Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 2 of 2. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: not run yet.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
PvP + Wargame
Games tagged both PvP and Wargame: 43 indie paid launches, 5 of them earned $100k+ in their first year.
Showing PvP + Wargame priced under $5. This filter changes the answer: at all prices the pair beats both its tags; priced under $5 it is too small to compare with PvP and is too small to compare with Wargame.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
PvP + Wargame is too small to compare with PvP and is too small to compare with Wargame: 0 of its 14 launches earned $100k+ priced under $5, against 2 of 514 launches for PvP and 1 of 179 launches for Wargame.
Small sample: 14 launches, 0 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 14 games tagged both PvP and Wargame priced under $5. 0 of 14 of them earned $100k+, against 2 of 500 for PvP-only games and 1 of 165 for Wargame-only games, so the mix is too small to compare with PvP alone and is too small to compare with Wargame alone.
Both: 14 games priced under $5; 0 of 14 earned $100k+, odds by size $1k+ 2 of 14 launches · $10k+ 0 of 14 launches · $100k+ 0 of 14 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 14 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 2 of 2. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: not run yet.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
PvP + Wargame holds in West-facing view and Without the breakout. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view41 of 43 launches | Without the breakout42 of 43 launches | Last 18 monthstoo few |
|---|---|---|---|---|
| Launches counted | 435 hits | 415 hits | 424 hits | too few |
| Earned $100k+ | 11.6 in 100 | 12.2 in 100 | 4 of 42too few for a rate | too few |
| Chance of $10k+ | 30 in 100chance of $10k+; $1k+ 51 in 100 | under 100 launches | under 100 launches | too few |
| Chance against standard | the base | +4.9%0.6 more in 100 | -18.1%2.1 fewer in 100 | too few |
| Typical against standard | the base | under 100 launches | under 100 launches | too few |
| Does it hold? | The base view | Holds | Holds | Not run yet |
Every indie paid launch tagged both PvP and Wargame, 12 to 36 months old: 43 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 43 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Empire of the Ants (27.2% of the money): 42 launches left. It moves the answer when that one game earned over half the money.
Too few launches to run this lens.
PvP is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| PvP | BaseStandardevery launch | West-facing view1,033 of 1,058 launches | Without the breakout1,057 of 1,058 launches | Last 18 months296 of 1,058 launches |
|---|---|---|---|---|
| Launches counted | 1,05868 hits | 1,03366 hits | 1,05767 hits | 29621 hits |
| Earned $100k+ | 6.4 in 1001 in 16 | 6.4 in 1001 in 16 | 6.3 in 1001 in 16 | 7.1 in 1001 in 14 |
| Typical first-year earnings | $488top tenth $36,673+ | $488 | $488 | $643 |
| Chance against standard | the base | -0.6%no change | -1.4%0.1 fewer in 100 | +10.4%0.7 more in 100 |
| Typical against standard | the base | 0.0%no change | 0.0%no change | +31.8%$155 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged PvP, 12 to 36 months old: 1,058 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,058 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Soulmask (11.4% of the money): 1,057 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 296 of 1,058.
Wargame holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Wargame | BaseStandardevery launch | West-facing view397 of 430 launches | Without the breakout429 of 430 launches | Last 18 months109 of 430 launches |
|---|---|---|---|---|
| Launches counted | 43032 hits | 39730 hits | 42931 hits | 1095 hits |
| Earned $100k+ | 7.4 in 1001 in 13 | 7.6 in 1001 in 13 | 7.2 in 1001 in 14 | 4.6 in 1001 in 22 |
| Typical first-year earnings | $616top tenth $62,438+ | $697 | $589 | $643 |
| Chance against standard | the base | +1.5%0.1 more in 100 | -2.9%0.2 fewer in 100 | -38.4%2.9 fewer in 100 |
| Typical against standard | the base | +13.1%$81 more | -4.4%$27 less | +4.4%$27 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Wargame, 12 to 36 months old: 430 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 430 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Master of Command (12.9% of the money): 429 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 109 of 430.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when PvP + Wargame moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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