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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / RTS + Roguelite

Niche

RTS + Roguelite

Games tagged both RTS and Roguelite: 47 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing RTS + Roguelite priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with RTS and is too small to compare with Roguelite.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

RTS + Roguelite is too small to compare with RTS and is too small to compare with Roguelite: 7 of its 16 launches earned $100k+ priced $10 to $20, against 19.1 in 100 for RTS and 29.0 in 100 for Roguelite.

Small sample: 16 launches, 7 hits.

TIETied
Tag oneRTS
19.1in 100 earned
$100k+
Odds19.1 in 100
Typical earnings$16,123
Launches110 / 21 hits
Pair against ittoo few hits to compare
TIEA tie
This pairRTS + Roguelite
7 of 16launches earned
$100k+ small
Odds7 of 16 launches
$1k+16 of 16 launches
$10k+10 of 16 launches
Launches16 / 7 hits
Expected20.5 in 100
TIEA tie
Tag twoRoguelite
29.0in 100 earned
$100k+
Odds29.0 in 100
Typical earnings$24,016
Launches386 / 112 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2.5 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 16 games tagged both RTS and Roguelite priced $10 to $20. 7 of 16 of them earned $100k+, against 14.9 in 100 for RTS-only games and 28.4 in 100 for Roguelite-only games, so the mix is too small to compare with RTS alone and is too small to compare with Roguelite alone.

Both: 16 games priced $10 to $20; 7 of 16 earned $100k+, odds by size $1k+ 16 of 16 launches · $10k+ 10 of 16 launches · $100k+ 7 of 16 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 16 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The King is Watchingleads this pair46.9%
PairThe King is Watching46.9%
RTSTempest Rising16.3%
RogueliteHades II13.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads RTS + Roguelite

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The King is Watching earned 46.9% of the estimated first-year money of the 47 RTS + Roguelite launches.
  • RTS is led by Tempest Rising, with 16.3% of its money.
  • Roguelite is led by Hades II, with 13.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

RTS + Roguelite holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

RTS + Roguelite through every lens, all prices
This pairBaseStandardevery launchWest-facing view43 of 47 launchesWithout the breakout46 of 47 launchesLast 18 months16 of 47 launches
Launches counted478 hits438 hits467 hits164 hits
Earned $100k+17.0 in 10018.6 in 10015.2 in 1004 of 16too few for a rate
Chance of $10k+32 in 100chance of $10k+; $1k+ 60 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+9.3%1.6 more in 100-10.6%1.8 fewer in 100+46.9%8.0 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both RTS and Roguelite, 12 to 36 months old: 47 launches.

Launches counted
478 hits
Earned $100k+
17.0 in 100
Chance of $10k+
32 in 100chance of $10k+; $1k+ 60 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 47 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
438 hits
Earned $100k+
18.6 in 100
Chance of $10k+
under 100 launches
Chance against standard
+9.3%1.6 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, The King is Watching (46.9% of the money): 46 launches left. It moves the answer when that one game earned over half the money.

Launches counted
467 hits
Earned $100k+
15.2 in 100
Chance of $10k+
under 100 launches
Chance against standard
-10.6%1.8 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 16 of 47.

Launches counted
164 hits
Earned $100k+
4 of 16too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+46.9%8.0 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both RTS and Roguelite, 12 to 36 months old: 47 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 4 of 47 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The King is Watching (46.9% of the money): 46 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 16 of 47.

RTS is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

RTS through every lens, all prices
RTSBaseStandardevery launchWest-facing view457 of 493 launchesWithout the breakout492 of 493 launchesLast 18 months137 of 493 launches
Launches counted49345 hits45745 hits49244 hits13717 hits
Earned $100k+9.1 in 1001 in 119.8 in 1001 in 108.9 in 1001 in 1112.4 in 100
Typical first-year earnings$696top tenth $84,589+$781$696$826
Chance against standardthe base+7.9%0.7 more in 100-2.0%0.2 fewer in 100+35.9%3.3 more in 100
Typical against standardthe base+12.2%$85 more0.0%no change+18.7%$130 more
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged RTS, 12 to 36 months old: 493 launches.

Launches counted
49345 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$696top tenth $84,589+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 493 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
45745 hits
Earned $100k+
9.8 in 1001 in 10
Typical first-year earnings
$781
Chance against standard
+7.9%0.7 more in 100
Typical against standard
+12.2%$85 more
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (16.3% of the money): 492 launches left. It moves the answer when that one game earned over half the money.

Launches counted
49244 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$696
Chance against standard
-2.0%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 137 of 493.

Launches counted
13717 hits
Earned $100k+
12.4 in 100
Typical first-year earnings
$826
Chance against standard
+35.9%3.3 more in 100
Typical against standard
+18.7%$130 more
Standard
Every indie paid launch tagged RTS, 12 to 36 months old: 493 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 36 of 493 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (16.3% of the money): 492 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 137 of 493.

Roguelite holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelite through every lens, all prices
RogueliteBaseStandardevery launchWest-facing view1,926 of 2,066 launchesWithout the breakout2,065 of 2,066 launchesLast 18 months637 of 2,066 launches
Launches counted2,066189 hits1,926177 hits2,065188 hits63765 hits
Earned $100k+9.1 in 1001 in 119.2 in 1001 in 119.1 in 1001 in 1110.2 in 100
Typical first-year earnings$1,178top tenth $89,632+$1,252$1,159$1,181
Chance against standardthe base+0.5%no change-0.5%no change+11.5%1.1 more in 100
Typical against standardthe base+6.3%$74 more-1.6%$19 less+0.3%$3 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.

Launches counted
2,066189 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,178top tenth $89,632+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,926177 hits
Earned $100k+
9.2 in 1001 in 11
Typical first-year earnings
$1,252
Chance against standard
+0.5%no change
Typical against standard
+6.3%$74 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,065188 hits
Earned $100k+
9.1 in 1001 in 11
Typical first-year earnings
$1,159
Chance against standard
-0.5%no change
Typical against standard
-1.6%$19 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 637 of 2,066.

Launches counted
63765 hits
Earned $100k+
10.2 in 100
Typical first-year earnings
$1,181
Chance against standard
+11.5%1.1 more in 100
Typical against standard
+0.3%$3 more
Standard
Every indie paid launch tagged Roguelite, 12 to 36 months old: 2,066 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 140 of 2,066 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (13.8% of the money): 2,065 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 637 of 2,066.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when RTS + Roguelite moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.