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on 11 Nov 2026

Niches / Arcade + Combat Racing

Niche

Arcade + Combat Racing

Games tagged both Arcade and Combat Racing: 72 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Arcade + Combat Racing priced $10 to $20. This filter changes the answer: at all prices the pair beats Arcade and is about level with Combat Racing; priced $10 to $20 it is too small to compare with Arcade and is too small to compare with Combat Racing.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Arcade + Combat Racing is too small to compare with Arcade and is too small to compare with Combat Racing: 2 of its 16 launches earned $100k+ priced $10 to $20, against 11.7 in 100 for Arcade and 2 of 25 launches for Combat Racing.

Small sample: 16 launches, 2 hits.

TIEA tie
Tag oneArcade
11.7in 100 earned
$100k+
Odds11.7 in 100
Typical earnings$5,057
Launches350 / 41 hits
Pair against ittoo few hits to compare
TIEA tie
This pairArcade + Combat Racing
2 of 16launches earned
$100k+ small
Odds2 of 16 launches
$1k+14 of 16 launches
$10k+6 of 16 launches
Launches16 / 2 hits
Expected20.5 in 100
TIEA tie
2 of 25launches earned
$100k+ small
Odds2 of 25 launches
$1k+20 of 25 launches
$10k+10 of 25 launches
Launches25 / 2 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 16 games tagged both Arcade and Combat Racing priced $10 to $20. 2 of 16 of them earned $100k+, against 11.7 in 100 for Arcade-only games and 0 of 9 for Combat Racing-only games, so the mix is too small to compare with Arcade alone and is too small to compare with Combat Racing alone.

Both: 16 games priced $10 to $20; 2 of 16 earned $100k+, odds by size $1k+ 14 of 16 launches · $10k+ 6 of 16 launches · $100k+ 2 of 16 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 16 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Aero GPXleads this pair31.8%
PairAero GPX31.8%
ArcadeBALL x PIT14.9%
Combat RacingThe Karters 2: Turbo Charged33.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Arcade + Combat Racing

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Aero GPX earned 31.8% of the estimated first-year money of the 72 Arcade + Combat Racing launches.
  • Arcade is led by BALL x PIT, with 14.9% of its money.
  • Combat Racing is led by The Karters 2: Turbo Charged, with 33.2% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Arcade + Combat Racing holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Arcade + Combat Racing through every lens, all prices
This pairBaseStandardevery launchWest-facing view71 of 72 launchesWithout the breakout71 of 72 launchesLast 18 months21 of 72 launches
Launches counted725 hits715 hits714 hits212 hits
Earned $100k+6.9 in 1001 in 147.0 in 1001 in 144 of 71too few for a rate2 of 21too few for a rate
Chance of $10k+14 in 100chance of $10k+; $1k+ 40 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+1.4%0.1 more in 100-18.9%1.3 fewer in 100+37.1%2.6 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Arcade and Combat Racing, 12 to 36 months old: 72 launches.

Launches counted
725 hits
Earned $100k+
6.9 in 1001 in 14
Chance of $10k+
14 in 100chance of $10k+; $1k+ 40 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 72 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
715 hits
Earned $100k+
7.0 in 1001 in 14
Chance of $10k+
under 100 launches
Chance against standard
+1.4%0.1 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Aero GPX (31.8% of the money): 71 launches left. It moves the answer when that one game earned over half the money.

Launches counted
714 hits
Earned $100k+
4 of 71too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-18.9%1.3 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 21 of 72.

Launches counted
212 hits
Earned $100k+
2 of 21too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+37.1%2.6 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Arcade and Combat Racing, 12 to 36 months old: 72 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 1 of 72 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Aero GPX (31.8% of the money): 71 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 21 of 72.

Arcade is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Arcade through every lens, all prices
ArcadeBaseStandardevery launchWest-facing view3,602 of 3,624 launchesWithout the breakout3,623 of 3,624 launchesLast 18 months1,016 of 3,624 launches
Launches counted3,62489 hits3,60288 hits3,62388 hits1,01634 hits
Earned $100k+2.5 in 1001 in 412.4 in 1001 in 412.4 in 1001 in 413.3 in 1001 in 30
Typical first-year earnings$221top tenth $8,880+$221$221$218
Chance against standardthe base-0.5%no change-1.1%no change+36.3%0.9 more in 100
Typical against standardthe base0.0%no change0.0%no change-1.4%$3 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Arcade, 12 to 36 months old: 3,624 launches.

Launches counted
3,62489 hits
Earned $100k+
2.5 in 1001 in 41
Typical first-year earnings
$221top tenth $8,880+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 3,624 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
3,60288 hits
Earned $100k+
2.4 in 1001 in 41
Typical first-year earnings
$221
Chance against standard
-0.5%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, BALL x PIT (14.9% of the money): 3,623 launches left. It moves the answer when that one game earned over half the money.

Launches counted
3,62388 hits
Earned $100k+
2.4 in 1001 in 41
Typical first-year earnings
$221
Chance against standard
-1.1%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 1,016 of 3,624.

Launches counted
1,01634 hits
Earned $100k+
3.3 in 1001 in 30
Typical first-year earnings
$218
Chance against standard
+36.3%0.9 more in 100
Typical against standard
-1.4%$3 less
Standard
Every indie paid launch tagged Arcade, 12 to 36 months old: 3,624 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 22 of 3,624 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, BALL x PIT (14.9% of the money): 3,623 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 1,016 of 3,624.

Combat Racing holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Combat Racing through every lens, all prices
Combat RacingBaseStandardevery launchWest-facing view160 of 166 launchesWithout the breakout165 of 166 launchesLast 18 months40 of 166 launches
Launches counted1667 hits1607 hits1656 hits404 hits
Earned $100k+4.2 in 1001 in 244.4 in 1001 in 233.6 in 1001 in 284 of 40too few for a rate
Typical first-year earnings$421top tenth $15,809+$421$400under 100 launches
Chance against standardthe base+3.8%0.2 more in 100-13.8%0.6 fewer in 100+137.1%5.8 more in 100; too few to tell
Typical against standardthe base0.0%no change-5.0%$21 lessunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged Combat Racing, 12 to 36 months old: 166 launches.

Launches counted
1667 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$421top tenth $15,809+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 166 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1607 hits
Earned $100k+
4.4 in 1001 in 23
Typical first-year earnings
$421
Chance against standard
+3.8%0.2 more in 100
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, The Karters 2: Turbo Charged (33.2% of the money): 165 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1656 hits
Earned $100k+
3.6 in 1001 in 28
Typical first-year earnings
$400
Chance against standard
-13.8%0.6 fewer in 100
Typical against standard
-5.0%$21 less
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 40 of 166.

Launches counted
404 hits
Earned $100k+
4 of 40too few for a rate
Typical first-year earnings
under 100 launches
Chance against standard
+137.1%5.8 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged Combat Racing, 12 to 36 months old: 166 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 166 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Karters 2: Turbo Charged (33.2% of the money): 165 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 40 of 166.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Arcade + Combat Racing moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.