychological Horror, 12 to 36 months old: 2,109 launches.

Launches counted
2,109117 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$1,246top tenth $32,125+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 108 of 2,109 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,001110 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$1,261
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
+1.2%$15 more
Without the breakoutHolds

Drops the single biggest earner, Lethal Company (39.3% of the money): 2,108 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,108116 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$1,246
Chance against standard
-0.8%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 575 of 2,109.

Launches counted
57526 hits
Earned $100k+
4.5 in 1001 in 22
Typical first-year earnings
$1,144
Chance against standard
-18.5%1.0 fewer in 100
Typical against standard
-8.2%$102 less
Standard
Every indie paid launch tagged Psychological Horror, 12 to 36 months old: 2,109 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 108 of 2,109 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Lethal Company (39.3% of the money): 2,108 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 575 of 2,109.

Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,305 of 4,686 launchesWithout the breakout4,685 of 4,686 launchesLast 18 months1,463 of 4,686 launches
Launches counted4,686290 hits4,305262 hits4,685289 hits1,46397 hits
Earned $100k+6.2 in 1001 in 166.1 in 1001 in 166.2 in 1001 in 166.6 in 1001 in 15
Typical first-year earnings$426top tenth $39,428+$472$426$498
Chance against standardthe base-1.7%0.1 fewer in 100-0.3%no change+7.1%0.4 more in 100
Typical against standardthe base+10.8%$46 more0.0%no change+16.9%$72 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.

Launches counted
4,686290 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426top tenth $39,428+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,305262 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$472
Chance against standard
-1.7%0.1 fewer in 100
Typical against standard
+10.8%$46 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,685289 hits
Earned $100k+
6.2 in 1001 in 16
Typical first-year earnings
$426
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,463 of 4,686.

Launches counted
1,46397 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$498
Chance against standard
+7.1%0.4 more in 100
Typical against standard
+16.9%$72 more
Standard
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,686 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 381 of 4,686 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (14.8% of the money): 4,685 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,463 of 4,686.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Psychological Horror + Strategy moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.