Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Building + Cute
Games tagged both Building and Cute: 91 indie paid launches, 20 of them earned $100k+ in their first year.
Showing Building + Cute priced $10 to $20. This filter changes the answer: at all prices the pair is about level with Building and beats Cute; priced $10 to $20 it is too small to compare with Building and is too small to compare with Cute.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Building + Cute is too small to compare with Building and is too small to compare with Cute: 10 of its 19 launches earned $100k+ priced $10 to $20, against 35.5 in 100 for Building and 18.7 in 100 for Cute.
Small sample: 19 launches, 10 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 19 games tagged both Building and Cute priced $10 to $20. 10 of 19 of them earned $100k+, against 34.0 in 100 for Building-only games and 17.5 in 100 for Cute-only games, so the mix is too small to compare with Building alone and is too small to compare with Cute alone.
Both: 19 games priced $10 to $20; 10 of 19 earned $100k+, odds by size $1k+ 18 of 19 launches · $10k+ 13 of 19 launches · $100k+ 10 of 19 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 19 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Building + Cute holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view89 of 91 launches | Without the breakout90 of 91 launches | Last 18 months34 of 91 launches |
|---|---|---|---|---|
| Launches counted | 9120 hits | 8919 hits | 9019 hits | 348 hits |
| Earned $100k+ | 22.0 in 100 | 21.3 in 100 | 21.1 in 100 | 23.5 in 100 |
| Chance of $10k+ | 30 in 100chance of $10k+; $1k+ 66 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | -2.9%0.6 fewer in 100 | -3.9%0.9 fewer in 100 | +7.1%1.6 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Building and Cute, 12 to 36 months old: 91 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 91 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Tiny Glade (35.7% of the money): 90 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 34 of 91.
Building is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Building | BaseStandardevery launch | West-facing view806 of 833 launches | Without the breakout832 of 833 launches | Last 18 months222 of 833 launches |
|---|---|---|---|---|
| Launches counted | 833165 hits | 806161 hits | 832164 hits | 22246 hits |
| Earned $100k+ | 19.8 in 100 | 20.0 in 100 | 19.7 in 100 | 20.7 in 100 |
| Typical first-year earnings | $2,573top tenth $412,328+ | $2,725 | $2,573 | $3,726 |
| Chance against standard | the base | +0.8%0.2 more in 100 | -0.5%0.1 fewer in 100 | +4.6%0.9 more in 100 |
| Typical against standard | the base | +5.9%$152 more | 0.0%no change | +44.8%$1,153 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Building, 12 to 36 months old: 833 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 27 of 833 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Enshrouded (17.6% of the money): 832 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 222 of 833.
Cute is audience split +1: West-facing view moves the answer more than chance alone would, and 1 more lens too. It holds in Without the breakout.
| Cute | BaseStandardevery launch | West-facing view3,704 of 3,880 launches | Without the breakout3,879 of 3,880 launches | Last 18 months1,121 of 3,880 launches |
|---|---|---|---|---|
| Launches counted | 3,880226 hits | 3,704208 hits | 3,879225 hits | 1,12178 hits |
| Earned $100k+ | 5.8 in 1001 in 17 | 5.6 in 1001 in 18 | 5.8 in 1001 in 17 | 7.0 in 1001 in 14 |
| Typical first-year earnings | $652top tenth $32,378+ | $672 | $652 | $727 |
| Chance against standard | the base | -3.6%0.2 fewer in 100 | -0.4%no change | +19.5%1.1 more in 100 |
| Typical against standard | the base | +3.1%$20 more | 0.0%no change | +11.5%$75 more |
| Does it hold? | The base view | Moves the answer | Holds | Moves the answer |
Every indie paid launch tagged Cute, 12 to 36 months old: 3,880 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 176 of 3,880 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Hello Kitty Island Adventure (5.2% of the money): 3,879 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 1,121 of 3,880.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Building + Cute moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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