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on 4 Oct 2026

Niches / Character Customization + Roguelike

Niche

Character Customization + Roguelike

Games tagged both Character Customization and Roguelike: 75 indie paid launches, 5 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,291 indie paid launches 12 to 36 months old, data of 3 Oct 2026. How it is measured.

Showing Character Customization + Roguelike priced $10 to $20, west-facing view. Lens figures exist at all prices only, so inside a price band the page shows the standard figures. This filter changes the answer: at all prices the pair trails Character Customization and is about level with Roguelike; priced $10 to $20 it is too small to compare with Character Customization and is too small to compare with Roguelike.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Character Customization + Roguelike is too small to compare with Character Customization and is too small to compare with Roguelike: 2 of its 13 launches earned $100k+ priced $10 to $20, against 24.6 in 100 for Character Customization and 27.6 in 100 for Roguelike.

Lens figures by price band are not computed yet, so this band uses the standard figures. Small sample: 13 launches, 2 hits.

TIEA tie
24.6in 100 earned
$100k+
Odds24.6 in 100
Typical earnings$17,568
Launches191 / 47 hits
Pair against ittoo few hits to compare
TIEA tie
This pairCharacter Customization + Roguelike
2 of 13launches earned
$100k+ small
Odds2 of 13 launches
$1k+11 of 13 launches
$10k+8 of 13 launches
Launches13 / 2 hits
Expected20.4 in 100
TIEA tie
Tag twoRoguelike
27.6in 100 earned
$100k+
Odds27.6 in 100
Typical earnings$21,406
Launches410 / 113 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.4 in 100 earned $100k+, typical $10,978, from 4,304 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 13 games tagged both Character Customization and Roguelike priced $10 to $20. 2 of 13 of them earned $100k+, against 25.3 in 100 for Character Customization-only games and 28.0 in 100 for Roguelike-only games, so the mix is too small to compare with Character Customization alone and is too small to compare with Roguelike alone.

Both: 13 games priced $10 to $20; 2 of 13 earned $100k+, odds by size $1k+ 11 of 13 launches · $10k+ 8 of 13 launches · $100k+ 2 of 13 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 13 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet. The west-facing view lens is not computed for the outer parts, so this diagram uses the standard figures.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

Elinleads this pair62.6%
PairElin62.6%
Character CustomizationNo Rest for the Wicked25.7%
RoguelikeHades II16.6%
CheckOne game over half?yes
NextNearest hitsnot computed yet

Lens checkOne-hit market. Standard: the base the others are compared with. West-facing view: holds. Without the breakout: moves the answer. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Character Customization + Roguelike

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • Elin earned 62.6% of the estimated first-year money of the 75 Character Customization + Roguelike launches.
  • Character Customization is led by No Rest for the Wicked, with 25.7% of its money.
  • Roguelike is led by Hades II, with 16.6% of its money.
  • One game holds over half of this pair's money: read every figure here as that game's story.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Character Customization + Roguelike is one-hit market: one game earned over half the money. It holds in West-facing view.

Character Customization + Roguelike through every lens, all prices
This pairBaseStandardevery launchWest-facing view73 of 75 launchesWithout the breakout74 of 75 launchesLast 18 months25 of 75 launches
Launches counted755 hits735 hits744 hits252 hits
Earned $100k+6.7 in 1001 in 156.8 in 1001 in 154 of 74too few for a rate2 of 25too few for a rate
Chance of $10k+23 in 100chance of $10k+; $1k+ 56 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base+2.7%0.2 more in 100-18.9%1.3 fewer in 100+20.0%1.3 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewHoldsMoves the answerToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Character Customization and Roguelike, 12 to 36 months old: 75 launches.

Launches counted
755 hits
Earned $100k+
6.7 in 1001 in 15
Chance of $10k+
23 in 100chance of $10k+; $1k+ 56 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 75 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
735 hits
Earned $100k+
6.8 in 1001 in 15
Chance of $10k+
under 100 launches
Chance against standard
+2.7%0.2 more in 100
Typical against standard
under 100 launches
Without the breakoutMoves the answer

Drops the single biggest earner, Elin (62.6% of the money): 74 launches left. It moves the answer when that one game earned over half the money.

