Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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Game Market DataSteam market, quoted daily
Live games
191,514
on 30 Sep 2026

Nichesdata 1 Oct 2026

Tag pairs matching "1990's"

A niche is a pair of Steam tags carried by the same games, such as Roguelike + Deckbuilding. Its price is the median estimated first-year revenue of its indie paid launches over the last four complete quarters. 13,333 pairs and 300 single tags are measured.

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Ordered by how many games launched in the last 12 months.

Tag pairs matching "1990's". Releases in the last 12 months.
NichePrice / YoYYoYLaunches pricedReleases, 12 mo
2D + 1990's146 launches priced$121−66.7%−66.7%146221+34%
Action + 1990's136 launches priced$493−32.3%−32.3%136216+36%
Casual + 1990's121 launches priced$142−41.4%−41.4%121167+21%
Adventure + 1990's120 launches priced$393−70.6%−70.6%120165+15%
Pixel Graphics + 1990's100 launches priced$657−9.7%−9.7%100158+35%
Retro + 1990's83 launches priced$1,416−33.1%−33.1%83147+52%
3D + 1990's91 launches priced$364−62.5%−62.5%91131+20%
First-Person + 1990's76 launches priced$443−81.1%−81.1%76119+38%
Arcade + 1990's84 launches priced$222−63.3%−63.3%84112+22%
Simulation + 1990's50 launches priced$2,005+37.7%+37.7%5099+80%
Exploration + 1990's53 launches priced$545−75.9%−75.9%5386+32%
Puzzle + 1990's55 launches priced$223−79.7%−79.7%5585+33%
Horror + 1990's76 launches priced$586−69.5%−69.5%7682−9%
Strategy + 1990's30 launches priced$201−71.6%−71.6%3077+108%
2D Platformer + 1990's64 launches priced$80−50.5%−50.5%6474+3%
Old School + 1990's34 launches priced$1,800−15.3%−15.3%3468+58%
Action-Adventure + 1990's40 launches priced$364+79.9%+79.9%4067+40%
RPG + 1990's35 launches priced$263−72.9%−72.9%3566+38%
Shooter + 1990's39 launches priced$1,112−56.4%−56.4%3963+37%
Psychological Horror + 1990's49 launches priced$505−75.5%−75.5%4953−4%
Dark + 1990's30 launches priced$303−95.5%−95.5%3048+41%
Platformer + 1990's31 launches priced$201−60.2%−60.2%3148+41%
Story Rich + 1990's37 launches priced$364−86.9%−86.9%3745−4%
Colorful + 1990's36 launches priced$162−72.8%−72.8%3644+7%
FPS + 1990'sNo price: under 30 launchesn/an/aunder 3042+35%
Stylized + 1990'sNo price: under 30 launchesn/an/aunder 3039+95%
Top-Down + 1990'sNo price: under 30 launchesn/an/aunder 3038+73%
Walking Simulator + 1990'sNo price: under 30 launchesn/an/aunder 3037+28%
Point & Click + 1990'sNo price: under 30 launchesn/an/aunder 3036+38%
Cute + 1990'sNo price: under 30 launchesn/an/aunder 3035+6%
Mystery + 1990'sNo price: under 30 launchesn/an/aunder 3035+84%
Roguelike + 1990'sNo price: under 30 launchesn/an/aunder 3034+278%
1990's + Immersive SimNo price: under 30 launchesn/an/aunder 3033+74%
Realistic + 1990'sNo price: under 30 launchesn/an/aunder 3031−3%
Survival Horror + 1990'sNo price: under 30 launchesn/an/aunder 3031+11%
Combat + 1990'sNo price: under 30 launchesn/an/aunder 3030+100%
1990's + Interactive FictionNo price: under 30 launchesn/an/aunder 3029+21%
Roguelite + 1990'sNo price: under 30 launchesn/an/aunder 3028+180%
Anime + 1990'sNo price: under 30 launchesn/an/aunder 3027+13%
Comedy + 1990'sNo price: under 30 launchesn/an/aunder 3026+44%
Shoot 'Em Up + 1990'sNo price: under 30 launchesn/an/aunder 3026+8%
Third Person + 1990'sNo price: under 30 launchesn/an/aunder 3026+86%
Minimalist + 1990'sNo price: under 30 launchesn/an/aunder 3025+127%
Visual Novel + 1990'sNo price: under 30 launchesn/an/aunder 3025+9%
1990's + Boomer ShooterNo price: under 30 launchesn/an/aunder 3024+50%
1990's + LinearNo price: under 30 launchesn/an/aunder 3024+71%
2.5D + 1990'sNo price: under 30 launchesn/an/aunder 3023+109%
Sci-fi + 1990'sNo price: under 30 launchesn/an/aunder 3023+77%
1990's + Multiple EndingsNo price: under 30 launchesn/an/aunder 3022+38%
3D Platformer + 1990'sNo price: under 30 launchesn/an/aunder 3022+10%

How to read this

Price
Median estimated first-year revenue of indie paid launches over the last four complete quarters. Shown at 30 or more launches. YoY compares with the four quarters before.
Releases
Games released in the last 12 months, with the change on the 12 months before.
Boards
Each board has its own minimum sample, and a niche below it is left off that board. Most anticipated is the share of upcoming wishlist heat; launch success is hits against expected; the other two compare growth with Steam as a whole.
Method
Every definition and threshold is on the method page.
Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.