Best niches
All pricesPairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches 1 Oct
Of 4,039 niches with 30+ launches at any price, Last 18 months, 1,630 beat the 1 in 16 base rate. Price moves the odds most: 1 in 192 under $5, 42 in 100 at $20 to $40.1,630 of 4,039 niches beat the 1 in 16 base rate.1,630 beat the base rate.
Cohort median $606
Every tag pair (two tags on the same game), screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than the tags do.
Indie paid Steam launches 6 to 30 months old, data 1 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.
Pairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewThe Last 18 months lens is computed across all prices only for now, so this list reads All prices. Pick Standard to read $10 to $20.
4,039 of 5,145 niches have 30+ launches at any price, Last 18 months. Sorted by chance of $100k+, highest first.
| Rank# | Niche | Chance of $100k+ | Typical year | Top 1 in 10 | Launches | Markers | Pin | ||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| All games at any price, Last 18 monthsthe base rate: the row to beat | 1 in 161,804 of 29,637 | $606 | not computed | 29,637 | |||||||||||||||||||||||||||
| 1 | Cinematic + FMV45 in 100 earned $100k+, from 31 launches | 45 in 10014 hits | $66,831 | not computed | 31 | SmallAudience | Pin Cinematic + FMV | ||||||||||||||||||||||||
| 2 | Base Building + Open World35 in 100 earned $100k+, from 48 launches | 35 in 10017 hits | $18,938 | not computed | 48 | 1-hitSmall | Pin Base Building + Open World | ||||||||||||||||||||||||
| 3 | FMV + Visual Novel35 in 100 earned $100k+, from 49 launches | 35 in 10017 hits | $41,726 | not computed | 49 | SmallAudience | Pin FMV + Visual Novel | ||||||||||||||||||||||||
| 4 | Online Co-Op + Sandbox34 in 100 earned $100k+, from 32 launches | 34 in 10011 hits | $47,961 | not computed | 32 | Small | Pin Online Co-Op + Sandbox | ||||||||||||||||||||||||
34 in 100 earned $100k+, from 32 launches at any price, Last 18 months. That is about 5.6 times the base rate. Base rate at any price, Last 18 months: 1 in 16 (1,804 of 29,637 launches earned $100k+). Typical first year $47,961. Top 1 in 10 is not computed for lenses yet. Lens check, all pricesHolds in 3 of 3. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Grey: under 30 launches at that price, written as a count. Odds compare best within one price. Its two tags alone, at any price, Last 18 months
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| 5 | Character Customization + Open World34 in 100 earned $100k+, from 35 launches | 34 in 10012 hits | $4,553 | not computed | 35 | 1-hitSmall | Pin Character Customization + Open World | ||||||||||||||||||||||||
| 6 | Base Building + Exploration33 in 100 earned $100k+, from 69 launches | 33 in 10023 hits | $9,714 | not computed | 69 | Audience | Pin Base Building + Exploration | ||||||||||||||||||||||||
| 7 | FMV + First-Person33 in 100 earned $100k+, from 30 launches | 33 in 10010 hits | $43,597 | not computed | 30 | SmallAudience | Pin FMV + First-Person | ||||||||||||||||||||||||
| 8 | Base Building + Crafting33 in 100 earned $100k+, from 85 launches | 33 in 10028 hits | $21,307 | not computed | 85 | 1-hit | Pin Base Building + Crafting | ||||||||||||||||||||||||
| 9 | Dating Sim + FMV33 in 100 earned $100k+, from 40 launches | 33 in 10013 hits | $41,394 | not computed | 40 | SmallAudience | Pin Dating Sim + FMV | ||||||||||||||||||||||||
| 10 | Co-op + Roguelite32 in 100 earned $100k+, from 37 launches | 32 in 10012 hits | $16,996 | not computed | 37 | Small | Pin Co-op + Roguelite | ||||||||||||||||||||||||
| 11 | Base Building + Sandbox32 in 100 earned $100k+, from 94 launches | 32 in 10030 hits | $13,963 | not computed | 94 | Audience | Pin Base Building + Sandbox | ||||||||||||||||||||||||
| 12 | Multiplayer + Sandbox31 in 100 earned $100k+, from 48 launches | 31 in 10015 hits | $27,526 | not computed | 48 | Small | Pin Multiplayer + Sandbox | ||||||||||||||||||||||||
| 13 | Co-op + FPS31 in 100 earned $100k+, from 32 launches | 31 in 10010 hits | $3,717 | not computed | 32 | Small | Pin Co-op + FPS | ||||||||||||||||||||||||
| 14 | FMV + RPG31 in 100 earned $100k+, from 49 launches | 31 in 10015 hits | $28,961 | not computed | 49 | SmallAudience | Pin FMV + RPG | ||||||||||||||||||||||||
| 15 | Base Building + Management30 in 100 earned $100k+, from 70 launches | 30 in 10021 hits | $21,570 | not computed | 70 | none | Pin Base Building + Management | ||||||||||||||||||||||||
| 16 | Historical + Simulation30 in 100 earned $100k+, from 57 launches | 30 in 10017 hits | $4,859 | not computed | 57 | 1-hit | Pin Historical + Simulation | ||||||||||||||||||||||||
| 17 | Co-op + PvE29 in 100 earned $100k+, from 62 launches | 29 in 10018 hits | $9,410 | not computed | 62 | none | Pin Co-op + PvE | ||||||||||||||||||||||||
| 18 | City Builder + RTS29 in 100 earned $100k+, from 31 launches | 29 in 1009 hits | $6,050 | not computed | 31 | Small | Pin City Builder + RTS | ||||||||||||||||||||||||
| 19 | Co-op + Shooter29 in 100 earned $100k+, from 38 launches | 29 in 10011 hits | $3,643 | not computed | 38 | 1-hitSmall | Pin Co-op + Shooter | ||||||||||||||||||||||||
| 20 | Co-op + Survival29 in 100 earned $100k+, from 45 launches | 29 in 10013 hits | $13,963 | not computed | 45 | 1-hitSmall | Pin Co-op + Survival | ||||||||||||||||||||||||
| 21 | Base Building + RPG29 in 100 earned $100k+, from 35 launches | 29 in 10010 hits | $9,111 | not computed | 35 | Small | Pin Base Building + RPG | ||||||||||||||||||||||||
| 22 | Base Building + Survival28 in 100 earned $100k+, from 92 launches | 28 in 10026 hits | $18,938 | not computed | 92 | none | Pin Base Building + Survival | ||||||||||||||||||||||||
| 23 | Immersive Sim + Multiplayer28 in 100 earned $100k+, from 39 launches | 28 in 10011 hits | $18,073 | not computed | 39 | Small | Pin Immersive Sim + Multiplayer | ||||||||||||||||||||||||
| 24 | Life Sim + Open World28 in 100 earned $100k+, from 39 launches | 28 in 10011 hits | $6,069 | not computed | 39 | SmallAudience | Pin Life Sim + Open World | ||||||||||||||||||||||||
| 25 | Open World Survival Craft + Survival28 in 100 earned $100k+, from 39 launches | 28 in 10011 hits | $25,194 | not computed | 39 | Small | Pin Open World Survival Craft + Survival | ||||||||||||||||||||||||
Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices. A game counts in every pair its tags make.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.