Launches counted
744 hits
Earned $100k+
4 of 74too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
-18.9%1.3 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 25 of 75.

Launches counted
252 hits
Earned $100k+
2 of 25too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+20.0%1.3 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Character Customization and Roguelike, 12 to 36 months old: 75 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 75 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Elin (62.6% of the money): 74 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 25 of 75.

Character Customization holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Character Customization through every lens, all prices
Character CustomizationBaseStandardevery launchWest-facing view827 of 852 launchesWithout the breakout851 of 852 launchesLast 18 months243 of 852 launches
Launches counted85296 hits82791 hits85195 hits24330 hits
Earned $100k+11.3 in 10011.0 in 10011.2 in 10012.3 in 100
Typical first-year earnings$938top tenth $117,774+$945$931$982
Chance against standardthe base-2.3%0.3 fewer in 100-0.9%0.1 fewer in 100+9.6%1.1 more in 100
Typical against standardthe base+0.7%$7 more-0.7%$7 less+4.7%$44 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Character Customization, 12 to 36 months old: 852 launches.

Launches counted
85296 hits
Earned $100k+
11.3 in 100
Typical first-year earnings
$938top tenth $117,774+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 852 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
82791 hits
Earned $100k+
11.0 in 100
Typical first-year earnings
$945
Chance against standard
-2.3%0.3 fewer in 100
Typical against standard
+0.7%$7 more
Without the breakoutHolds

Drops the single biggest earner, No Rest for the Wicked (25.7% of the money): 851 launches left. It moves the answer when that one game earned over half the money.

Launches counted
85195 hits
Earned $100k+
11.2 in 100
Typical first-year earnings
$931
Chance against standard
-0.9%0.1 fewer in 100
Typical against standard
-0.7%$7 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 243 of 852.

Launches counted
24330 hits
Earned $100k+
12.3 in 100
Typical first-year earnings
$982
Chance against standard
+9.6%1.1 more in 100
Typical against standard
+4.7%$44 more
Standard
Every indie paid launch tagged Character Customization, 12 to 36 months old: 852 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 25 of 852 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, No Rest for the Wicked (25.7% of the money): 851 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 243 of 852.

Roguelike holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Roguelike through every lens, all prices
RoguelikeBaseStandardevery launchWest-facing view1,939 of 2,082 launchesWithout the breakout2,081 of 2,082 launchesLast 18 months640 of 2,082 launches
Launches counted2,082179 hits1,939165 hits2,081178 hits64056 hits
Earned $100k+8.6 in 1001 in 128.5 in 1001 in 128.6 in 1001 in 128.8 in 1001 in 11
Typical first-year earnings$1,034top tenth $75,603+$1,112$1,032$1,053
Chance against standardthe base-1.0%0.1 fewer in 100-0.5%no change+1.8%0.2 more in 100
Typical against standardthe base+7.5%$78 more-0.2%$2 less+1.8%$19 more
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.

Launches counted
2,082179 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$1,034top tenth $75,603+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
1,939165 hits
Earned $100k+
8.5 in 1001 in 12
Typical first-year earnings
$1,112
Chance against standard
-1.0%0.1 fewer in 100
Typical against standard
+7.5%$78 more
Without the breakoutHolds

Drops the single biggest earner, Hades II (16.6% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.

Launches counted
2,081178 hits
Earned $100k+
8.6 in 1001 in 12
Typical first-year earnings
$1,032
Chance against standard
-0.5%no change
Typical against standard
-0.2%$2 less
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 640 of 2,082.

Launches counted
64056 hits
Earned $100k+
8.8 in 1001 in 11
Typical first-year earnings
$1,053
Chance against standard
+1.8%0.2 more in 100
Typical against standard
+1.8%$19 more
Standard
Every indie paid launch tagged Roguelike, 12 to 36 months old: 2,082 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 143 of 2,082 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Hades II (16.6% of the money): 2,081 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 640 of 2,082.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Character Customization + Roguelike moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.