Best niches
All pricesPairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.
Niches 1 Oct
Of 5,130 niches with 30+ launches at any price, West-facing view, 2,264 beat the 1 in 16 base rate. Price moves the odds most: 1 in 192 under $5, 42 in 100 at $20 to $40.2,264 of 5,130 niches beat the 1 in 16 base rate.2,264 beat the base rate.
Cohort median $606
Every tag pair (two tags on the same game), screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than the tags do.
Indie paid Steam launches 6 to 30 months old, data 1 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.
Pairs that hit $100k+ beyond the oddsFree until launch
Lens checkChanged recently. Standard: the yardstick. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.
Open free previewThe West-facing view lens is computed across all prices only for now, so this list reads All prices. Pick Standard to read $10 to $20.
5,130 of 5,145 niches have 30+ launches at any price, West-facing view. 260 match the search and chips. Sorted by chance of $100k+, highest first.
| Rank# | Niche | Chance of $100k+ | Typical year | Top 1 in 10 | Launches | Markers | Pin |
|---|---|---|---|---|---|---|---|
| All games at any price, West-facing viewthe base rate: the row to beat | 1 in 161,804 of 29,637 | $606 | not computed | 29,637 | |||
| 1 | Colony Sim + Strategy23 in 100 earned $100k+, from 147 launches | 23 in 10034 hits | $2,630 | not computed | 147 | none | Pin Colony Sim + Strategy |
| 2 | Sandbox + Strategy22 in 100 earned $100k+, from 263 launches | 22 in 10058 hits | $3,683 | not computed | 263 | 1-hit | Pin Sandbox + Strategy |
| 3 | Base Building + Strategy20 in 100 earned $100k+, from 293 launches | 20 in 10059 hits | $3,822 | not computed | 293 | none | Pin Base Building + Strategy |
| 4 | Turn-Based + Turn-Based Strategy20 in 100 earned $100k+, from 65 launches | 20 in 10013 hits | $5,944 | not computed | 65 | 1-hit | Pin Turn-Based + Turn-Based Strategy |
| 5 | Open World + Strategy19 in 100 earned $100k+, from 54 launches | 19 in 10010 hits | $3,151 | not computed | 54 | Audience | Pin Open World + Strategy |
| 6 | Story Rich + Turn-Based Strategy18 in 100 earned $100k+, from 60 launches | 18 in 10011 hits | $4,554 | not computed | 60 | none | Pin Story Rich + Turn-Based Strategy |
| 7 | Building + Strategy18 in 100 earned $100k+, from 339 launches | 18 in 10061 hits | $2,023 | not computed | 339 | none | Pin Building + Strategy |
| 8 | Historical + Strategy17 in 100 earned $100k+, from 145 launches | 17 in 10025 hits | $4,209 | not computed | 145 | 1-hit | Pin Historical + Strategy |
| 9 | City Builder + Strategy17 in 100 earned $100k+, from 314 launches | 17 in 10054 hits | $2,265 | not computed | 314 | 1-hitAudience | Pin City Builder + Strategy |
| 10 | Strategy + Turn-Based17 in 100 earned $100k+, from 119 launches | 17 in 10020 hits | $6,271 | not computed | 119 | none | Pin Strategy + Turn-Based |
| 11 | Management + Strategy17 in 100 earned $100k+, from 512 launches | 17 in 10086 hits | $2,834 | not computed | 512 | none | Pin Management + Strategy |
| 12 | Character Customization + Turn-Based Strategy17 in 100 earned $100k+, from 48 launches | 17 in 1008 hits | $2,425 | not computed | 48 | 1-hitSmall | Pin Character Customization + Turn-Based Strategy |
| 13 | Tactical + Turn-Based Strategy16 in 100 earned $100k+, from 99 launches | 16 in 10016 hits | $2,183 | not computed | 99 | none | Pin Tactical + Turn-Based Strategy |
| 14 | Story Rich + Strategy RPG16 in 100 earned $100k+, from 31 launches | 16 in 1005 hits | $1,093 | not computed | 31 | SmallAudience | Pin Story Rich + Strategy RPG |
| 15 | Loot + Strategy15 in 100 earned $100k+, from 39 launches | 15 in 1006 hits | $1,213 | not computed | 39 | 1-hitSmall | Pin Loot + Strategy |
| 16 | Alternate History + Strategy15 in 100 earned $100k+, from 46 launches | 15 in 1007 hits | $1,618 | not computed | 46 | 1-hitSmallAudience | Pin Alternate History + Strategy |
| 17 | Automation + Strategy15 in 100 earned $100k+, from 132 launches | 15 in 10020 hits | $2,426 | not computed | 132 | none | Pin Automation + Strategy |
| 18 | Economy + Strategy15 in 100 earned $100k+, from 225 launches | 15 in 10033 hits | $2,225 | not computed | 225 | none | Pin Economy + Strategy |
| 19 | Character Customization + Strategy14 in 100 earned $100k+, from 111 launches | 14 in 10016 hits | $1,456 | not computed | 111 | 1-hit | Pin Character Customization + Strategy |
| 20 | Crafting + Strategy14 in 100 earned $100k+, from 120 launches | 14 in 10017 hits | $1,942 | not computed | 120 | none | Pin Crafting + Strategy |
| 21 | Resource Management + Strategy14 in 100 earned $100k+, from 354 launches | 14 in 10049 hits | $2,136 | not computed | 354 | 1-hit | Pin Resource Management + Strategy |
| 22 | Grand Strategy + Simulation13 in 100 earned $100k+, from 108 launches | 13 in 10014 hits | $2,912 | not computed | 108 | 1-hit | Pin Grand Strategy + Simulation |
| 23 | Cozy + Strategy13 in 100 earned $100k+, from 47 launches | 13 in 1006 hits | $2,428 | not computed | 47 | 1-hitSmall | Pin Cozy + Strategy |
| 24 | Realistic + Strategy13 in 100 earned $100k+, from 127 launches | 13 in 10016 hits | $1,456 | not computed | 127 | none | Pin Realistic + Strategy |
| 25 | Strategy + War13 in 100 earned $100k+, from 151 launches | 13 in 10019 hits | $2,265 | not computed | 151 | none | Pin Strategy + War |
Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices. A game counts in every pair its tags make.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.