Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Action-Adventure + Combat
Action-Adventure + Combat
Games tagged both Action-Adventure and Combat: 176 indie paid launches, 16 of them earned $100k+ in their first year.
Showing Action-Adventure + Combat priced $10 to $20, hiding samples under 30 launches. This filter changes the answer: at all prices the pair beats Action-Adventure and is about level with Combat; priced $10 to $20 it beats both its tags.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Action-Adventure + Combat beats both its tags: 21.1 in 100 of its launches earned $100k+ priced $10 to $20, against 14.5 in 100 for Action-Adventure and 16.4 in 100 for Combat.
That is about 1.2 times the 17.6 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.
The overlap is this niche: the 38 games tagged both Action-Adventure and Combat priced $10 to $20. 21.1 in 100 of them earned $100k+, against 14.0 in 100 for Action-Adventure-only games and 15.1 in 100 for Combat-only games, so games with both tags did better than games with either tag alone.
Both: 38 games priced $10 to $20; 21.1 in 100 earned $100k+, typical first-year earnings $19,877.
Circle areas follow launch counts; the gold overlap is exactly the pair's 38 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Action-Adventure + Combat is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view159 of 176 launches | Without the breakout175 of 176 launches | Last 18 months55 of 176 launches |
|---|---|---|---|---|
| Launches counted | 17616 hits | 15915 hits | 17515 hits | 557 hits |
| Earned $100k+ | 9.1 in 1001 in 11 | 9.4 in 1001 in 11 | 8.6 in 1001 in 12 | 12.7 in 100 |
| Typical first-year earnings | $501top tenth $84,083+ | $574 | $471 | $574 |
| Chance against standard | the base | +3.8%0.3 more in 100 | -5.7%0.5 fewer in 100 | +40.0%3.6 more in 100 |
| Typical against standard | the base | +14.6%$73 more | -6.0%$30 less | +14.6%$73 more; too few to tell |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Action-Adventure and Combat, 12 to 36 months old: 176 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 176 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, AI LIMIT (58.8% of the money): 175 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 55 of 176.
Action-Adventure is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Action-Adventure | BaseStandardevery launch | West-facing view3,251 of 3,405 launches | Without the breakout3,404 of 3,405 launches | Last 18 months879 of 3,405 launches |
|---|---|---|---|---|
| Launches counted | 3,405167 hits | 3,251159 hits | 3,404166 hits | 87955 hits |
| Earned $100k+ | 4.9 in 1001 in 20 | 4.9 in 1001 in 20 | 4.9 in 1001 in 21 | 6.3 in 1001 in 16 |
| Typical first-year earnings | $376top tenth $21,454+ | $383 | $376 | $383 |
| Chance against standard | the base | -0.3%no change | -0.6%no change | +27.6%1.4 more in 100 |
| Typical against standard | the base | +1.9%$7 more | 0.0%no change | +1.9%$7 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Action-Adventure, 12 to 36 months old: 3,405 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 154 of 3,405 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, AI LIMIT (7.5% of the money): 3,404 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 879 of 3,405.
Combat is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Combat | BaseStandardevery launch | West-facing view948 of 1,010 launches | Without the breakout1,009 of 1,010 launches | Last 18 months293 of 1,010 launches |
|---|---|---|---|---|
| Launches counted | 1,01064 hits | 94863 hits | 1,00963 hits | 29323 hits |
| Earned $100k+ | 6.3 in 1001 in 16 | 6.6 in 1001 in 15 | 6.2 in 1001 in 16 | 7.8 in 1001 in 13 |
| Typical first-year earnings | $392top tenth $38,260+ | $470 | $392 | $575 |
| Chance against standard | the base | +4.9%0.3 more in 100 | -1.5%0.1 fewer in 100 | +23.9%1.5 more in 100 |
| Typical against standard | the base | +19.9%$78 more | 0.0%no change | +46.7%$183 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Combat, 12 to 36 months old: 1,010 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 62 of 1,010 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, No Rest for the Wicked (24.5% of the money): 1,009 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 293 of 1,010.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Action-Adventure + Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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