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on 11 Nov 2026

Niches / Roguelike + Shoot 'Em Up

Niche

Roguelike + Shoot 'Em Up

Games tagged both Roguelike and Shoot 'Em Up: 141 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Roguelike + Shoot 'Em Up priced $10 to $20. This filter changes the answer: at all prices the pair trails Roguelike and is about level with Shoot 'Em Up; priced $10 to $20 it is too small to compare with Roguelike and is too small to compare with Shoot 'Em Up.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Roguelike + Shoot 'Em Up is too small to compare with Roguelike and is too small to compare with Shoot 'Em Up: 3 of its 15 launches earned $100k+ priced $10 to $20, against 26.9 in 100 for Roguelike and 15.7 in 100 for Shoot 'Em Up.

Small sample: 15 launches, 3 hits.

TIEA tie
Tag oneRoguelike
26.9in 100 earned
$100k+
Odds26.9 in 100
Typical earnings$21,081
Launches416 / 112 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRoguelike + Shoot 'Em Up
3 of 15launches earned
$100k+ small
Odds3 of 15 launches
$1k+15 of 15 launches
$10k+6 of 15 launches
Launches15 / 3 hits
Expected20.5 in 100
TIETied
15.7in 100 earned
$100k+
Odds15.7 in 100
Typical earnings$7,644
Launches102 / 16 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 15 games tagged both Roguelike and Shoot 'Em Up priced $10 to $20. 3 of 15 of them earned $100k+, against 27.2 in 100 for Roguelike-only games and 14.9 in 100 for Shoot 'Em Up-only games, so the mix is too small to compare with Roguelike alone and is too small to compare with Shoot 'Em Up alone.

Both: 15 games priced $10 to $20; 3 of 15 earned $100k+, odds by size $1k+ 15 of 15 launches · $10k+ 6 of 15 launches · $100k+ 3 of 15 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

BALL x PITleads this pair79.6%
PairBALL x PIT79.6%
RoguelikeHades II16.0%
Shoot 'Em UpBALL x PIT46.7%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelike + Shoot 'Em Up

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • BALL x PIT earned 79.6% of the estimated first-year money of the 141 Roguelike + Shoot 'Em Up launches.
  • Roguelike is led by Hades II, with 16.0% of its money.
  • It also leads Shoot 'Em Up, with 46.7% of that tag's money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelike + Shoot 'Em Up is one-hit market: one game earned over half the money. It holds in West-facing view.

Roguelike + Shoot 'Em Up through every lens, all prices
This pairBaseStandardevery launchWest-facing view135 of 141 launchesWithout the breakout140 of 141 launchesLast 18 months39 of 141 launches
Launches counted1415 hits1353 hits1404 hits391 hits
Earned $100k+3.5 in 1001 in 283 of 135too few for a rate4 of 140too few for a rate1 of 39too few for a rate
Typical first-year earnings$834top tenth $25,883+$797$834under 100 launches
Chance against standardthe base-37.3%1.3 fewer in 100; too few to tell-19.4%0.7 fewer in 100-27.7%1.0 fewer in 100; too few to tell
Typical against standardthe base-4.4%$37 less0.0%no changeunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Roguelike and Shoot 'Em Up, 12 to 36 months old: 141 launches.

Launches counted
1415 hits
Earned $100k+
3.5 in 1001 in 28
Typical first-year earnings
$834top tenth $25,883+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 141 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1353 hits
Earned $100k+
3 of 135too few for a rate
Typical first-year earnings
$797
Chance against standard
-37.3%1.3 fewer in 100; too few to tell
Typical against standard
-4.4%$37 less
Without the breakoutMoves the answer

Drops the single biggest earner, BALL x PIT (79.6% of the money): 140 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1404 hits
Earned $100k+
4 of 140too few for a rate
Typical first-year earnings
$834
Chance against standard
-19.4%0.7 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 39 of 141.

Launches counted
391 hits
Earned $100k+
1 of 39too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
-27.7%1.0 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Roguelike and Shoot 'Em Up, 12 to 36 months old: 141 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 141 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, BALL x PIT (79.6% of the money): 140 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 39 of 141.

Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelike through every lens, all prices
RoguelikeBaseStandardevery launchWest-facing view2,002 of 2,152 launchesWithout the breakout2,151 of 2,152 launchesLast 18 months675 of 2,152 launches
Launches counted2,152178 hits2,002164 hits2,151177 hits67558 hits
Earned $100k+8.3 in 1001 in 128.2 in 1001 in 128.2 in 1001 in 128.6 in 1001 in 12
Typical first-year earnings$1,017top tenth $71,528+$1,091$1,012$909
Chance against standardthe base-1.0%0.1 fewer in 100-0.5%no change+3.9%0.3 more in 100
Typical against standardthe base+7.3%$74 more-0.5%$5 less-10.6%$108 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,152 launches.

Launches counted
2,152178 hits
Earned $100k+
8.3 in 1001 in 12
Typical first-year earnings
$1,017top tenth $71,528+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 150 of 2,152 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2,002164 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,091
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
+7.3%$74 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (16.0% of the money): 2,151 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,151177 hits
Earned $100k+
8.2 in 1001 in 12
Typical first-year earnings
$1,012
Chance against standard
-0.5%no change
Typical against standard
-0.5%$5 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 675 of 2,152.

Launches counted
67558 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$909
Chance against standard
+3.9%0.3 more in 100
Typical against standard
-10.6%$108 less
Standard
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,152 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 150 of 2,152 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (16.0% of the money): 2,151 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 675 of 2,152.

Shoot 'Em Up is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Shoot 'Em Up through every lens, all prices
Shoot 'Em UpBaseStandardevery launchWest-facing view876 of 900 launchesWithout the breakout899 of 900 launchesLast 18 months237 of 900 launches
Launches counted90024 hits87620 hits89923 hits2377 hits
Earned $100k+2.7 in 1001 in 382.3 in 1001 in 442.6 in 1001 in 393.0 in 1001 in 34
Typical first-year earnings$268top tenth $12,365+$268$268$182
Chance against standardthe base-14.4%0.4 fewer in 100-4.1%0.1 fewer in 100+10.8%0.3 more in 100
Typical against standardthe base0.0%no change0.0%no change-32.1%$86 less
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Shoot 'Em Up, 12 to 36 months old: 900 launches.

Launches counted
90024 hits
Earned $100k+
2.7 in 1001 in 38
Typical first-year earnings
$268top tenth $12,365+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 24 of 900 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
87620 hits
Earned $100k+
2.3 in 1001 in 44
Typical first-year earnings
$268
Chance against standard
-14.4%0.4 fewer in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, BALL x PIT (46.7% of the money): 899 launches left. It moves the answer when that one game earned over half the money.

Launches counted
89923 hits
Earned $100k+
2.6 in 1001 in 39
Typical first-year earnings
$268
Chance against standard
-4.1%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 237 of 900.

Launches counted
2377 hits
Earned $100k+
3.0 in 1001 in 34
Typical first-year earnings
$182
Chance against standard
+10.8%0.3 more in 100
Typical against standard
-32.1%$86 less
Standard
Every indie paid launch tagged Shoot 'Em Up, 12 to 36 months old: 900 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 24 of 900 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, BALL x PIT (46.7% of the money): 899 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 237 of 900.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelike + Shoot 'Em Up moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

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