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on 3 Oct 2026

Niches / Base Building + RTS

Niche

Base Building + RTS

Games tagged both Base Building and RTS: 76 indie paid launches, 21 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Base Building + RTS priced $10 to $20, last 18 months. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is about level with Base Building and beats RTS.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Base Building + RTS is about level with Base Building and beats RTS: 33.3 in 100 of its launches earned $100k+ priced $10 to $20, against 33.3 in 100 for Base Building and 20.7 in 100 for RTS.

That is about 1.6 times the 20.4 in 100 expected for any launch at this price. Lens figures by price band are not computed yet, so this band uses the standard figures.

TIEA tie
33.3in 100 earned
$100k+
Odds33.3 in 100
Typical earnings$35,118
Launches213 / 71 hits
A tie, apart by0.0 in 100
TIEA tie
This pairBase Building + RTS
33.3in 100 earned
$100k+
Odds33.3 in 100
$1k+90 in 100
$10k+73 in 100
Launches30 / 10 hits
Expected20.4 in 100
3RDThird
Tag twoRTS
20.7in 100 earned
$100k+
Odds20.7 in 100
Typical earnings$14,115
Launches111 / 23 hits
Pair leads by12.6 in 100
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 30 games tagged both Base Building and RTS priced $10 to $20. 33.3 in 100 of them earned $100k+, against 33.3 in 100 for Base Building-only games and 16.0 in 100 for RTS-only games, so the mix is about level with Base Building alone and beats RTS alone.

Both: 30 games priced $10 to $20; 33.3 in 100 earned $100k+, odds by size $1k+ 90 in 100 · $10k+ 73 in 100 · $100k+ 33 in 100.

Circle areas follow launch counts; the gold overlap is exactly the pair's 30 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The last 18 months lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Tempest Risingleads this pair23.2%
PairTempest Rising23.2%
Base BuildingSchedule I29.4%
RTSTempest Rising16.0%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Base Building + RTS

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Tempest Rising earned 23.2% of the estimated first-year money of the 76 Base Building + RTS launches.
  • Base Building is led by Schedule I, with 29.4% of its money.
  • It also leads RTS, with 16.0% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Base Building + RTS holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Base Building + RTS through every lens, all prices
This pairBaseStandardevery launchWest-facing view74 of 76 launchesWithout the breakout75 of 76 launchesLast 18 months32 of 76 launches
Launches counted7621 hits7421 hits7520 hits3211 hits
Earned $100k+27.6 in 10028.4 in 10026.7 in 10034.4 in 100
Chance of $10k+53 in 100chance of $10k+; $1k+ 79 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+2.7%0.7 more in 100-3.5%1.0 fewer in 100+24.4%6.7 more in 100
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Base Building and RTS, 12 to 36 months old: 76 launches.

Launches counted
7621 hits
Earned $100k+
27.6 in 100
Chance of $10k+
53 in 100chance of $10k+; $1k+ 79 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
7421 hits
Earned $100k+
28.4 in 100
Chance of $10k+
under 100 launches
Chance against standard
+2.7%0.7 more in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (23.2% of the money): 75 launches left. It moves the answer when that one game earned over half the money.

Launches counted
7520 hits
Earned $100k+
26.7 in 100
Chance of $10k+
under 100 launches
Chance against standard
-3.5%1.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 32 of 76.

Launches counted
3211 hits
Earned $100k+
34.4 in 100
Chance of $10k+
under 100 launches
Chance against standard
+24.4%6.7 more in 100
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Base Building and RTS, 12 to 36 months old: 76 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (23.2% of the money): 75 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 32 of 76.

Base Building is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Base Building through every lens, all prices
Base BuildingBaseStandardevery launchWest-facing view555 of 584 launchesWithout the breakout583 of 584 launchesLast 18 months157 of 584 launches
Launches counted584134 hits555128 hits583133 hits15740 hits
Earned $100k+22.9 in 10023.1 in 10022.8 in 10025.5 in 100
Typical first-year earnings$3,622top tenth $614,301+$3,718$3,582$6,067
Chance against standardthe base+0.5%0.1 more in 100-0.6%0.1 fewer in 100+11.0%2.5 more in 100
Typical against standardthe base+2.7%$96 more-1.1%$40 less+67.5%$2,445 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Base Building, 12 to 36 months old: 584 launches.

Launches counted
584134 hits
Earned $100k+
22.9 in 100
Typical first-year earnings
$3,622top tenth $614,301+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
555128 hits
Earned $100k+
23.1 in 100
Typical first-year earnings
$3,718
Chance against standard
+0.5%0.1 more in 100
Typical against standard
+2.7%$96 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (29.4% of the money): 583 launches left. It moves the answer when that one game earned over half the money.

Launches counted
583133 hits
Earned $100k+
22.8 in 100
Typical first-year earnings
$3,582
Chance against standard
-0.6%0.1 fewer in 100
Typical against standard
-1.1%$40 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 157 of 584.

Launches counted
15740 hits
Earned $100k+
25.5 in 100
Typical first-year earnings
$6,067
Chance against standard
+11.0%2.5 more in 100
Typical against standard
+67.5%$2,445 more
Standard
Every indie paid launch tagged Base Building, 12 to 36 months old: 584 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 584 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (29.4% of the money): 583 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 157 of 584.

RTS is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

RTS through every lens, all prices
RTSBaseStandardevery launchWest-facing view462 of 499 launchesWithout the breakout498 of 499 launchesLast 18 months148 of 499 launches
Launches counted49945 hits46244 hits49844 hits14818 hits
Earned $100k+9.0 in 1001 in 119.5 in 1001 in 118.8 in 1001 in 1112.2 in 100
Typical first-year earnings$660top tenth $82,345+$766$660$1,032
Chance against standardthe base+5.6%0.5 more in 100-2.0%0.2 fewer in 100+34.9%3.1 more in 100
Typical against standardthe base+16.1%$106 more0.0%no change+56.4%$372 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged RTS, 12 to 36 months old: 499 launches.

Launches counted
49945 hits
Earned $100k+
9.0 in 1001 in 11
Typical first-year earnings
$660top tenth $82,345+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 37 of 499 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
46244 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$766
Chance against standard
+5.6%0.5 more in 100
Typical against standard
+16.1%$106 more
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (16.0% of the money): 498 launches left. It moves the answer when that one game earned over half the money.

Launches counted
49844 hits
Earned $100k+
8.8 in 1001 in 11
Typical first-year earnings
$660
Chance against standard
-2.0%0.2 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 148 of 499.

Launches counted
14818 hits
Earned $100k+
12.2 in 100
Typical first-year earnings
$1,032
Chance against standard
+34.9%3.1 more in 100
Typical against standard
+56.4%$372 more
Standard
Every indie paid launch tagged RTS, 12 to 36 months old: 499 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 37 of 499 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (16.0% of the money): 498 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 148 of 499.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Base Building + RTS moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.