Genres

Ticker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.

Settings
Text size
Game Market DataBuild what sells
Live games
192,217
on 3 Oct 2026

Niches / Base Building + RTS

Niche

Base Building + RTS

Games tagged both Base Building and RTS: 76 indie paid launches, 20 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,280 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Base Building + RTS priced $10 to $20, hiding samples under 100 launches. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it has too few launches to read.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

30 launches, under your minimum sample of 100.

Pick another price band, or lower the minimum sample.

1STWinner
29.6in 100 earned
$100k+
Odds29.6 in 100
Typical earnings$26,339
Launches213 / 63 hits
Pairno reading
--No reading
This pairBase Building + RTS
--too few
to read
Odds--
Typical earnings--
Launches30

30 launches, under your minimum sample of 100.

2NDRunner-up
Tag twoRTS
16.2in 100 earned
$100k+
Odds16.2 in 100
Typical earnings$10,586
Launches111 / 18 hits
Pairno reading
All indie launches $10 to $20: 17.6 in 100 earned $100k+, typical $8,234, from 4,301 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.5 in 100 launches earned $100k+; $20 to $40: 40.0 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 30 games tagged both Base Building and RTS priced $10 to $20. 30.0 in 100 of them earned $100k+, against 29.5 in 100 for Base Building-only games and 11.1 in 100 for RTS-only games, so the mix is about level with Base Building alone and beats RTS alone.

Both: 30 games priced $10 to $20; 30.0 in 100 earned $100k+, typical first-year earnings $26,239.

Circle areas follow launch counts; the gold overlap is exactly the pair's 30 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Tempest Risingleads this pair23.1%
PairTempest Rising23.1%
Base BuildingSchedule I30.5%
RTSTempest Rising15.8%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.

Open free preview
ComparablesFree until launchClick to unlockWho leads Base Building + RTS

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Tempest Rising earned 23.1% of the estimated first-year money of the 76 Base Building + RTS launches.
  • Base Building is led by Schedule I, with 30.5% of its money.
  • It also leads RTS, with 15.8% of that tag's money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Base Building + RTS holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Base Building + RTS through every lens, all prices
This pairBaseStandardevery launchWest-facing view74 of 76 launchesWithout the breakout75 of 76 launchesLast 18 months32 of 76 launches
Launches counted7620 hits7420 hits7519 hits3210 hits
Earned $100k+26.3 in 10027.0 in 10025.3 in 10031.3 in 100
Typical first-year earnings$10,805top tenth $561,095+$10,805$10,325$35,857
Chance against standardthe base+2.7%0.7 more in 100-3.7%1.0 fewer in 100+18.8%4.9 more in 100
Typical against standardthe base0.0%no change; too few to tell-4.4%$480 less+231.9%$25,052 more; too few to tell
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged both Base Building and RTS, 12 to 36 months old: 76 launches.

Launches counted
7620 hits
Earned $100k+
26.3 in 100
Typical first-year earnings
$10,805top tenth $561,095+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
7420 hits
Earned $100k+
27.0 in 100
Typical first-year earnings
$10,805
Chance against standard
+2.7%0.7 more in 100
Typical against standard
0.0%no change; too few to tell
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (23.1% of the money): 75 launches left. It moves the answer when that one game earned over half the money.

Launches counted
7519 hits
Earned $100k+
25.3 in 100
Typical first-year earnings
$10,325
Chance against standard
-3.7%1.0 fewer in 100
Typical against standard
-4.4%$480 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 32 of 76.

Launches counted
3210 hits
Earned $100k+
31.3 in 100
Typical first-year earnings
$35,857
Chance against standard
+18.8%4.9 more in 100
Typical against standard
+231.9%$25,052 more; too few to tell
Standard
Every indie paid launch tagged both Base Building and RTS, 12 to 36 months old: 76 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 76 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (23.1% of the money): 75 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 32 of 76.

Base Building is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

Base Building through every lens, all prices
Base BuildingBaseStandardevery launchWest-facing view554 of 583 launchesWithout the breakout582 of 583 launchesLast 18 months157 of 583 launches
Launches counted583125 hits554119 hits582124 hits15735 hits
Earned $100k+21.4 in 10021.5 in 10021.3 in 10022.3 in 100
Typical first-year earnings$3,034top tenth $454,995+$3,119$3,034$5,356
Chance against standardthe base+0.2%no change-0.6%0.1 fewer in 100+4.0%0.9 more in 100
Typical against standardthe base+2.8%$85 more0.0%no change+76.5%$2,322 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged Base Building, 12 to 36 months old: 583 launches.

Launches counted
583125 hits
Earned $100k+
21.4 in 100
Typical first-year earnings
$3,034top tenth $454,995+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 583 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
554119 hits
Earned $100k+
21.5 in 100
Typical first-year earnings
$3,119
Chance against standard
+0.2%no change
Typical against standard
+2.8%$85 more
Without the breakoutHolds

Drops the single biggest earner, Schedule I (30.5% of the money): 582 launches left. It moves the answer when that one game earned over half the money.

Launches counted
582124 hits
Earned $100k+
21.3 in 100
Typical first-year earnings
$3,034
Chance against standard
-0.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 157 of 583.

Launches counted
15735 hits
Earned $100k+
22.3 in 100
Typical first-year earnings
$5,356
Chance against standard
+4.0%0.9 more in 100
Typical against standard
+76.5%$2,322 more
Standard
Every indie paid launch tagged Base Building, 12 to 36 months old: 583 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 29 of 583 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Schedule I (30.5% of the money): 582 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 157 of 583.

RTS is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

RTS through every lens, all prices
RTSBaseStandardevery launchWest-facing view461 of 498 launchesWithout the breakout497 of 498 launchesLast 18 months147 of 498 launches
Launches counted49838 hits46137 hits49737 hits14714 hits
Earned $100k+7.6 in 1001 in 138.0 in 1001 in 127.4 in 1001 in 139.5 in 1001 in 11
Typical first-year earnings$669top tenth $61,759+$765$648$919
Chance against standardthe base+5.2%0.4 more in 100-2.4%0.2 fewer in 100+24.8%1.9 more in 100
Typical against standardthe base+14.3%$96 more-3.1%$21 less+37.4%$250 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged RTS, 12 to 36 months old: 498 launches.

Launches counted
49838 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$669top tenth $61,759+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 37 of 498 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
46137 hits
Earned $100k+
8.0 in 1001 in 12
Typical first-year earnings
$765
Chance against standard
+5.2%0.4 more in 100
Typical against standard
+14.3%$96 more
Without the breakoutHolds

Drops the single biggest earner, Tempest Rising (15.8% of the money): 497 launches left. It moves the answer when that one game earned over half the money.

Launches counted
49737 hits
Earned $100k+
7.4 in 1001 in 13
Typical first-year earnings
$648
Chance against standard
-2.4%0.2 fewer in 100
Typical against standard
-3.1%$21 less
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 147 of 498.

Launches counted
14714 hits
Earned $100k+
9.5 in 1001 in 11
Typical first-year earnings
$919
Chance against standard
+24.8%1.9 more in 100
Typical against standard
+37.4%$250 more
Standard
Every indie paid launch tagged RTS, 12 to 36 months old: 498 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 37 of 498 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Tempest Rising (15.8% of the money): 497 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 147 of 498.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Base Building + RTS moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.