Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Action + Bullet Hell
Action + Bullet Hell
Games tagged both Action and Bullet Hell: 822 indie paid launches, 28 of them earned $100k+ in their first year.
Showing Action + Bullet Hell priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Action and is about level with Bullet Hell; priced $10 to $20 it beats both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Action + Bullet Hell beats both its tags: 24.6 in 100 of its launches earned $100k+ priced $10 to $20, against 18.9 in 100 for Action and 21.0 in 100 for Bullet Hell.
That is about 1.2 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 65 games tagged both Action and Bullet Hell priced $10 to $20. 24.6 in 100 of them earned $100k+, against 18.6 in 100 for Action-only games and 16.9 in 100 for Bullet Hell-only games, so games with both tags did better than games with either tag alone.
Both: 65 games priced $10 to $20; 24.6 in 100 earned $100k+, odds by size $1k+ 85 in 100 · $10k+ 54 in 100 · $100k+ 25 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 65 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Action + Bullet Hell is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view796 of 822 launches | Without the breakout821 of 822 launches | Last 18 months236 of 822 launches |
|---|---|---|---|---|
| Launches counted | 82228 hits | 79625 hits | 82127 hits | 23611 hits |
| Earned $100k+ | 3.4 in 1001 in 29 | 3.1 in 1001 in 32 | 3.3 in 1001 in 30 | 4.7 in 1001 in 21 |
| Typical first-year earnings | $379top tenth $14,594+ | $382 | $378 | $364 |
| Chance against standard | the base | -7.8%0.3 fewer in 100 | -3.5%0.1 fewer in 100 | +36.8%1.3 more in 100 |
| Typical against standard | the base | +0.8%$3 more | -0.3%$1 less | -4.0%$15 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged both Action and Bullet Hell, 12 to 36 months old: 822 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 26 of 822 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Megabonk (45.7% of the money): 821 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 236 of 822.
Action holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Action | BaseStandardevery launch | West-facing view7,762 of 8,002 launches | Without the breakout8,001 of 8,002 launches | Last 18 months2,181 of 8,002 launches |
|---|---|---|---|---|
| Launches counted | 8,002415 hits | 7,762398 hits | 8,001414 hits | 2,181126 hits |
| Earned $100k+ | 5.2 in 1001 in 19 | 5.1 in 1001 in 20 | 5.2 in 1001 in 19 | 5.8 in 1001 in 17 |
| Typical first-year earnings | $378top tenth $23,253+ | $383 | $378 | $386 |
| Chance against standard | the base | -1.1%0.1 fewer in 100 | -0.2%no change | +11.4%0.6 more in 100 |
| Typical against standard | the base | +1.3%$5 more | 0.0%no change | +2.1%$8 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Action, 12 to 36 months old: 8,002 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 240 of 8,002 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Path of Exile 2 (15.3% of the money): 8,001 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,181 of 8,002.
Bullet Hell is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.
| Bullet Hell | BaseStandardevery launch | West-facing view1,321 of 1,380 launches | Without the breakout1,379 of 1,380 launches | Last 18 months382 of 1,380 launches |
|---|---|---|---|---|
| Launches counted | 1,38059 hits | 1,32153 hits | 1,37958 hits | 38220 hits |
| Earned $100k+ | 4.3 in 1001 in 23 | 4.0 in 1001 in 25 | 4.2 in 1001 in 24 | 5.2 in 1001 in 19 |
| Typical first-year earnings | $473top tenth $25,883+ | $486 | $472 | $454 |
| Chance against standard | the base | -6.2%0.3 fewer in 100 | -1.6%0.1 fewer in 100 | +22.5%1.0 more in 100 |
| Typical against standard | the base | +2.7%$13 more | -0.2%$1 less | -4.0%$19 less |
| Does it hold? | The base view | Moves the answer | Holds | Holds |
Every indie paid launch tagged Bullet Hell, 12 to 36 months old: 1,380 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 59 of 1,380 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, DELTARUNE (44.3% of the money): 1,379 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 382 of 1,380.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Action + Bullet Hell moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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