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on 3 Oct 2026

Niches / Character Customization + PvP

Niche

Character Customization + PvP

Games tagged both Character Customization and PvP: 96 indie paid launches, 9 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Character Customization + PvP priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair is about level with Character Customization and is about level with PvP; priced $10 to $20 it is too small to compare with Character Customization and is too small to compare with PvP.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Character Customization + PvP is too small to compare with Character Customization and is too small to compare with PvP: 3 of its 20 launches earned $100k+ priced $10 to $20, against 24.6 in 100 for Character Customization and 16.9 in 100 for PvP.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 20 launches, 3 hits.

TIEA tie
24.6in 100 earned
$100k+
Odds24.6 in 100
Typical earnings$17,568
Launches191 / 47 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCharacter Customization + PvP
3 of 20launches earned
$100k+ small
Odds3 of 20 launches
$1k+14 of 20 launches
$10k+11 of 20 launches
Launches20 / 3 hits
Expected20.4 in 100
TIETied
Tag twomood tagPvP
16.9in 100 earned
$100k+
Odds16.9 in 100
Typical earnings$7,508
Launches177 / 30 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20PvP is a mood tag: GMD never ranks it alone, but every game carrying it is counted.

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

What the overlap means

The overlap is this niche: the 20 games tagged both Character Customization and PvP priced $10 to $20. 3 of 20 of them earned $100k+, against 25.7 in 100 for Character Customization-only games and 17.2 in 100 for PvP-only games, so the mix is too small to compare with Character Customization alone and is too small to compare with PvP alone.

Both: 20 games priced $10 to $20; 3 of 20 earned $100k+, odds by size $1k+ 14 of 20 launches · $10k+ 11 of 20 launches · $100k+ 3 of 20 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 20 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

The Quinfallleads this pair28.0%
PairThe Quinfall28.0%
Character CustomizationNo Rest for the Wicked25.7%
PvPREMATCH27.6%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkHolds in 2 of 3, 1 too few to tell. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Character Customization + PvP

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • The Quinfall earned 28.0% of the estimated first-year money of the 96 Character Customization + PvP launches.
  • Character Customization is led by No Rest for the Wicked, with 25.7% of its money.
  • PvP is led by REMATCH, with 27.6% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Character Customization + PvP holds in West-facing view and Without the breakout; too few to tell in Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Character Customization + PvP through every lens, all prices
This pairBaseStandardevery launchWest-facing view96 of 96 launchesWithout the breakout95 of 96 launchesLast 18 months31 of 96 launches
Launches counted969 hits969 hits958 hits312 hits
Earned $100k+9.4 in 1001 in 119.4 in 1001 in 118.4 in 1001 in 122 of 31too few for a rate
Chance of $10k+29 in 100chance of $10k+; $1k+ 42 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base0.0%no change-10.2%1.0 fewer in 100-31.2%2.9 fewer in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Character Customization and PvP, 12 to 36 months old: 96 launches.

Launches counted
969 hits
Earned $100k+
9.4 in 1001 in 11
Chance of $10k+
29 in 100chance of $10k+; $1k+ 42 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 96 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
969 hits
Earned $100k+
9.4 in 1001 in 11
Chance of $10k+
under 100 launches
Chance against standard
0.0%no change
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, The Quinfall (28.0% of the money): 95 launches left. It moves the answer when that one game earned over half the money.

Launches counted
958 hits
Earned $100k+
8.4 in 1001 in 12
Chance of $10k+
under 100 launches
Chance against standard
-10.2%1.0 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 31 of 96.

Launches counted
312 hits
Earned $100k+
2 of 31too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-31.2%2.9 fewer in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Character Customization and PvP, 12 to 36 months old: 96 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 0 of 96 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Quinfall (28.0% of the money): 95 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 31 of 96.

Character Customization holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Character Customization through every lens, all prices
Character CustomizationBaseStandardevery launchWest-facing view827 of 852 launchesWithout the breakout851 of 852 launchesLast 18 months243 of 852 launches
Launches counted85296 hits82791 hits85195 hits24330 hits
Earned $100k+11.3 in 10011.0 in 10011.2 in 10012.3 in 100
Typical first-year earnings$938top tenth $117,774+$945$931$982
Chance against standardthe base-2.3%0.3 fewer in 100-0.9%0.1 fewer in 100+9.6%1.1 more in 100
Typical against standardthe base+0.7%$7 more-0.7%$7 less+4.7%$44 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Character Customization, 12 to 36 months old: 852 launches.

Launches counted
85296 hits
Earned $100k+
11.3 in 100
Typical first-year earnings
$938top tenth $117,774+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 852 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
82791 hits
Earned $100k+
11.0 in 100
Typical first-year earnings
$945
Chance against standard
-2.3%0.3 fewer in 100
Typical against standard
+0.7%$7 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (25.7% of the money): 851 launches left. It moves the answer when that one game earned over half the money.

Launches counted
85195 hits
Earned $100k+
11.2 in 100
Typical first-year earnings
$931
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.7%$7 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 243 of 852.

Launches counted
24330 hits
Earned $100k+
12.3 in 100
Typical first-year earnings
$982
Chance against standard
+9.6%1.1 more in 100
Typical against standard
+4.7%$44 more
Standard
Every indie paid launch tagged Character Customization, 12 to 36 months old: 852 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 852 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (25.7% of the money): 851 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 243 of 852.

PvP is changed recently: Last 18 months moves the answer more than chance alone would. It holds in West-facing view and Without the breakout.

PvP through every lens, all prices
PvPBaseStandardevery launchWest-facing view1,017 of 1,042 launchesWithout the breakout1,041 of 1,042 launchesLast 18 months288 of 1,042 launches
Launches counted1,04272 hits1,01770 hits1,04171 hits28822 hits
Earned $100k+6.9 in 1001 in 146.9 in 1001 in 156.8 in 1001 in 157.6 in 1001 in 13
Typical first-year earnings$500top tenth $38,407+$500$500$632
Chance against standardthe base-0.4%no change-1.3%0.1 fewer in 100+10.6%0.7 more in 100
Typical against standardthe base0.0%no change0.0%no change+26.4%$132 more
Does it hold?The base viewHoldsHoldsMoves the answer
BaseStandardThe base view

Every indie paid launch tagged PvP, 12 to 36 months old: 1,042 launches.

Launches counted
1,04272 hits
Earned $100k+
6.9 in 1001 in 14
Typical first-year earnings
$500top tenth $38,407+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,042 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,01770 hits
Earned $100k+
6.9 in 1001 in 15
Typical first-year earnings
$500
Chance against standard
-0.4%no change
Typical against standard
0.0%no change
Without the breakoutHolds

Drops the single biggest earner, REMATCH (27.6% of the money): 1,041 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,04171 hits
Earned $100k+
6.8 in 1001 in 15
Typical first-year earnings
$500
Chance against standard
-1.3%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsMoves the answer

Keeps only launches 18 months old or newer: 288 of 1,042.

Launches counted
28822 hits
Earned $100k+
7.6 in 1001 in 13
Typical first-year earnings
$632
Chance against standard
+10.6%0.7 more in 100
Typical against standard
+26.4%$132 more
Standard
Every indie paid launch tagged PvP, 12 to 36 months old: 1,042 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 1,042 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, REMATCH (27.6% of the money): 1,041 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 288 of 1,042.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Character Customization + PvP moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.