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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 11 Nov 2026

Niches / Adventure + Difficult

Niche

Adventure + Difficult

Games tagged both Adventure and Difficult: 166 indie paid launches, 11 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Adventure + Difficult priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Adventure and is about level with Difficult; priced $10 to $20 it is too small to compare with Adventure and is too small to compare with Difficult.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Adventure + Difficult is too small to compare with Adventure and is too small to compare with Difficult: 8 of its 23 launches earned $100k+ priced $10 to $20, against 15.7 in 100 for Adventure and 27.9 in 100 for Difficult.

Small sample: 23 launches, 8 hits.

TIETied
Tag onemood tagAdventure
15.7in 100 earned
$100k+
Odds15.7 in 100
Typical earnings$8,393
Launches1,315 / 207 hits
Pair against ittoo few hits to compare
TIEA tie
This pairAdventure + Difficult
8 of 23launches earned
$100k+ small
Odds8 of 23 launches
$1k+23 of 23 launches
$10k+18 of 23 launches
Launches23 / 8 hits
Expected20.5 in 100
TIEA tie
Tag twomood tagDifficult
27.9in 100 earned
$100k+
Odds27.9 in 100
Typical earnings$29,553
Launches183 / 51 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20Adventure is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 23 games tagged both Adventure and Difficult priced $10 to $20. 8 of 23 of them earned $100k+, against 15.4 in 100 for Adventure-only games and 26.9 in 100 for Difficult-only games, so the mix is too small to compare with Adventure alone and is too small to compare with Difficult alone.

Both: 23 games priced $10 to $20; 8 of 23 earned $100k+, odds by size $1k+ 23 of 23 launches · $10k+ 18 of 23 launches · $100k+ 8 of 23 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 23 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

UFO 50leads this pair40.2%
PairUFO 5040.2%
AdventurePalworld27.4%
DifficultHollow Knight: Silksong67.4%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Adventure + Difficult

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • UFO 50 earned 40.2% of the estimated first-year money of the 166 Adventure + Difficult launches.
  • Adventure is led by Palworld, with 27.4% of its money.
  • Difficult is led by Hollow Knight: Silksong, with 67.4% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Adventure + Difficult holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Adventure + Difficult through every lens, all prices
This pairBaseStandardevery launchWest-facing view163 of 166 launchesWithout the breakout165 of 166 launchesLast 18 months46 of 166 launches
Launches counted16611 hits16311 hits16510 hits461 hits
Earned $100k+6.6 in 1001 in 156.7 in 1001 in 156.1 in 1001 in 171 of 46too few for a rate
Typical first-year earnings$696top tenth $37,234+$696$676under 100 launches
Chance against standardthe base+1.8%0.1 more in 100-8.5%0.6 fewer in 100-67.2%4.5 fewer in 100; too few to tell
Typical against standardthe base0.0%no change-2.9%$20 lessunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Adventure and Difficult, 12 to 36 months old: 166 launches.

Launches counted
16611 hits
Earned $100k+
6.6 in 1001 in 15
Typical first-year earnings
$696top tenth $37,234+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 166 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
16311 hits
Earned $100k+
6.7 in 1001 in 15
Typical first-year earnings
$696
Chance against standard
+1.8%0.1 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, UFO 50 (40.2% of the money): 165 launches left. It moves the answer when that one game earned over half the money.

Launches counted
16510 hits
Earned $100k+
6.1 in 1001 in 17
Typical first-year earnings
$676
Chance against standard
-8.5%0.6 fewer in 100
Typical against standard
-2.9%$20 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 46 of 166.

Launches counted
461 hits
Earned $100k+
1 of 46too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
-67.2%4.5 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Adventure and Difficult, 12 to 36 months old: 166 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 3 of 166 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, UFO 50 (40.2% of the money): 165 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 46 of 166.

Adventure holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Adventure through every lens, all prices
AdventureBaseStandardevery launchWest-facing view7,233 of 7,710 launchesWithout the breakout7,709 of 7,710 launchesLast 18 months2,176 of 7,710 launches
Launches counted7,710449 hits7,233421 hits7,709448 hits2,176124 hits
Earned $100k+5.8 in 1001 in 175.8 in 1001 in 175.8 in 1001 in 175.7 in 1001 in 18
Typical first-year earnings$618top tenth $35,206+$643$618$707
Chance against standardthe base-0.1%no change-0.2%no change-2.1%0.1 fewer in 100
Typical against standardthe base+4.0%$25 more0.0%no change+14.4%$89 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Adventure, 12 to 36 months old: 7,710 launches.

Launches counted
7,710449 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$618top tenth $35,206+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 477 of 7,710 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
7,233421 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$643
Chance against standard
-0.1%no change
Typical against standard
+4.0%$25 more
Without the breakoutHolds

Drops the single biggest earner, Palworld (27.4% of the money): 7,709 launches left. It moves the answer when that one game earned over half the money.

Launches counted
7,709448 hits
Earned $100k+
5.8 in 1001 in 17
Typical first-year earnings
$618
Chance against standard
-0.2%no change
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 2,176 of 7,710.

Launches counted
2,176124 hits
Earned $100k+
5.7 in 1001 in 18
Typical first-year earnings
$707
Chance against standard
-2.1%0.1 fewer in 100
Typical against standard
+14.4%$89 more
Standard
Every indie paid launch tagged Adventure, 12 to 36 months old: 7,710 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 477 of 7,710 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Palworld (27.4% of the money): 7,709 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 2,176 of 7,710.

Difficult is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Difficult through every lens, all prices
DifficultBaseStandardevery launchWest-facing view959 of 974 launchesWithout the breakout973 of 974 launchesLast 18 months251 of 974 launches
Launches counted97472 hits95970 hits97371 hits25118 hits
Earned $100k+7.4 in 1001 in 147.3 in 1001 in 147.3 in 1001 in 147.2 in 1001 in 14
Typical first-year earnings$1,035top tenth $68,310+$1,091$1,029$1,181
Chance against standardthe base-1.3%0.1 fewer in 100-1.3%0.1 fewer in 100-3.0%0.2 fewer in 100
Typical against standardthe base+5.4%$56 more-0.6%$6 less+14.1%$146 more
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Difficult, 12 to 36 months old: 974 launches.

Launches counted
97472 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$1,035top tenth $68,310+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 15 of 974 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
95970 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$1,091
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
+5.4%$56 more
Without the breakoutMoves the answer

Drops the single biggest earner, Hollow Knight: Silksong (67.4% of the money): 973 launches left. It moves the answer when that one game earned over half the money.

Launches counted
97371 hits
Earned $100k+
7.3 in 1001 in 14
Typical first-year earnings
$1,029
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
-0.6%$6 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 251 of 974.

Launches counted
25118 hits
Earned $100k+
7.2 in 1001 in 14
Typical first-year earnings
$1,181
Chance against standard
-3.0%0.2 fewer in 100
Typical against standard
+14.1%$146 more
Standard
Every indie paid launch tagged Difficult, 12 to 36 months old: 974 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 15 of 974 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hollow Knight: Silksong (67.4% of the money): 973 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 251 of 974.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Adventure + Difficult moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.