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on 3 Oct 2026

Niches / Realistic + Relaxing

Niche

Realistic + Relaxing

Games tagged both Realistic and Relaxing: 100 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Realistic + Relaxing priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Realistic and is about level with Relaxing; priced $10 to $20 it is too small to compare with Realistic and is too small to compare with Relaxing.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Realistic + Relaxing is too small to compare with Realistic and is too small to compare with Relaxing: 3 of its 21 launches earned $100k+ priced $10 to $20, against 17.6 in 100 for Realistic and 21.4 in 100 for Relaxing.

Small sample: 21 launches, 3 hits.

TIETied
Tag onemood tagRealistic
17.6in 100 earned
$100k+
Odds17.6 in 100
Typical earnings$8,939
Launches244 / 43 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRealistic + Relaxing
3 of 21launches earned
$100k+ small
Odds3 of 21 launches
Typical earnings$27,950
Launches21 / 3 hits
Expected17.6 in 100
TIEA tie
Tag twomood tagRelaxing
21.4in 100 earned
$100k+
Odds21.4 in 100
Typical earnings$14,745
Launches281 / 60 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20Realistic is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 21 games tagged both Realistic and Relaxing priced $10 to $20. 3 of 21 of them earned $100k+, against 17.9 in 100 for Realistic-only games and 21.9 in 100 for Relaxing-only games, so the mix is too small to compare with Realistic alone and is too small to compare with Relaxing alone.

Both: 21 games priced $10 to $20; 3 of 21 earned $100k+, typical first-year earnings $27,950.

Circle areas follow launch counts; the gold overlap is exactly the pair's 21 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Train Sim World® 5leads this pair32.0%
PairTrain Sim World® 532.0%
RealisticGray Zone Warfare24.8%
RelaxingCrime Scene Cleaner11.3%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Realistic + Relaxing

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Train Sim World® 5 earned 32.0% of the estimated first-year money of the 100 Realistic + Relaxing launches.
  • Realistic is led by Gray Zone Warfare, with 24.8% of its money.
  • Relaxing is led by Crime Scene Cleaner, with 11.3% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Realistic + Relaxing holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Realistic + Relaxing through every lens, all prices
This pairBaseStandardevery launchWest-facing view98 of 100 launchesWithout the breakout99 of 100 launchesLast 18 months23 of 100 launches
Launches counted1008 hits988 hits997 hits233 hits
Earned $100k+8.0 in 1001 in 138.2 in 1001 in 127.1 in 1001 in 143 of 23too few for a rate
Typical first-year earnings$1,816top tenth $81,015+$1,816$1,723$1,723
Chance against standardthe base+2.0%0.2 more in 100-11.6%0.9 fewer in 100+63.0%5.0 more in 100; too few to tell
Typical against standardthe base0.0%no change; too few to tell-5.1%$93 less-5.1%$93 less; too few to tell
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Realistic and Relaxing, 12 to 36 months old: 100 launches.

Launches counted
1008 hits
Earned $100k+
8.0 in 1001 in 13
Typical first-year earnings
$1,816top tenth $81,015+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 100 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
988 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,816
Chance against standard
+2.0%0.2 more in 100
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Train Sim World® 5 (32.0% of the money): 99 launches left. It moves the answer when that one game earned over half the money.

Launches counted
997 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$1,723
Chance against standard
-11.6%0.9 fewer in 100
Typical against standard
-5.1%$93 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 23 of 100.

Launches counted
233 hits
Earned $100k+
3 of 23too few for a rate
Typical first-year earnings
$1,723
Chance against standard
+63.0%5.0 more in 100; too few to tell
Typical against standard
-5.1%$93 less; too few to tell
Standard
Every indie paid launch tagged both Realistic and Relaxing, 12 to 36 months old: 100 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 100 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Train Sim World® 5 (32.0% of the money): 99 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 23 of 100.

Realistic holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Realistic through every lens, all prices
RealisticBaseStandardevery launchWest-facing view1,451 of 1,484 launchesWithout the breakout1,483 of 1,484 launchesLast 18 months428 of 1,484 launches
Launches counted1,48499 hits1,45199 hits1,48398 hits42833 hits
Earned $100k+6.7 in 1001 in 156.8 in 1001 in 156.6 in 1001 in 157.7 in 1001 in 13
Typical first-year earnings$927top tenth $45,193+$940$921$957
Chance against standardthe base+2.3%0.2 more in 100-0.9%0.1 fewer in 100+15.6%1.0 more in 100
Typical against standardthe base+1.4%$13 more-0.6%$6 less+3.2%$30 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Realistic, 12 to 36 months old: 1,484 launches.

Launches counted
1,48499 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$927top tenth $45,193+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,484 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,45199 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$940
Chance against standard
+2.3%0.2 more in 100
Typical against standard
+1.4%$13 more
Without the breakoutHolds

Drops the single biggest earner, Gray Zone Warfare (24.8% of the money): 1,483 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,48398 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$921
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.6%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 428 of 1,484.

Launches counted
42833 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$957
Chance against standard
+15.6%1.0 more in 100
Typical against standard
+3.2%$30 more
Standard
Every indie paid launch tagged Realistic, 12 to 36 months old: 1,484 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 33 of 1,484 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Gray Zone Warfare (24.8% of the money): 1,483 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 428 of 1,484.

Relaxing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Relaxing through every lens, all prices
RelaxingBaseStandardevery launchWest-facing view2,352 of 2,483 launchesWithout the breakout2,482 of 2,483 launchesLast 18 months794 of 2,483 launches
Launches counted2,483125 hits2,352116 hits2,482124 hits79460 hits
Earned $100k+5.0 in 1001 in 204.9 in 1001 in 205.0 in 1001 in 207.6 in 1001 in 13
Typical first-year earnings$472top tenth $28,734+$509$472$400
Chance against standardthe base-2.0%0.1 fewer in 100-0.8%no change+50.1%2.5 more in 100
Typical against standardthe base+7.8%$37 more0.0%no change-15.3%$72 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,483 launches.

Launches counted
2,483125 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$472top tenth $28,734+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 131 of 2,483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,352116 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$509
Chance against standard
-2.0%0.1 fewer in 100
Typical against standard
+7.8%$37 more
Without the breakoutHolds

Drops the single biggest earner, Crime Scene Cleaner (11.3% of the money): 2,482 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,482124 hits
Earned $100k+
5.0 in 1001 in 20
Typical first-year earnings
$472
Chance against standard
-0.8%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 794 of 2,483.

Launches counted
79460 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$400
Chance against standard
+50.1%2.5 more in 100
Typical against standard
-15.3%$72 less
Standard
Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,483 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 131 of 2,483 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Crime Scene Cleaner (11.3% of the money): 2,482 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 794 of 2,483.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Realistic + Relaxing moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.