Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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Game Market DataBuild what sells
Live games
192,217
on 3 Oct 2026

Niches 3 Oct

Of 1,116 niches with 30+ launches at $10 to $20, 511 beat the 20 in 100 base rate. Price moves the odds most: 1 in 238 under $5, 44 in 100 at $20 to $40.511 of 1,116 niches beat the 20 in 100 base rate.511 beat the base rate.

Typical launch, all prices, first year $552

Niches

Every tag pair (two tags on the same game), screened by how often its indie launches earned $100k or more in their first year. Pick your price first: price moves the odds more than the tags do.

Indie paid Steam launches 12 to 36 months old, data 3 Oct 2026. A hit is an estimated first year of $100k+. Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer. The revenue estimate is soft: about 6 to 7.5 in 100 launches overall.

The niche list

1,116 of 4,635 niches have 30+ launches at $10 to $20. 569 match the search and chips. Sorted by chance of $100k+, highest first.

Physics + Simulation 28 in 100 earned $100k+, from 60 launches at $10 to $20$10k+ 63 in 100 none
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Niches at $10 to $20, sorted by chance of $100k+. The first row is the base rate.
Rank#NicheChance of $100k+Typical yearTop 1 in 10LaunchesMarkersPin
All games at $10 to $20the base rate: the row to beat 20 in 100878 of 4,304 $10,978$287,297 4,304
1 60 in 100 earned $100k+, from 50 launches 60 in 10030 hits under 100 under 100 50 Audience Pin Casual + Cozy
2 59 in 100 earned $100k+, from 54 launches 59 in 10032 hits under 100 under 100 54 Audience Pin Cozy + Relaxing
3 49 in 100 earned $100k+, from 53 launches 49 in 10026 hits under 100 under 100 53 1-hit Pin Base Building + City Builder
4 47 in 100 earned $100k+, from 79 launches 47 in 10037 hits under 100 under 100 79 none Pin Multiplayer + Online Co-Op
5 46 in 100 earned $100k+, from 52 launches 46 in 10024 hits under 100 under 100 52 1-hit Pin Economy + Immersive Sim
6 46 in 100 earned $100k+, from 52 launches 46 in 10024 hits under 100 under 100 52 1-hitAudience Pin First-Person + Management
7 45 in 100 earned $100k+, from 58 launches 45 in 10026 hits under 100 under 100 58 none Pin Multiplayer + Simulation
8 42 in 100 earned $100k+, from 81 launches 42 in 10034 hits under 100 under 100 81 none Pin Co-op + Multiplayer
9 42 in 100 earned $100k+, from 81 launches 42 in 10034 hits under 100 under 100 81 none Pin Immersive Sim + Management
10 42 in 100 earned $100k+, from 74 launches 42 in 10031 hits under 100 under 100 74 1-hit Pin Management + Sandbox
11 41 in 100 earned $100k+, from 80 launches 41 in 10033 hits under 100 under 100 80 1-hit Pin Immersive Sim + Life Sim
12 41 in 100 earned $100k+, from 81 launches 41 in 10033 hits under 100 under 100 81 none Pin Open World + Sandbox
13 41 in 100 earned $100k+, from 86 launches 41 in 10035 hits under 100 under 100 86 none Pin Building + Management
14 41 in 100 earned $100k+, from 64 launches 41 in 10026 hits under 100 under 100 64 none Pin Open World + Simulation
15 40 in 100 earned $100k+, from 55 launches 40 in 10022 hits under 100 under 100 55 1-hit Pin Base Building + Simulation
16 39 in 100 earned $100k+, from 71 launches 39 in 10028 hits under 100 under 100 71 1-hit Pin Base Building + Sandbox
17 39 in 100 earned $100k+, from 84 launches 39 in 10033 hits under 100 under 100 84 1-hit Pin Life Sim + Management
18 38 in 100 earned $100k+, from 99 launches 38 in 10038 hits under 100 under 100 99 none Pin Building + Sandbox
19 38 in 100 earned $100k+, from 50 launches 38 in 10019 hits under 100 under 100 50 1-hit Pin Capitalism + Economy
20 38 in 100 earned $100k+, from 50 launches 38 in 10019 hits under 100 under 100 50 1-hitAudience Pin First-Person + Life Sim
21 38 in 100 earned $100k+, from 203 launches 38 in 10077 hits $49,247 $608,593 203 none Pin Management + Simulation
22 38 in 100 earned $100k+, from 87 launches 38 in 10033 hits under 100 under 100 87 1-hit Pin Sandbox + Strategy
23 38 in 100 earned $100k+, from 74 launches 38 in 10028 hits under 100 under 100 74 1-hit Pin Resource Management + Simulation
24 38 in 100 earned $100k+, from 122 launches 38 in 10046 hits $35,458 $546,840 122 Audience Pin Building + Simulation
25 38 in 100 earned $100k+, from 77 launches 38 in 10029 hits under 100 under 100 77 none Pin Co-op + Online Co-Op
Show 25 moreShowing 25 of 569 niches
green beats the base ratecoral below it bar: the chance; amber tick: the base rate1-hit one game holds over half the moneySmall under 50 launches in this viewAudience reads differently for Western players

Under 30 launches or 5 hits a chance is written as a count ("3 of 12"), never as odds. Typical year is the middle launch's first-year earnings. Lenses, the one-hit share and the audience split are measured across all prices. A game counts in every pair its tags make.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.