Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Card Game + Turn-Based Combat
Card Game + Turn-Based Combat
Games tagged both Card Game and Turn-Based Combat: 89 indie paid launches, 13 of them earned $100k+ in their first year.
Showing Card Game + Turn-Based Combat priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Card Game and is too small to compare with Turn-Based Combat.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Card Game + Turn-Based Combat is too small to compare with Card Game and is too small to compare with Turn-Based Combat: 13 of its 26 launches earned $100k+ priced $10 to $20, against 21.7 in 100 for Card Game and 22.1 in 100 for Turn-Based Combat.
Small sample: 26 launches, 13 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 26 games tagged both Card Game and Turn-Based Combat priced $10 to $20. 13 of 26 of them earned $100k+, against 17.7 in 100 for Card Game-only games and 17.8 in 100 for Turn-Based Combat-only games, so the mix is too small to compare with Card Game alone and is too small to compare with Turn-Based Combat alone.
Both: 26 games priced $10 to $20; 13 of 26 earned $100k+, odds by size $1k+ 25 of 26 launches · $10k+ 23 of 26 launches · $100k+ 13 of 26 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 26 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Card Game + Turn-Based Combat is one-hit market: one game earned over half the money. It holds in West-facing view and Last 18 months.
| This pair | BaseStandardevery launch | West-facing view80 of 89 launches | Without the breakout88 of 89 launches | Last 18 months32 of 89 launches |
|---|---|---|---|---|
| Launches counted | 8913 hits | 8012 hits | 8812 hits | 327 hits |
| Earned $100k+ | 14.6 in 100 | 15.0 in 100 | 13.6 in 100 | 21.9 in 100 |
| Chance of $10k+ | 36 in 100chance of $10k+; $1k+ 57 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | +2.7%0.4 more in 100 | -6.6%1.0 fewer in 100 | +49.8%7.3 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Moves the answer | Holds |
Every indie paid launch tagged both Card Game and Turn-Based Combat, 12 to 36 months old: 89 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 9 of 89 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, 9 Kings (54.7% of the money): 88 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 32 of 89.
Card Game is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Card Game | BaseStandardevery launch | West-facing view833 of 935 launches | Without the breakout934 of 935 launches | Last 18 months302 of 935 launches |
|---|---|---|---|---|
| Launches counted | 93566 hits | 83358 hits | 93465 hits | 30224 hits |
| Earned $100k+ | 7.1 in 1001 in 14 | 7.0 in 1001 in 14 | 7.0 in 1001 in 14 | 7.9 in 1001 in 13 |
| Typical first-year earnings | $580top tenth $57,067+ | $650 | $580 | $750 |
| Chance against standard | the base | -1.4%0.1 fewer in 100 | -1.4%0.1 fewer in 100 | +12.6%0.9 more in 100 |
| Typical against standard | the base | +12.1%$70 more | 0.0%no change | +29.3%$170 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Card Game, 12 to 36 months old: 935 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 102 of 935 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Balatro (29.4% of the money): 934 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 302 of 935.
Turn-Based Combat holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Turn-Based Combat | BaseStandardevery launch | West-facing view600 of 676 launches | Without the breakout675 of 676 launches | Last 18 months208 of 676 launches |
|---|---|---|---|---|
| Launches counted | 67661 hits | 60055 hits | 67560 hits | 20817 hits |
| Earned $100k+ | 9.0 in 1001 in 11 | 9.2 in 1001 in 11 | 8.9 in 1001 in 11 | 8.2 in 1001 in 12 |
| Typical first-year earnings | $1,265top tenth $92,143+ | $1,459 | $1,264 | $1,560 |
| Chance against standard | the base | +1.6%0.1 more in 100 | -1.5%0.1 fewer in 100 | -9.4%0.9 fewer in 100 |
| Typical against standard | the base | +15.3%$194 more | -0.1%$1 less | +23.3%$295 more |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Turn-Based Combat, 12 to 36 months old: 676 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 76 of 676 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, 9 Kings (20.1% of the money): 675 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 208 of 676.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Card Game + Turn-Based Combat moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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