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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The same figures are on the Genres page.

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on 30 Sep 2026

Niches / 4 Player Local + Arcade

Niche

4 Player Local + Arcade

Games tagged both 4 Player Local and Arcade: 85 indie paid launches, 2 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about".
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 29,637 indie paid launches 6 to 30 months old, data of 1 Oct 2026. How it is measured.

Showing 4 Player Local + Arcade priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair trails 4 Player Local and is level with Arcade; priced $10 to $20 it is level with 4 Player Local and trails Arcade.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

4 Player Local + Arcade is level with 4 Player Local and trails Arcade: 1 of its 18 launches earned $100k+ priced $10 to $20, against 5.5 in 100 for 4 Player Local and 10.7 in 100 for Arcade.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 18 launches, 1 hits.

2NDTied
5.5in 100 earned
$100k+
Odds1 in 18
Typical earnings$5,767
Launches55 / 3 hits
Pair is level0.1 in 100
2NDTied
This pair4 Player Local + Arcade
1 of 18launches earned
$100k+ small
Odds1 of 18 launches
Typical earnings$1,619
Launches18 / 1 hits
Expected18.6 in 100
1STWinner
Tag twoArcade
10.7in 100 earned
$100k+
Odds10.7 in 100
Typical earnings$3,643
Launches384 / 41 hits
Pair trails by5.1 in 100
All indie launches $10 to $20: 18.6 in 100 earned $100k+, typical $9,226, from 4,810 launches.each block is 1 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 42.4 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 18 games tagged both 4 Player Local and Arcade priced $10 to $20. 5.6 in 100 of them earned $100k+, against 5.4 for 4 Player Local-only games and 10.9 for Arcade-only games, so the mix is level with 4 Player Local alone and trails Arcade alone.

Both: 18 games priced $10 to $20; 5.6 in 100 earned $100k+ (1 in 18), typical first-year earnings $1,619.

Circle areas follow launch counts; the gold overlap is exactly the pair's 18 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

LEGO® Party!leads this pair66.9%
PairLEGO® Party!66.9%
4 Player LocalRivals of Aether II53.5%
ArcadeREMATCH25.5%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the yardstick. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads 4 Player Local + Arcade

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • LEGO® Party! earned 66.9% of the estimated first-year money of the 85 4 Player Local + Arcade launches.
  • 4 Player Local is led by Rivals of Aether II, with 53.5% of its money.
  • Arcade is led by REMATCH, with 25.5% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: those with a mostly Chinese audience, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

4 Player Local + Arcade is one-hit market: Without the breakout moves the answer by more than a quarter. It holds in 2 of 3.

4 Player Local + Arcade through every lens, all prices
This pairBaseStandardevery launchWest-facing view85 of 85 launchesWithout the breakout84 of 85 launchesLast 18 months52 of 85 launches
Launches counted852 hits852 hits841 hits521 hits
Earned $100k+2.4 in 1001 in 422.4 in 1001 in 421.2 in 1001 in 831.9 in 1001 in 53
Typical first-year earnings$363top tenth $6,069+$363$363$344
Chance against standardthe yardstick0.0%no change-50.0%1.2 fewer in 100-20.8%0.5 fewer in 100
Typical against standardthe yardstick0.0%no change0.0%no change-5.2%$19 less
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged both 4 Player Local and Arcade, 6 to 30 months old: 85 launches.

Launches counted
852 hits
Earned $100k+
2.4 in 1001 in 42
Typical first-year earnings
$363top tenth $6,069+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 85 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
852 hits
Earned $100k+
2.4 in 1001 in 42
Typical first-year earnings
$363
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutMoves the answer

Drops the single biggest earner, LEGO® Party! (66.9% of the money): 84 launches left.

Launches counted
841 hits
Earned $100k+
1.2 in 1001 in 83
Typical first-year earnings
$363
Chance against standard
-50.0%1.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 52 of 85.

