Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / 2D + Precision Platformer
2D + Precision Platformer
Games tagged both 2D and Precision Platformer: 374 indie paid launches, 7 of them earned $100k+ in their first year.
Showing 2D + Precision Platformer priced $10 to $20. This filter changes the answer: at all prices the pair is about level with 2D and is about level with Precision Platformer; priced $10 to $20 it is too small to compare with 2D and is too small to compare with Precision Platformer.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
2D + Precision Platformer is too small to compare with 2D and is too small to compare with Precision Platformer: 5 of its 24 launches earned $100k+ priced $10 to $20, against 16.6 in 100 for 2D and 14.5 in 100 for Precision Platformer.
Small sample: 24 launches, 5 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 24 games tagged both 2D and Precision Platformer priced $10 to $20. 5 of 24 of them earned $100k+, against 16.5 in 100 for 2D-only games and 11.9 in 100 for Precision Platformer-only games, so the mix is too small to compare with 2D alone and is too small to compare with Precision Platformer alone.
Both: 24 games priced $10 to $20; 5 of 24 earned $100k+, odds by size $1k+ 22 of 24 launches · $10k+ 13 of 24 launches · $100k+ 5 of 24 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 24 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
2D + Precision Platformer is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view366 of 374 launches | Without the breakout373 of 374 launches | Last 18 months100 of 374 launches |
|---|---|---|---|---|
| Launches counted | 3747 hits | 3666 hits | 3736 hits | 1000 hits |
| Earned $100k+ | 1.9 in 1001 in 53 | 1.6 in 1001 in 61 | 1.6 in 1001 in 62 | 0 of 100too few for a rate |
| Typical first-year earnings | $172top tenth $4,230+ | $172 | $172 | $163 |
| Chance against standard | the base | -12.4%0.2 fewer in 100 | -14.1%0.3 fewer in 100 | -100.0%1.9 fewer in 100; too few to tell |
| Typical against standard | the base | 0.0%no change | 0.0%no change | -5.2%$9 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both 2D and Precision Platformer, 12 to 36 months old: 374 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 8 of 374 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Bō: Path of the Teal Lotus (21.7% of the money): 373 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 100 of 374.
2D holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| 2D | BaseStandardevery launch | West-facing view7,851 of 8,361 launches | Without the breakout8,360 of 8,361 launches | Last 18 months2,328 of 8,361 launches |
|---|---|---|---|---|
| Launches counted | 8,361283 hits | 7,851261 hits | 8,360282 hits | 2,32884 hits |
| Earned $100k+ | 3.4 in 1001 in 30 | 3.3 in 1001 in 30 | 3.4 in 1001 in 30 | 3.6 in 1001 in 28 |
| Typical first-year earnings | $290top tenth $13,574+ | $295 | $290 | $273 |
| Chance against standard | the base | -1.8%0.1 fewer in 100 | -0.3%no change | +6.6%0.2 more in 100 |
| Typical against standard | the base | +1.7%$5 more | 0.0%no change | -5.9%$17 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged 2D, 12 to 36 months old: 8,361 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 510 of 8,361 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (39.4% of the money): 8,360 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,328 of 8,361.
Precision Platformer is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Precision Platformer | BaseStandardevery launch | West-facing view886 of 899 launches | Without the breakout898 of 899 launches | Last 18 months241 of 899 launches |
|---|---|---|---|---|
| Launches counted | 89917 hits | 88615 hits | 89816 hits | 2412 hits |
| Earned $100k+ | 1.9 in 1001 in 53 | 1.7 in 1001 in 59 | 1.8 in 1001 in 56 | 2 of 241too few for a rate |
| Typical first-year earnings | $244top tenth $7,098+ | $244 | $244 | $218 |
| Chance against standard | the base | -10.5%0.2 fewer in 100 | -5.8%0.1 fewer in 100 | -56.1%1.1 fewer in 100; too few to tell |
| Typical against standard | the base | 0.0%no change | 0.0%no change | -10.7%$26 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Precision Platformer, 12 to 36 months old: 899 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 899 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, White Knuckle (30.9% of the money): 898 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 241 of 899.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when 2D + Precision Platformer moves, comparables the day they land, and every lens for every pair and price. Free until launch.
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