Best niches
$10 to $20Pairs that hit $100k+ beyond the oddsFree until launch
Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches 1 Oct
Of 1,269 niches with 30+ launches at $10 to $20, 581 beat the 19 in 100 base rate. Price moves the odds most: 1 in 192 under $5, 42 in 100 at $20 to $40.581 of 1,269 niches beat the 19 in 100 base rate.581 beat the base rate.
Cohort median $606
Every tag pair (two tags on the same game), screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than the tags do.
Indie paid Steam launches 6 to 30 months old, data 1 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.
Pairs that hit $100k+ beyond the oddsFree until launch
1,269 of 5,145 niches have 30+ launches at $10 to $20. 46 match the search and chips. Sorted by chance of $100k+, lowest first.
| Rank# | Niche | Chance of $100k+ | Typical year | Top 1 in 10 | Launches | Markers | Pin |
|---|---|---|---|---|---|---|---|
| All games at $10 to $20the base rate: the row to beat | 19 in 100893 of 4,810 | $9,226 | $248,075 | 4,810 | |||
| 1 | Adventure + Time Management1 in 31 earned $100k+, from 31 launches | 1 in 311 hit | $1,457 | $10,120 | 31 | 1-hitSmall | Pin Adventure + Time Management |
| 2 | Exploration + Time Management1 in 16 earned $100k+, from 31 launches | 1 in 162 hits | $1,518 | $21,833 | 31 | Small | Pin Exploration + Time Management |
| 3 | Puzzle + Time Management1 in 12 earned $100k+, from 37 launches | 1 in 123 hits | $911 | $65,762 | 37 | Small | Pin Puzzle + Time Management |
| 4 | Casual + Time Management1 in 12 earned $100k+, from 71 launches | 1 in 126 hits | $2,428 | $71,402 | 71 | none | Pin Casual + Time Management |
| 5 | Strategy + Time Management13 in 100 earned $100k+, from 72 launches | 13 in 1009 hits | $1,538 | $106,345 | 72 | none | Pin Strategy + Time Management |
| 6 | First-Person + Time Management19 in 100 earned $100k+, from 31 launches | 19 in 1006 hits | $12,889 | $169,403 | 31 | 1-hitSmall | Pin First-Person + Time Management |
| 7 | Simulation + Time Management22 in 100 earned $100k+, from 93 launches | 22 in 10020 hits | $12,889 | $181,613 | 93 | 1-hit | Pin Simulation + Time Management |
| 8 | Exploration + Resource Management22 in 100 earned $100k+, from 32 launches | 22 in 1007 hits | $31,569 | $249,585 | 32 | 1-hitSmallAudience | Pin Exploration + Resource Management |
| 9 | 3D + Time Management22 in 100 earned $100k+, from 41 launches | 22 in 1009 hits | $21,833 | $256,801 | 41 | 1-hitSmall | Pin 3D + Time Management |
| 10 | 3D + Management23 in 100 earned $100k+, from 71 launches | 23 in 10016 hits | $22,359 | $203,613 | 71 | 1-hit | Pin 3D + Management |
| 11 | Colony Sim + Management23 in 100 earned $100k+, from 30 launches | 23 in 1007 hits | $23,315 | $281,739 | 30 | Small | Pin Colony Sim + Management |
| 12 | Resource Management + Survival23 in 100 earned $100k+, from 30 launches | 23 in 1007 hits | $22,096 | $202,466 | 30 | Small | Pin Resource Management + Survival |
| 13 | Resource Management + Strategy23 in 100 earned $100k+, from 98 launches | 23 in 10023 hits | $20,338 | $231,544 | 98 | 1-hit | Pin Resource Management + Strategy |
| 14 | Crafting + Resource Management24 in 100 earned $100k+, from 34 launches | 24 in 1008 hits | $18,453 | $280,929 | 34 | Small | Pin Crafting + Resource Management |
| 15 | Exploration + Management24 in 100 earned $100k+, from 33 launches | 24 in 1008 hits | $50,085 | $231,498 | 33 | 1-hitSmallAudience | Pin Exploration + Management |
| 16 | Management + Strategy25 in 100 earned $100k+, from 138 launches | 25 in 10034 hits | $20,152 | $245,307 | 138 | none | Pin Management + Strategy |
| 17 | Management + Trading25 in 100 earned $100k+, from 48 launches | 25 in 10012 hits | $32,013 | $539,889 | 48 | 1-hitSmall | Pin Management + Trading |
| 18 | Immersive Sim + Time Management25 in 100 earned $100k+, from 36 launches | 25 in 1009 hits | $25,498 | $258,015 | 36 | Small | Pin Immersive Sim + Time Management |
| 19 | Base Building + Resource Management25 in 100 earned $100k+, from 63 launches | 25 in 10016 hits | $31,574 | $358,651 | 63 | 1-hit | Pin Base Building + Resource Management |
| 20 | Casual + Management26 in 100 earned $100k+, from 84 launches | 26 in 10022 hits | $34,477 | $281,104 | 84 | none | Pin Casual + Management |
| 21 | Casual + Resource Management26 in 100 earned $100k+, from 34 launches | 26 in 1009 hits | $26,951 | $228,711 | 34 | Small | Pin Casual + Resource Management |
| 22 | Management + Time Management29 in 100 earned $100k+, from 66 launches | 29 in 10019 hits | $34,477 | $256,801 | 66 | 1-hit | Pin Management + Time Management |
| 23 | Resource Management + Simulation29 in 100 earned $100k+, from 93 launches | 29 in 10027 hits | $35,622 | $249,585 | 93 | 1-hit | Pin Resource Management + Simulation |
| 24 | Management + Realistic29 in 100 earned $100k+, from 34 launches | 29 in 10010 hits | $32,881 | $378,827 | 34 | 1-hitSmall | Pin Management + Realistic |
| 25 | City Builder + Management30 in 100 earned $100k+, from 44 launches | 30 in 10013 hits | $31,382 | $391,620 | 44 | 1-hitSmall | Pin City Builder + Management |
Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices. A game counts in every pair its tags make.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.