Comparables
LeadersTop earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewTicker: price and year-over-year change for 40 genres. Price is the median estimated first-year revenue of indie paid launches. The change shows for genres with 100+ launches. The same figures are on the Genres page.
Niches / Casual + Job Simulator
Casual + Job Simulator
Games tagged both Casual and Job Simulator: 45 indie paid launches, 10 of them earned $100k+ in their first year.
Showing Casual + Job Simulator priced $10 to $20. This filter changes the answer: at all prices the pair beats both its tags; priced $10 to $20 it is too small to compare with Casual and is too small to compare with Job Simulator.
The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.
Casual + Job Simulator is too small to compare with Casual and is too small to compare with Job Simulator: 4 of its 12 launches earned $100k+ priced $10 to $20, against 13.8 in 100 for Casual and 24.2 in 100 for Job Simulator.
Small sample: 12 launches, 4 hits.
Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.
The overlap is this niche: the 12 games tagged both Casual and Job Simulator priced $10 to $20. 4 of 12 of them earned $100k+, against 13.6 in 100 for Casual-only games and 4 of 21 for Job Simulator-only games, so the mix is too small to compare with Casual alone and is too small to compare with Job Simulator alone.
Both: 12 games priced $10 to $20; 4 of 12 earned $100k+, odds by size $1k+ 12 of 12 launches · $10k+ 11 of 12 launches · $100k+ 4 of 12 launches.
Circle areas follow launch counts; the gold overlap is exactly the pair's 12 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.
Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.
Top earner, share of the moneyFree until launch
Lens checkHolds in 3 of 3. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: holds.
Open free previewFree until launch: one click opens the card.
Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.
Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.
The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.
Casual + Job Simulator holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| This pair | BaseStandardevery launch | West-facing view45 of 45 launches | Without the breakout44 of 45 launches | Last 18 months23 of 45 launches |
|---|---|---|---|---|
| Launches counted | 4510 hits | 4510 hits | 449 hits | 237 hits |
| Earned $100k+ | 22.2 in 100 | 22.2 in 100 | 20.5 in 100 | 7 of 23too few for a rate |
| Chance of $10k+ | 58 in 100chance of $10k+; $1k+ 80 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | 0.0%no change | -8.0%1.8 fewer in 100 | +37.0%8.2 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged both Casual and Job Simulator, 12 to 36 months old: 45 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 45 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Leaf it Alone (19.5% of the money): 44 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 23 of 45.
Casual is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.
| Casual | BaseStandardevery launch | West-facing view9,378 of 9,921 launches | Without the breakout9,920 of 9,921 launches | Last 18 months2,915 of 9,921 launches |
|---|---|---|---|---|
| Launches counted | 9,921305 hits | 9,378287 hits | 9,920304 hits | 2,915127 hits |
| Earned $100k+ | 3.1 in 1001 in 33 | 3.1 in 1001 in 33 | 3.1 in 1001 in 33 | 4.4 in 1001 in 23 |
| Typical first-year earnings | $252top tenth $10,057+ | $268 | $252 | $272 |
| Chance against standard | the base | -0.5%no change | -0.3%no change | +41.7%1.3 more in 100 |
| Typical against standard | the base | +6.3%$16 more | 0.0%no change | +7.9%$20 more |
| Does it hold? | The base view | Holds | Holds | Moves the answer |
Every indie paid launch tagged Casual, 12 to 36 months old: 9,921 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 543 of 9,921 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, House Flipper 2 (3.9% of the money): 9,920 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 2,915 of 9,921.
Job Simulator holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.
| Job Simulator | BaseStandardevery launch | West-facing view99 of 99 launches | Without the breakout98 of 99 launches | Last 18 months46 of 99 launches |
|---|---|---|---|---|
| Launches counted | 9916 hits | 9916 hits | 9815 hits | 469 hits |
| Earned $100k+ | 16.2 in 100 | 16.2 in 100 | 15.3 in 100 | 19.6 in 100 |
| Chance of $10k+ | 51 in 100chance of $10k+; $1k+ 81 in 100 | under 100 launches | under 100 launches | under 100 launches |
| Chance against standard | the base | 0.0%no change | -5.3%0.9 fewer in 100 | +21.1%3.4 more in 100 |
| Typical against standard | the base | under 100 launches | under 100 launches | under 100 launches |
| Does it hold? | The base view | Holds | Holds | Holds |
Every indie paid launch tagged Job Simulator, 12 to 36 months old: 99 launches.
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 99 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Drops the single biggest earner, Storage Hunter Simulator (20.7% of the money): 98 launches left. It moves the answer when that one game earned over half the money.
Keeps only launches 18 months old or newer: 46 of 99.
A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.
Alerts when Casual + Job Simulator moves, comparables the day they land, and every lens for every pair and price. Free until launch.
Keep gold access after launch: alerts, comparables, every lens.
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