Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
2D + Life Sim
Games tagged both 2D and Life Sim: 157 indie paid launches, 14 of them earned $100k+ in their first year.
Showing 2D + Life Sim priced $10 to $20. This filter changes the answer: at all prices the pair beats 2D and trails Life Sim; priced $10 to $20 it is too small to compare with 2D and is too small to compare with Life Sim.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
2D + Life Sim is too small to compare with 2D and is too small to compare with Life Sim: 7 of its 22 launches earned $100k+ priced $10 to $20, against 16.6 in 100 for 2D and 34.9 in 100 for Life Sim.
Small sample: 22 launches, 7 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 22 games tagged both 2D and Life Sim priced $10 to $20. 7 of 22 of them earned $100k+, against 16.2 in 100 for 2D-only games and 35.2 in 100 for Life Sim-only games, so the mix is too small to compare with 2D alone and is too small to compare with Life Sim alone.
Both: 22 games priced $10 to $20; 7 of 22 earned $100k+, odds by size $1k+ 21 of 22 launches · $10k+ 17 of 22 launches · $100k+ 7 of 22 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 22 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
2D + Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view137 of 157 launches | Without the breakout156 of 157 launches | Last 18 months52 of 157 launches |
|---|---|---|---|---|
| Launches counted | 15714 hits | 13712 hits | 15613 hits | 525 hits |
| Earned $100k+ | 8.9 in 1001 in 11 | 8.8 in 1001 in 11 | 8.3 in 1001 in 12 | 9.6 in 1001 in 10 |
| Typical first-year earnings | $287top tenth $84,411+ | $325 | $287 | under 100 launches |
| Chance against standard | the base | -1.8%0.2 fewer in 100 | -6.5%0.6 fewer in 100 | +7.8%0.7 more in 100 |
| Typical against standard | the base | +13.2%$38 more | 0.0%no change | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both 2D and Life Sim, 12 to 36 months old: 157 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 20 of 157 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hookah Haze (11.7% of the money): 156 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 52 of 157.
2D holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| 2D | BaseStandardevery launch | West-facing view7,851 of 8,361 launches | Without the breakout8,360 of 8,361 launches | Last 18 months2,328 of 8,361 launches |
|---|---|---|---|---|
| Launches counted | 8,361283 hits | 7,851261 hits | 8,360282 hits | 2,32884 hits |
| Earned $100k+ | 3.4 in 1001 in 30 | 3.3 in 1001 in 30 | 3.4 in 1001 in 30 | 3.6 in 1001 in 28 |
| Typical first-year earnings | $290top tenth $13,574+ | $295 | $290 | $273 |
| Chance against standard | the base | -1.8%0.1 fewer in 100 | -0.3%no change | +6.6%0.2 more in 100 |
| Typical against standard | the base | +1.7%$5 more | 0.0%no change | -5.9%$17 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged 2D, 12 to 36 months old: 8,361 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 510 of 8,361 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (39.4% of the money): 8,360 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,328 of 8,361.
Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Life Sim | BaseStandardevery launch | West-facing view861 of 911 launches | Without the breakout910 of 911 launches | Last 18 months293 of 911 launches |
|---|---|---|---|---|
| Launches counted | 911129 hits | 861121 hits | 910128 hits | 29345 hits |
| Earned $100k+ | 14.2 in 100 | 14.1 in 100 | 14.1 in 100 | 15.4 in 100 |
| Typical first-year earnings | $1,727top tenth $193,740+ | $1,800 | $1,727 | $1,555 |
| Chance against standard | the base | -0.8%0.1 fewer in 100 | -0.7%0.1 fewer in 100 | +8.5%1.2 more in 100 |
| Typical against standard | the base | +4.2%$73 more | 0.0%no change | -10.0%$172 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 293 of 911.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when 2D + Life Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.