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on 11 Nov 2026

Niches / Roguelite + Top-Down

Niche

Roguelite + Top-Down

Games tagged both Roguelite and Top-Down: 278 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Roguelite + Top-Down priced $10 to $20. This filter changes the answer: at all prices the pair trails Roguelite and is about level with Top-Down; priced $10 to $20 it is too small to compare with Roguelite and is too small to compare with Top-Down.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Roguelite + Top-Down is too small to compare with Roguelite and is too small to compare with Top-Down: 3 of its 24 launches earned $100k+ priced $10 to $20, against 29.0 in 100 for Roguelite and 17.4 in 100 for Top-Down.

Small sample: 24 launches, 3 hits.

TIEA tie
Tag oneRoguelite
29.0in 100 earned
$100k+
Odds29.0 in 100
Typical earnings$24,016
Launches386 / 112 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRoguelite + Top-Down
3 of 24launches earned
$100k+ small
Odds3 of 24 launches
$1k+23 of 24 launches
$10k+13 of 24 launches
Launches24 / 3 hits
Expected20.5 in 100
TIETied
Tag twomood tagTop-Down
17.4in 100 earned
$100k+
Odds17.4 in 100
Typical earnings$9,694
Launches190 / 33 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Top-Down is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 24 games tagged both Roguelite and Top-Down priced $10 to $20. 3 of 24 of them earned $100k+, against 30.1 in 100 for Roguelite-only games and 18.1 in 100 for Top-Down-only games, so the mix is too small to compare with Roguelite alone and is too small to compare with Top-Down alone.

Both: 24 games priced $10 to $20; 3 of 24 earned $100k+, odds by size $1k+ 23 of 24 launches · $10k+ 13 of 24 launches · $100k+ 3 of 24 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Deep Rock Galactic: Survivorleads this pair32.9%
PairDeep Rock Galactic: Survivor32.9%
RogueliteHades II13.8%
Top-DownDeep Rock Galactic: Survivor18.3%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Roguelite + Top-Down

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Deep Rock Galactic: Survivor earned 32.9% of the estimated first-year money of the 278 Roguelite + Top-Down launches.
  • Roguelite is led by Hades II, with 13.8% of its money.
  • It also leads Top-Down, with 18.3% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Roguelite + Top-Down holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite + Top-Down through every lens, all prices
This pairBaseStandardevery launchWest-facing view258 of 278 launchesWithout the breakout277 of 278 launchesLast 18 months83 of 278 launches
Launches counted2789 hits2588 hits2778 hits833 hits
Earned $100k+3.2 in 1001 in 313.1 in 1001 in 322.9 in 1001 in 353 of 83too few for a rate
Typical first-year earnings$521top tenth $16,284+$574$520under 100 launches
Chance against standardthe base-4.2%0.1 fewer in 100-10.8%0.3 fewer in 100+11.6%0.4 more in 100; too few to tell
Typical against standardthe base+10.2%$53 more-0.2%$1 lessunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Roguelite and Top-Down, 12 to 36 months old: 278 launches.

Launches counted
2789 hits
Earned $100k+
3.2 in 1001 in 31
Typical first-year earnings
$521top tenth $16,284+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 278 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2588 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$574
Chance against standard
-4.2%0.1 fewer in 100
Typical against standard
+10.2%$53 more
Without the breakoutHolds

Drops the single biggest earner, Deep Rock Galactic: Survivor (32.9% of the money): 277 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2778 hits
Earned $100k+
2.9 in 1001 in 35
Typical first-year earnings
$520
Chance against standard
-10.8%0.3 fewer in 100
Typical against standard
-0.2%$1 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 83 of 278.

Launches counted
833 hits
Earned $100k+
3 of 83too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
+11.6%0.4 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Roguelite and Top-Down, 12 to 36 months old: 278 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 278 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (32.9% of the money): 277 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 83 of 278.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,926 of 2,066 launchesWithout the breakout2,065 of 2,066 launchesLast 18 months637 of 2,066 launches
Launches counted2,066189 hits1,926177 hits2,065188 hits63765 hits
Earned $100k+9.1 in 1001 in 119.2 in 1001 in 119.1 in 1001 in 1110.2 in 100
Typical first-year earnings$1,178top tenth $89,632+$1,252$1,159$1,181
Chance against standardthe base+0.5%no change-0.5%no change+11.5%1.1 more in 100
Typical against standardthe base+6.3%$74 more-1.6%$19 less+0.3%$3 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.

Launches counted
2,066189 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,178top tenth $89,632+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,926177 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,252
Chance against standard
+0.5%no change
Typical against standard
+6.3%$74 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,065188 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,159
Chance against standard
-0.5%no change
Typical against standard
-1.6%$19 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 637 of 2,066.

Launches counted
63765 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,181
Chance against standard
+11.5%1.1 more in 100
Typical against standard
+0.3%$3 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 637 of 2,066.

Top-Down is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.

Top-Down through every lens, all prices
Top-DownBaseStandardevery launchWest-facing view1,803 of 1,885 launchesWithout the breakout1,884 of 1,885 launchesLast 18 months496 of 1,885 launches
Launches counted1,88559 hits1,80352 hits1,88458 hits49615 hits
Earned $100k+3.1 in 1001 in 322.9 in 1001 in 353.1 in 1001 in 323.0 in 1001 in 33
Typical first-year earnings$270top tenth $10,036+$278$270$182
Chance against standardthe base-7.9%0.2 fewer in 100-1.6%0.1 fewer in 100-3.4%0.1 fewer in 100
Typical against standardthe base+3.0%$8 more0.0%no change-32.6%$88 less
Does it hold?The base viewMoves the answerHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,885 launches.

Launches counted
1,88559 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$270top tenth $10,036+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 82 of 1,885 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,80352 hits
Earned $100k+
2.9 in 1001 in 35
Typical first-year earnings
$278
Chance against standard
-7.9%0.2 fewer in 100
Typical against standard
+3.0%$8 more
Without the breakoutHolds

Drops the single biggest earner, Deep Rock Galactic: Survivor (18.3% of the money): 1,884 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,88458 hits
Earned $100k+
3.1 in 1001 in 32
Typical first-year earnings
$270
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 496 of 1,885.

Launches counted
49615 hits
Earned $100k+
3.0 in 1001 in 33
Typical first-year earnings
$182
Chance against standard
-3.4%0.1 fewer in 100
Typical against standard
-32.6%$88 less
Standard
Every indie paid launch tagged Top-Down, 12 to 36 months old: 1,885 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 82 of 1,885 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Deep Rock Galactic: Survivor (18.3% of the money): 1,884 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 496 of 1,885.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Roguelite + Top-Down moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

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