Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Relaxing + Resource Management
Relaxing + Resource Management
Games tagged both Relaxing and Resource Management: 67 indie paid launches, 9 of them earned $100k+ in their first year.
Showing Relaxing + Resource Management priced $10 to $20. This filter changes the answer: at all prices the pair beats Relaxing and is about level with Resource Management; priced $10 to $20 it is too small to compare with Relaxing and is too small to compare with Resource Management.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Relaxing + Resource Management is too small to compare with Relaxing and is too small to compare with Resource Management: 5 of its 14 launches earned $100k+ priced $10 to $20, against 26.3 in 100 for Relaxing and 31.4 in 100 for Resource Management.
Small sample: 14 launches, 5 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 14 games tagged both Relaxing and Resource Management priced $10 to $20. 5 of 14 of them earned $100k+, against 25.8 in 100 for Relaxing-only games and 30.9 in 100 for Resource Management-only games, so the mix is too small to compare with Relaxing alone and is too small to compare with Resource Management alone.
Both: 14 games priced $10 to $20; 5 of 14 earned $100k+, odds by size $1k+ 14 of 14 launches · $10k+ 9 of 14 launches · $100k+ 5 of 14 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 14 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Relaxing + Resource Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view66 of 67 launches | Without the breakout66 of 67 launches | Last 18 months29 of 67 launches |
|---|---|---|---|---|
| Launches counted | 679 hits | 669 hits | 668 hits | 295 hits |
| Earned $100k+ | 13.4 in 100 | 13.6 in 100 | 12.1 in 100 | 5 of 29too few for a rate |
| Chance of $10k+ | 28 in 100chance of $10k+; $1k+ 55 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +1.5%0.2 more in 100 | -9.8%1.3 fewer in 100 | +28.4%3.8 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Relaxing and Resource Management, 12 to 36 months old: 67 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Star Birds (37.2% of the money): 66 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 29 of 67.
Relaxing is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Relaxing | BaseStandardevery launch | West-facing view2,381 of 2,515 launches | Without the breakout2,514 of 2,515 launches | Last 18 months771 of 2,515 launches |
|---|---|---|---|---|
| Launches counted | 2,515143 hits | 2,381134 hits | 2,514142 hits | 77162 hits |
| Earned $100k+ | 5.7 in 1001 in 18 | 5.6 in 1001 in 18 | 5.6 in 1001 in 18 | 8.0 in 1001 in 12 |
| Typical first-year earnings | $485top tenth $33,295+ | $520 | $485 | $397 |
| Chance against standard | the base | -1.0%0.1 fewer in 100 | -0.7%no change | +41.4%2.4 more in 100 |
| Typical against standard | the base | +7.2%$35 more | 0.0%no change | -18.1%$88 less |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Relaxing, 12 to 36 months old: 2,515 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 134 of 2,515 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Crime Scene Cleaner (11.2% of the money): 2,514 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 771 of 2,515.
Resource Management holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Resource Mgmt | BaseStandardevery launch | West-facing view567 of 584 launches | Without the breakout583 of 584 launches | Last 18 months197 of 584 launches |
|---|---|---|---|---|
| Launches counted | 58490 hits | 56787 hits | 58389 hits | 19732 hits |
| Earned $100k+ | 15.4 in 100 | 15.3 in 100 | 15.3 in 100 | 16.2 in 100 |
| Typical first-year earnings | $2,230top tenth $205,749+ | $2,212 | $2,224 | $2,719 |
| Chance against standard | the base | -0.4%0.1 fewer in 100 | -0.9%0.1 fewer in 100 | +5.4%0.8 more in 100 |
| Typical against standard | the base | -0.8%$18 less | -0.3%$6 less | +21.9%$489 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Resource Management, 12 to 36 months old: 584 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Manor Lords (45.9% of the money): 583 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 197 of 584.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Relaxing + Resource Management moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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