Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
2D + Roguelike
Games tagged both 2D and Roguelike: 801 indie paid launches, 34 of them earned $100k+ in their first year.
Showing 2D + Roguelike priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
2D + Roguelike is about level with 2D and trails Roguelike: 18.8 in 100 of its launches earned $100k+ priced $10 to $20, against 15.9 in 100 for 2D and 27.6 in 100 for Roguelike.
That is about 0.9 times the 20.4 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 96 games tagged both 2D and Roguelike priced $10 to $20. 18.8 in 100 of them earned $100k+, against 15.6 in 100 for 2D-only games and 30.3 in 100 for Roguelike-only games, so the mix beats 2D alone and trails Roguelike alone.
Both: 96 games priced $10 to $20; 18.8 in 100 earned $100k+, odds by size $1k+ 88 in 100 · $10k+ 54 in 100 · $100k+ 19 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 96 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
2D + Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view740 of 801 launches | Without the breakout800 of 801 launches | Last 18 months241 of 801 launches |
|---|---|---|---|---|
| Launches counted | 80134 hits | 74031 hits | 80033 hits | 24110 hits |
| Earned $100k+ | 4.2 in 1001 in 24 | 4.2 in 1001 in 24 | 4.1 in 1001 in 24 | 4.1 in 1001 in 24 |
| Typical first-year earnings | $446top tenth $25,522+ | $520 | $446 | $421 |
| Chance against standard | the base | -1.3%0.1 fewer in 100 | -2.8%0.1 fewer in 100 | -2.2%0.1 fewer in 100 |
| Typical against standard | the base | +16.6%$74 more | 0.0%no change | -5.6%$25 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both 2D and Roguelike, 12 to 36 months old: 801 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 61 of 801 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Rotwood (14.7% of the money): 800 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 241 of 801.
2D holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| 2D | BaseStandardevery launch | West-facing view7,744 of 8,243 launches | Without the breakout8,242 of 8,243 launches | Last 18 months2,301 of 8,243 launches |
|---|---|---|---|---|
| Launches counted | 8,243270 hits | 7,744248 hits | 8,242269 hits | 2,30184 hits |
| Earned $100k+ | 3.3 in 1001 in 31 | 3.2 in 1001 in 31 | 3.3 in 1001 in 31 | 3.7 in 1001 in 27 |
| Typical first-year earnings | $291top tenth $13,367+ | $307 | $291 | $268 |
| Chance against standard | the base | -2.2%0.1 fewer in 100 | -0.4%no change | +11.5%0.4 more in 100 |
| Typical against standard | the base | +5.5%$16 more | 0.0%no change | -7.9%$23 less |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged 2D, 12 to 36 months old: 8,243 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 499 of 8,243 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hollow Knight: Silksong (40.1% of the money): 8,242 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,301 of 8,243.
Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Roguelike | BaseStandardevery launch | West-facing view1,939 of 2,082 launches | Without the breakout2,081 of 2,082 launches | Last 18 months640 of 2,082 launches |
|---|---|---|---|---|
| Launches counted | 2,082179 hits | 1,939165 hits | 2,081178 hits | 64056 hits |
| Earned $100k+ | 8.6 in 1001 in 12 | 8.5 in 1001 in 12 | 8.6 in 1001 in 12 | 8.8 in 1001 in 11 |
| Typical first-year earnings | $1,034top tenth $75,603+ | $1,112 | $1,032 | $1,053 |
| Chance against standard | the base | -1.0%0.1 fewer in 100 | -0.5%no change | +1.8%0.2 more in 100 |
| Typical against standard | the base | +7.5%$78 more | -0.2%$2 less | +1.8%$19 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hades II (16.6% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 640 of 2,082.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when 2D + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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