Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataBuild what sells
Live games
191,514
on 30 Sep 2026

Niches 1 Oct

Of 3,697 niches with 10+ launches at $10 to $20, 581 beat the 19 in 100 base rate. Price moves the odds most: 1 in 192 under $5, 42 in 100 at $20 to $40.581 of 3,697 niches beat the 19 in 100 base rate.581 beat the base rate.

Cohort median $606

Niches

Every tag pair (two tags on the same game), screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than the tags do.

Indie paid Steam launches 6 to 30 months old, data 1 Oct 2026. A hit is an estimated first year of $100k+. The revenue estimate is soft: about 5 to 8 in 100 launches overall.

The niche list

3,697 of 5,145 niches have 10+ launches at $10 to $20. 131 match the search and chips. Sorted by chance of $100k+, highest first.

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Niches at $10 to $20, sorted by chance of $100k+. The first row is the base rate.
Rank#NicheChance of $100k+Typical yearTop 1 in 10LaunchesMarkersPin
All games at $10 to $20the base rate: the row to beat 19 in 100893 of 4,810 $9,226$248,075 4,810
1 14 of 27 launches earned $100k+ 14 of 2714 hits $109,636 $1,014,240 27 SmallAudience Pin Cooking + Management
2 10 of 20 launches earned $100k+ 10 of 2010 hits $107,559 $1,795,398 20 1-hitSmallAudience Pin Management + Open World
3 7 of 14 launches earned $100k+ 7 of 147 hits $136,596 $766,093 14 SmallAudience Pin Inventory Management + Roguelike
4 8 of 17 launches earned $100k+ 8 of 178 hits $55,810 $664,103 17 Small Pin Management + Roguelite
5 13 of 28 launches earned $100k+ 13 of 2813 hits $80,229 $1,331,966 28 1-hitSmall Pin Automation + Management
6 11 of 24 launches earned $100k+ 11 of 2411 hits $71,402 $340,159 24 1-hitSmall Pin Building + Time Management
7 10 of 22 launches earned $100k+ 10 of 2210 hits $49,180 $2,588,987 22 1-hitSmall Pin Management + Multiplayer
8 9 of 20 launches earned $100k+ 9 of 209 hits $42,614 $1,674,474 20 Small Pin Resource Management + Tower Defense
9 7 of 16 launches earned $100k+ 7 of 167 hits $47,050 $1,621,854 16 Small Pin First-Person + Resource Management
10 7 of 16 launches earned $100k+ 7 of 167 hits $94,846 $894,937 16 Small Pin Life Sim + Resource Management
11 9 of 21 launches earned $100k+ 9 of 219 hits $46,559 $1,221,172 21 Small Pin Inventory Management + Simulation
12 7 of 17 launches earned $100k+ 7 of 177 hits $43,461 $619,340 17 Small Pin Funny + Management
13 40 in 100 earned $100k+, from 62 launches 40 in 10025 hits $47,594 $1,052,474 62 1-hit Pin First-Person + Management
14 6 of 15 launches earned $100k+ 6 of 156 hits $52,610 $2,745,235 15 1-hitSmall Pin Collectathon + Management
15 6 of 15 launches earned $100k+ 6 of 156 hits $40,979 $1,674,474 15 SmallAudience Pin RTS + Resource Management
16 9 of 23 launches earned $100k+ 9 of 239 hits $66,477 $894,937 23 Small Pin Immersive Sim + Resource Management
17 5 of 13 launches earned $100k+ 5 of 135 hits $31,406 $565,502 13 Small Pin Automation + Time Management
18 8 of 21 launches earned $100k+ 8 of 218 hits $34,477 $184,557 21 Small Pin Capitalism + Time Management
19 38 in 100 earned $100k+, from 50 launches 38 in 10019 hits $47,594 $606,791 50 1-hit Pin Crafting + Management
20 38 in 100 earned $100k+, from 85 launches 38 in 10032 hits $47,594 $680,076 85 none Pin Management + Sandbox
21 8 of 22 launches earned $100k+ 8 of 228 hits $30,514 $1,221,172 22 Small Pin Economy + Inventory Management
22 36 in 100 earned $100k+, from 78 launches 36 in 10028 hits $33,382 $371,542 78 1-hit Pin Management + Resource Management
23 36 in 100 earned $100k+, from 98 launches 36 in 10035 hits $32,384 $569,428 98 none Pin Building + Management
24 5 of 14 launches earned $100k+ 5 of 145 hits $31,574 $391,620 14 Small Pin Medieval + Resource Management
25 35 in 100 earned $100k+, from 93 launches 35 in 10033 hits $43,461 $680,076 93 none Pin Immersive Sim + Management
Show 25 moreShowing 25 of 131 niches
green beats the base ratecoral below it bar: the chance; amber tick: the base rate1-hit one game holds over half the moneySmall under 50 launches in this viewAudience reads differently for Western players

Under 30 launches a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices. A game counts in every pair its tags make.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.