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Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

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on 4 Oct 2026

Niches / Automation + Casual

Niche

Automation + Casual

Games tagged both Automation and Casual: 115 indie paid launches, 8 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Automation + Casual priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair trails Automation and beats Casual; priced $10 to $20 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

15 launches, under your minimum sample of 100.

Pick another price band, or lower the minimum sample.

--No reading
Tag oneAutomation
--too few
to read
Odds--
Typical earnings--
Launches83

83 launches, under your minimum sample of 100.

--No reading
This pairAutomation + Casual
--too few
to read
Odds--
Typical earnings--
Launches15

15 launches, under your minimum sample of 100.

1STWinner
Tag twomood tagCasual
13.2in 100 earned
$100k+
Odds13.2 in 100
Typical earnings$3,966
Launches1,010 / 133 hits
Pairno reading
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20Casual is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 15 games tagged both Automation and Casual priced $10 to $20. 5 of 15 of them earned $100k+, against 39.7 in 100 for Automation-only games and 12.9 in 100 for Casual-only games, so the mix is too small to compare with Automation alone and is too small to compare with Casual alone.

Both: 15 games priced $10 to $20; 5 of 15 earned $100k+, odds by size $1k+ 14 of 15 launches · $10k+ 10 of 15 launches · $100k+ 5 of 15 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 15 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Star Birdsleads this pair34.1%
PairStar Birds34.1%
AutomationSchedule I79.1%
CasualHouse Flipper 24.1%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkChanged recently. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: moves the answer.

Open free preview
ComparablesFree until launchClick to unlockWho leads Automation + Casual

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Star Birds earned 34.1% of the estimated first-year money of the 115 Automation + Casual launches.
  • Automation is led by Schedule I, with 79.1% of its money.
  • Casual is led by House Flipper 2, with 4.1% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Automation + Casual is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Automation + Casual through every lens, all prices
This pairBaseStandardevery launchWest-facing view109 of 115 launchesWithout the breakout114 of 115 launchesLast 18 months47 of 115 launches
Launches counted1158 hits1097 hits1147 hits476 hits
Earned $100k+7.0 in 1001 in 146.4 in 1001 in 166.1 in 1001 in 1612.8 in 100
Typical first-year earnings$804top tenth $52,535+$901$804under 100 launches
Chance against standardthe base-7.7%0.5 fewer in 100-11.7%0.8 fewer in 100+83.5%5.8 more in 100
Typical against standardthe base+12.1%$97 more0.0%no changeunder 100 launches
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged both Automation and Casual, 12 to 36 months old: 115 launches.

Launches counted
1158 hits
Earned $100k+
7.0 in 1001 in 14
Typical first-year earnings
$804top tenth $52,535+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 115 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1097 hits
Earned $100k+
6.4 in 1001 in 16
Typical first-year earnings
$901
Chance against standard
-7.7%0.5 fewer in 100
Typical against standard
+12.1%$97 more
Without the breakoutHolds

Drops the single biggest earner, Star Birds (34.1% of the money): 114 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1147 hits
Earned $100k+
6.1 in 1001 in 16
Typical first-year earnings
$804
Chance against standard
-11.7%0.8 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 47 of 115.

Launches counted
476 hits
Earned $100k+
12.8 in 100
Typical first-year earnings
under 100 launches
Chance against standard
+83.5%5.8 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Automation and Casual, 12 to 36 months old: 115 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 6 of 115 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Star Birds (34.1% of the money): 114 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 47 of 115.

Automation is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.

Automation through every lens, all prices
AutomationBaseStandardevery launchWest-facing view285 of 298 launchesWithout the breakout297 of 298 launchesLast 18 months101 of 298 launches
Launches counted29850 hits28548 hits29749 hits10115 hits
Earned $100k+16.8 in 10016.8 in 10016.5 in 10014.9 in 100
Typical first-year earnings$2,489top tenth $194,540+$2,760$2,478$2,054
Chance against standardthe base+0.4%0.1 more in 100-1.7%0.3 fewer in 100-11.5%1.9 fewer in 100
Typical against standardthe base+10.9%$271 more-0.4%$11 less-17.5%$435 less
Does it hold?The base viewHoldsMoves the answerHolds
BaseStandardThe base view

Every indie paid launch tagged Automation, 12 to 36 months old: 298 launches.

Launches counted
29850 hits
Earned $100k+
16.8 in 100
Typical first-year earnings
$2,489top tenth $194,540+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 298 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
28548 hits
Earned $100k+
16.8 in 100
Typical first-year earnings
$2,760
Chance against standard
+0.4%0.1 more in 100
Typical against standard
+10.9%$271 more
Without the breakoutMoves the answer

Drops the single biggest earner, Schedule I (79.1% of the money): 297 launches left. It moves the answer when that one game earned over half the money.

Launches counted
29749 hits
Earned $100k+
16.5 in 100
Typical first-year earnings
$2,478
Chance against standard
-1.7%0.3 fewer in 100
Typical against standard
-0.4%$11 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 101 of 298.

Launches counted
10115 hits
Earned $100k+
14.9 in 100
Typical first-year earnings
$2,054
Chance against standard
-11.5%1.9 fewer in 100
Typical against standard
-17.5%$435 less
Standard
Every indie paid launch tagged Automation, 12 to 36 months old: 298 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 13 of 298 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (79.1% of the money): 297 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 101 of 298.

Casual is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Casual through every lens, all prices
CasualBaseStandardevery launchWest-facing view9,216 of 9,755 launchesWithout the breakout9,754 of 9,755 launchesLast 18 months2,936 of 9,755 launches
Launches counted9,755291 hits9,216272 hits9,754290 hits2,936122 hits
Earned $100k+3.0 in 1001 in 343.0 in 1001 in 343.0 in 1001 in 344.2 in 1001 in 24
Typical first-year earnings$248top tenth $9,802+$264$248$230
Chance against standardthe base-1.1%no change-0.3%no change+39.3%1.2 more in 100
Typical against standardthe base+6.5%$16 more0.0%no change-7.3%$18 less
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Casual, 12 to 36 months old: 9,755 launches.

Launches counted
9,755291 hits
Earned $100k+
3.0 in 1001 in 34
Typical first-year earnings
$248top tenth $9,802+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 539 of 9,755 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
9,216272 hits
Earned $100k+
3.0 in 1001 in 34
Typical first-year earnings
$264
Chance against standard
-1.1%no change
Typical against standard
+6.5%$16 more
Without the breakoutHolds

Drops the single biggest earner, House Flipper 2 (4.1% of the money): 9,754 launches left. It moves the answer when that one game earned over half the money.

Launches counted
9,754290 hits
Earned $100k+
3.0 in 1001 in 34
Typical first-year earnings
$248
Chance against standard
-0.3%no change
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 2,936 of 9,755.

Launches counted
2,936122 hits
Earned $100k+
4.2 in 1001 in 24
Typical first-year earnings
$230
Chance against standard
+39.3%1.2 more in 100
Typical against standard
-7.3%$18 less
Standard
Every indie paid launch tagged Casual, 12 to 36 months old: 9,755 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 539 of 9,755 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, House Flipper 2 (4.1% of the money): 9,754 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 2,936 of 9,755.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Automation + Casual moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.