Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Adventure + Realistic
Adventure + Realistic
Games tagged both Adventure and Realistic: 521 indie paid launches, 21 of them earned $100k+ in their first year.
Showing Adventure + Realistic priced $10 to $20.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Adventure + Realistic is about level with Adventure and trails Realistic: 15.1 in 100 of its launches earned $100k+ priced $10 to $20, against 15.7 in 100 for Adventure and 21.2 in 100 for Realistic.
That is about 0.7 times the 20.5 in 100 expected for any launch at this price.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 53 games tagged both Adventure and Realistic priced $10 to $20. 15.1 in 100 of them earned $100k+, against 15.8 in 100 for Adventure-only games and 22.8 in 100 for Realistic-only games, so the mix is about level with Adventure alone and trails Realistic alone.
Both: 53 games priced $10 to $20; 15.1 in 100 earned $100k+, odds by size $1k+ 75 in 100 · $10k+ 42 in 100 · $100k+ 15 in 100.
Circle areas follow launch counts; the gold overlap is exactly the pair's 53 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Adventure + Realistic holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view504 of 521 launches | Without the breakout520 of 521 launches | Last 18 months158 of 521 launches |
|---|---|---|---|---|
| Launches counted | 52121 hits | 50421 hits | 52020 hits | 1588 hits |
| Earned $100k+ | 4.0 in 1001 in 25 | 4.2 in 1001 in 24 | 3.8 in 1001 in 26 | 5.1 in 1001 in 20 |
| Typical first-year earnings | $858top tenth $19,779+ | $858 | $858 | $909 |
| Chance against standard | the base | +3.4%0.1 more in 100 | -4.6%0.2 fewer in 100 | +25.6%1.0 more in 100 |
| Typical against standard | the base | 0.0%no change | 0.0%no change | +5.9%$51 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Adventure and Realistic, 12 to 36 months old: 521 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 17 of 521 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Drive Beyond Horizons (33.7% of the money): 520 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 158 of 521.
Adventure holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Adventure | BaseStandardevery launch | West-facing view7,233 of 7,710 launches | Without the breakout7,709 of 7,710 launches | Last 18 months2,176 of 7,710 launches |
|---|---|---|---|---|
| Launches counted | 7,710449 hits | 7,233421 hits | 7,709448 hits | 2,176124 hits |
| Earned $100k+ | 5.8 in 1001 in 17 | 5.8 in 1001 in 17 | 5.8 in 1001 in 17 | 5.7 in 1001 in 18 |
| Typical first-year earnings | $618top tenth $35,206+ | $643 | $618 | $707 |
| Chance against standard | the base | -0.1%no change | -0.2%no change | -2.1%0.1 fewer in 100 |
| Typical against standard | the base | +4.0%$25 more | 0.0%no change | +14.4%$89 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Adventure, 12 to 36 months old: 7,710 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 477 of 7,710 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Palworld (27.4% of the money): 7,709 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,176 of 7,710.
Realistic holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Realistic | BaseStandardevery launch | West-facing view1,488 of 1,520 launches | Without the breakout1,519 of 1,520 launches | Last 18 months431 of 1,520 launches |
|---|---|---|---|---|
| Launches counted | 1,520112 hits | 1,488112 hits | 1,519111 hits | 43134 hits |
| Earned $100k+ | 7.4 in 1001 in 14 | 7.5 in 1001 in 13 | 7.3 in 1001 in 14 | 7.9 in 1001 in 13 |
| Typical first-year earnings | $975top tenth $57,388+ | $981 | $975 | $1,029 |
| Chance against standard | the base | +2.2%0.2 more in 100 | -0.8%0.1 fewer in 100 | +7.1%0.5 more in 100 |
| Typical against standard | the base | +0.6%$6 more | 0.0%no change | +5.5%$54 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Realistic, 12 to 36 months old: 1,520 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 32 of 1,520 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Gray Zone Warfare (25.2% of the money): 1,519 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 431 of 1,520.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Adventure + Realistic moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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