Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Strategy + VR

Niche

Strategy + VR

Games tagged both Strategy and VR: 46 indie paid launches, 0 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Strategy + VR priced $10 to $20.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Strategy + VR is too small to compare with Strategy and is too small to compare with VR: 0 of its 11 launches earned $100k+ priced $10 to $20, against 19.5 in 100 for Strategy and 4.1 in 100 for VR.

Small sample: 11 launches, 0 hits.

TIEA tie
Tag oneStrategy
19.5in 100 earned
$100k+
Odds19.5 in 100
Typical earnings$11,272
Launches860 / 168 hits
Pair against ittoo few hits to compare
TIEA tie
This pairStrategy + VR
0 of 11launches earned
$100k+ small
Odds0 of 11 launches
$1k+8 of 11 launches
$10k+2 of 11 launches
Launches11 / 0 hits
Expected20.5 in 100
TIETied
Tag twoVR
4.1in 100 earned
$100k+
Odds1 in 24
Typical earnings$3,626
Launches195 / 8 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 11 games tagged both Strategy and VR priced $10 to $20. 0 of 11 of them earned $100k+, against 19.8 in 100 for Strategy-only games and 4.3 in 100 for VR-only games, so the mix is too small to compare with Strategy alone and is too small to compare with VR alone.

Both: 11 games priced $10 to $20; 0 of 11 earned $100k+, odds by size $1k+ 8 of 11 launches · $10k+ 2 of 11 launches · $100k+ 0 of 11 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 11 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Silent Slayer: Vault of the Vampireleads this pair26.4%
PairSilent Slayer: Vault of the Vampire26.4%
StrategyManor Lords14.9%
VRBodycam33.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 1 of 2, 1 too few to tell. Standard: the base the others are compared with. West-facing view: too few to tell. Without the breakout: holds. Last 18 months: not run yet.

Open free preview
ComparablesFree until launchClick to unlockWho leads Strategy + VR

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Silent Slayer: Vault of the Vampire earned 26.4% of the estimated first-year money of the 46 Strategy + VR launches.
  • Strategy is led by Manor Lords, with 14.9% of its money.
  • VR is led by Bodycam, with 33.8% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Strategy + VR holds in Without the breakout; too few to tell in West-facing view. No lens moves the chance or typical earnings more than chance alone would.

Strategy + VR through every lens, all prices
This pairBaseStandardevery launchWest-facing view44 of 46 launchesWithout the breakout45 of 46 launchesLast 18 monthstoo few
Launches counted460 hits440 hits450 hitstoo few
Earned $100k+0 of 46too few for a rate0 of 44too few for a rate0 of 45too few for a ratetoo few
Chance of $10k+2 of 46 launchescleared $10k; $1k+ 24 in 100under 100 launchesunder 100 launchestoo few
Chance against standardthe base0.0%no change; too few to tell0.0%no changetoo few
Typical against standardthe baseunder 100 launchesunder 100 launchestoo few
Does it hold?The base viewToo few to tellHoldsNot run yet
BaseStandardThe base view

Every indie paid launch tagged both Strategy and VR, 12 to 36 months old: 46 launches.

Launches counted
460 hits
Earned $100k+
0 of 46too few for a rate
Chance of $10k+
2 of 46 launchescleared $10k; $1k+ 24 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewToo few to tell

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 46 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
440 hits
Earned $100k+
0 of 44too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change; too few to tell
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Silent Slayer: Vault of the Vampire (26.4% of the money): 45 launches left. It moves the answer when that one game earned over half the money.

Launches counted
450 hits
Earned $100k+
0 of 45too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change
Typical against standard
under 100 launches
Last 18 monthsNot run yet

Too few launches to run this lens.

Launches counted
too few
Earned $100k+
too few
Chance of $10k+
too few
Chance against standard
too few
Typical against standard
too few
Standard
Every indie paid launch tagged both Strategy and VR, 12 to 36 months old: 46 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 46 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Silent Slayer: Vault of the Vampire (26.4% of the money): 45 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Too few launches to run this lens.

Strategy holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Strategy through every lens, all prices
StrategyBaseStandardevery launchWest-facing view4,385 of 4,762 launchesWithout the breakout4,761 of 4,762 launchesLast 18 months1,438 of 4,762 launches
Launches counted4,762337 hits4,385309 hits4,761336 hits1,438111 hits
Earned $100k+7.1 in 1001 in 147.0 in 1001 in 147.1 in 1001 in 147.7 in 1001 in 13
Typical first-year earnings$454top tenth $51,271+$509$454$543
Chance against standardthe base-0.4%no change-0.3%no change+9.1%0.6 more in 100
Typical against standardthe base+12.1%$55 more0.0%no change+19.6%$89 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Strategy, 12 to 36 months old: 4,762 launches.

Launches counted
4,762337 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$454top tenth $51,271+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 377 of 4,762 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,385309 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$509
Chance against standard
-0.4%no change
Typical against standard
+12.1%$55 more
Without the breakoutHolds

Drops the single biggest earner, Manor Lords (14.9% of the money): 4,761 launches left. It moves the answer when that one game earned over half the money.

Launches counted
4,761336 hits
Earned $100k+
7.1 in 1001 in 14
Typical first-year earnings
$454
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 1,438 of 4,762.

Launches counted
1,438111 hits
Earned $100k+
7.7 in 1001 in 13
Typical first-year earnings
$543
Chance against standard
+9.1%0.6 more in 100
Typical against standard
+19.6%$89 more
Standard
Every indie paid launch tagged Strategy, 12 to 36 months old: 4,762 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 377 of 4,762 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Manor Lords (14.9% of the money): 4,761 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,438 of 4,762.

VR is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

VR through every lens, all prices
VRBaseStandardevery launchWest-facing view559 of 574 launchesWithout the breakout573 of 574 launchesLast 18 months112 of 574 launches
Launches counted57438 hits55938 hits57337 hits11210 hits
Earned $100k+6.6 in 1001 in 156.8 in 1001 in 156.5 in 1001 in 158.9 in 1001 in 11
Typical first-year earnings$797top tenth $42,689+$837$781$1,352
Chance against standardthe base+2.7%0.2 more in 100-2.5%0.2 fewer in 100+34.9%2.3 more in 100
Typical against standardthe base+5.0%$40 more-2.0%$16 less+69.6%$555 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged VR, 12 to 36 months old: 574 launches.

Launches counted
57438 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$797top tenth $42,689+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 15 of 574 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
55938 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$837
Chance against standard
+2.7%0.2 more in 100
Typical against standard
+5.0%$40 more
Without the breakoutHolds

Drops the single biggest earner, Bodycam (33.8% of the money): 573 launches left. It moves the answer when that one game earned over half the money.

Launches counted
57337 hits
Earned $100k+
6.5 in 1001 in 15
Typical first-year earnings
$781
Chance against standard
-2.5%0.2 fewer in 100
Typical against standard
-2.0%$16 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 112 of 574.

Launches counted
11210 hits
Earned $100k+
8.9 in 1001 in 11
Typical first-year earnings
$1,352
Chance against standard
+34.9%2.3 more in 100
Typical against standard
+69.6%$555 more
Standard
Every indie paid launch tagged VR, 12 to 36 months old: 574 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 15 of 574 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Bodycam (33.8% of the money): 573 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 112 of 574.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Strategy + VR moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.