Launches counted
521 hits
Earned $100k+
1.9 in 1001 in 53
Typical first-year earnings
$344
Chance against standard
-20.8%0.5 fewer in 100
Typical against standard
-5.2%$19 less
Standard
Every indie paid launch tagged both 4 Player Local and Arcade, 6 to 30 months old: 85 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 85 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, LEGO® Party! (66.9% of the money): 84 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 52 of 85.

4 Player Local is changed recently: Last 18 months moves the answer by more than a quarter. It holds in 2 of 3.

4 Player Local through every lens, all prices
4 Player LocalBaseStandardevery launchWest-facing view224 of 224 launchesWithout the breakout223 of 224 launchesLast 18 months122 of 224 launches
Launches counted2249 hits2249 hits2238 hits1226 hits
Earned $100k+4.0 in 1001 in 254.0 in 1001 in 253.6 in 1001 in 284.9 in 1001 in 20
Typical first-year earnings$809top tenth $16,930+$809$809$606
Chance against standardthe yardstick0.0%no change-10.0%0.4 fewer in 100+22.5%0.9 more in 100
Typical against standardthe yardstick0.0%no change0.0%no change-25.1%$203 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged 4 Player Local, 6 to 30 months old: 224 launches.

Launches counted
2249 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$809top tenth $16,930+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 224 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
2249 hits
Earned $100k+
4.0 in 1001 in 25
Typical first-year earnings
$809
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, Rivals of Aether II (53.5% of the money): 223 launches left.

Launches counted
2238 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$809
Chance against standard
-10.0%0.4 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 122 of 224.

Launches counted
1226 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$606
Chance against standard
+22.5%0.9 more in 100
Typical against standard
-25.1%$203 less
Standard
Every indie paid launch tagged 4 Player Local, 6 to 30 months old: 224 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 224 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Rivals of Aether II (53.5% of the money): 223 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 122 of 224.

Arcade holds in 3 of 3: every lens keeps the chance and typical earnings within a quarter of the standard figures.

Arcade through every lens, all prices
ArcadeBaseStandardevery launchWest-facing view4,022 of 4,045 launchesWithout the breakout4,044 of 4,045 launchesLast 18 months2,226 of 4,045 launches
Launches counted4,04599 hits4,02297 hits4,04498 hits2,22657 hits
Earned $100k+2.4 in 1001 in 422.4 in 1001 in 422.4 in 1001 in 422.6 in 1001 in 38
Typical first-year earnings$243top tenth $8,098+$243$243$242
Chance against standardthe yardstick0.0%no change0.0%no change+8.3%0.2 more in 100
Typical against standardthe yardstick0.0%no change0.0%no change-0.4%$1 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Arcade, 6 to 30 months old: 4,045 launches.

Launches counted
4,04599 hits
Earned $100k+
2.4 in 1001 in 42
Typical first-year earnings
$243top tenth $8,098+
Chance against standard
the yardstick
Typical against standard
the yardstick
West-facing viewHolds

Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 4,045 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
4,02297 hits
Earned $100k+
2.4 in 1001 in 42
Typical first-year earnings
$243
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, REMATCH (25.5% of the money): 4,044 launches left.

Launches counted
4,04498 hits
Earned $100k+
2.4 in 1001 in 42
Typical first-year earnings
$243
Chance against standard
0.0%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 2,226 of 4,045.

Launches counted
2,22657 hits
Earned $100k+
2.6 in 1001 in 38
Typical first-year earnings
$242
Chance against standard
+8.3%0.2 more in 100
Typical against standard
-0.4%$1 less
Standard
Every indie paid launch tagged Arcade, 6 to 30 months old: 4,045 launches.
West-facing view
Games mostly reviewed outside China. Drops games whose audience is mostly Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 23 of 4,045 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, REMATCH (25.5% of the money): 4,044 launches left.
Last 18 months
Keeps only launches 18 months old or newer: 2,226 of 4,045.

A lens holds when chance and typical earnings both stay within 25% of standard. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when 4 Player Local + Arcade moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.