Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches / Roguelike + Tower Defense
Roguelike + Tower Defense
Games tagged both Roguelike and Tower Defense: 202 indie paid launches, 15 of them earned $100k+ in their first year.
Showing Roguelike + Tower Defense priced $10 to $20. This filter changes the answer: at all prices the pair is level with Roguelike and beats Tower Defense; priced $10 to $20 it beats both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Roguelike + Tower Defense beats both its tags: 35.3 in 100 of its launches earned $100k+ priced $10 to $20, against 23.5 in 100 for Roguelike and 23.8 in 100 for Tower Defense.
That is about 1.9 times the 18.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.
The overlap is this niche: the 34 games tagged both Roguelike and Tower Defense priced $10 to $20. 35.3 in 100 of them earned $100k+, against 22.6 for Roguelike-only games and 20.2 for Tower Defense-only games, so games with both tags did better than games with either tag alone.
Both: 34 games priced $10 to $20; 35.3 in 100 earned $100k+, typical first-year earnings $58,757.
Circle areas follow launch counts; the gold overlap is exactly the pair's 34 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.
Roguelike + Tower Defense holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| This pair | BaseStandardevery launch | West-facing view193 of 202 launches | Without the breakout201 of 202 launches | Last 18 months112 of 202 launches |
|---|---|---|---|---|
| Launches counted | 20215 hits | 19314 hits | 20114 hits | 1128 hits |
| Earned $100k+ | 7.4 in 1001 in 14 | 7.3 in 1001 in 14 | 7.0 in 1001 in 14 | 7.1 in 1001 in 14 |
| Typical first-year earnings | $1,010top tenth $82,335+ | $1,090 | $991 | $991 |
| Chance against standard | the yardstick | -1.4%0.1 fewer in 100 | -5.4%0.4 fewer in 100 | -4.1%0.3 fewer in 100 |
| Typical against standard | the yardstick | +7.9%$80 more | -1.9%$19 less | -1.9%$19 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Roguelike and Tower Defense, 6 to 30 months old: 202 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 202 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, The King is Watching (19.7% of the money): 201 launches left.
Keeps only launches 18 months old or newer: 112 of 202.
Roguelike holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Roguelike | BaseStandardevery launch | West-facing view2,355 of 2,511 launches | Without the breakout2,510 of 2,511 launches | Last 18 months1,504 of 2,511 launches |
|---|---|---|---|---|
| Launches counted | 2,511179 hits | 2,355166 hits | 2,510178 hits | 1,50495 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.0 in 1001 in 14 | 7.1 in 1001 in 14 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $969top tenth $60,027+ | $1,010 | $969 | $809 |
| Chance against standard | the yardstick | -1.4%0.1 fewer in 100 | 0.0%no change | -11.3%0.8 fewer in 100 |
| Typical against standard | the yardstick | +4.2%$41 more | 0.0%no change | -16.5%$160 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 6 to 30 months old: 2,511 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 156 of 2,511 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Slay the Spire 2 (22.3% of the money): 2,510 launches left.
Keeps only launches 18 months old or newer: 1,504 of 2,511.
Tower Defense holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.
| Tower Defense | BaseStandardevery launch | West-facing view853 of 897 launches | Without the breakout896 of 897 launches | Last 18 months491 of 897 launches |
|---|---|---|---|---|
| Launches counted | 89753 hits | 85350 hits | 89652 hits | 49129 hits |
| Earned $100k+ | 5.9 in 1001 in 17 | 5.9 in 1001 in 17 | 5.8 in 1001 in 17 | 5.9 in 1001 in 17 |
| Typical first-year earnings | $484top tenth $35,412+ | $485 | $484 | $443 |
| Chance against standard | the yardstick | 0.0%no change | -1.7%0.1 fewer in 100 | 0.0%no change |
| Typical against standard | the yardstick | +0.2%$1 more | 0.0%no change | -8.5%$41 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Tower Defense, 6 to 30 months old: 897 launches.
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 44 of 897 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Stronghold Crusader: Definitive Edition (11.6% of the money): 896 launches left.
Keeps only launches 18 months old or newer: 491 of 897.
A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Roguelike + Tower Defense moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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