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on 11 Nov 2026

Niches / Choose Your Own Adventure + Life Sim

Niche

Choose Your Own Adventure + Life Sim

Games tagged both Choose Your Own Adventure and Life Sim: 67 indie paid launches, 7 of them earned $100k+ in their first year.

How to read this page

  • A hit is an estimated $100k+ first year. Revenue is estimated from Steam reviews, so read figures as "about". Earnings are sales on Steam after discounts and regional prices, before Steam's 30% cut, refunds and sales tax. About 58% of it reaches the developer.
  • Price moves the odds more than genre does, so the page opens on one price band. The keys in section 2 switch it.
  • From 26,758 indie paid launches 12 to 36 months old, data of 2 Nov 2026. How it is measured.

Showing Choose Your Own Adventure + Life Sim priced $10 to $20. This filter changes the answer: at all prices the pair beats Choose Your Own Adventure and trails Life Sim; priced $10 to $20 it is too small to compare with Choose Your Own Adventure and is too small to compare with Life Sim.

1Scoreboard: the pair against each of its tags

The pair's chance of a $100k+ first year beside each of its two tags, ranked like a high-score table, with typical earnings and the launches behind every figure.

ScoreboardDoes this pair beat its genres?$10 to $20

Choose Your Own Adventure + Life Sim is too small to compare with Choose Your Own Adventure and is too small to compare with Life Sim: 4 of its 19 launches earned $100k+ priced $10 to $20, against 13.0 in 100 for Choose Your Own Adventure and 34.9 in 100 for Life Sim.

Small sample: 19 launches, 4 hits.

TIETied
13.0in 100 earned
$100k+
Odds13.0 in 100
Typical earnings$6,187
Launches239 / 31 hits
Pair against ittoo few hits to compare
TIEA tie
This pairChoose Your Own Adventure + Life Sim
4 of 19launches earned
$100k+ small
Odds4 of 19 launches
$1k+16 of 19 launches
$10k+9 of 19 launches
Launches19 / 4 hits
Expected20.5 in 100
TIEA tie
Tag twoLife Sim
34.9in 100 earned
$100k+
Odds34.9 in 100
Typical earnings$38,192
Launches235 / 82 hits
Pair against ittoo few hits to compare
All indie launches $10 to $20: 20.5 in 100 earned $100k+, typical $11,233, from 4,337 launches.each block is 2 in 100 all indie at $10 to $20

2Overlap: where the two tags meet

Each circle is one tag, sized by its launches, and the gold overlap is exactly this pair. Click a part to read it. Price changes the odds more than genre does (under $5: 0.4 in 100 launches earned $100k+; $20 to $40: 44.2 in 100), so read it within a price band.

Price bandswitches the whole page
What the overlap means

The overlap is this niche: the 19 games tagged both Choose Your Own Adventure and Life Sim priced $10 to $20. 4 of 19 of them earned $100k+, against 12.3 in 100 for Choose Your Own Adventure-only games and 36.1 in 100 for Life Sim-only games, so the mix is too small to compare with Choose Your Own Adventure alone and is too small to compare with Life Sim alone.

Both: 19 games priced $10 to $20; 4 of 19 earned $100k+, odds by size $1k+ 16 of 19 launches · $10k+ 9 of 19 launches · $100k+ 4 of 19 launches.

Circle areas follow launch counts; the gold overlap is exactly the pair's 19 launches. The outer parts are each tag's launches minus the pair's, so their chance is exact; their typical earnings are not computed yet.

3Comparables

Who leads this pair and each of its tags. Free until launch: one click opens the card. The full comparables list (nearest hits by tag pair, price and launch year) is not computed yet, and the card says so.

Comparables

Leaders

Top earner, share of the moneyFree until launch

School Daysleads this pair20.6%
PairSchool Days20.6%
Choose Your Own AdventureThe Casting of Frank Stone™10.6%
Life SimSupermarket Simulator25.2%
CheckOne game over half?no
NextNearest hitsnot computed yet

Lens checkAudience split. Standard: the base the others are compared with. West-facing view: moves the answer. Without the breakout: holds. Last 18 months: too few to tell.

Open free preview
ComparablesFree until launchClick to unlockWho leads Choose Your Own Adventure + Life Sim

What this card holds

  • Leaders. The top earner in this pair and in each of its two tags, with its share of the money.
  • One-hit check. Whether a single game holds over half of the pair's money.
  • Nearest hits. Similar games that earned $100k+, matched by tag pair, price and launch year: not computed yet.

How the list will be picked

Same tag pairdata ready
Same price banddata ready
Launched within a year of each otherplanned
Earned $100k+planned
The list itselfnot computed yet

Free until launch: one click opens the card.

The leaders, in words

  • School Days earned 20.6% of the estimated first-year money of the 67 Choose Your Own Adventure + Life Sim launches.
  • Choose Your Own Adventure is led by The Casting of Frank Stone™, with 10.6% of its money.
  • Life Sim is led by Supermarket Simulator, with 25.2% of its money.
  • No game holds over half of this pair's money, so the pair is not a one-hit market.

Nearest hits (similar games that earned $100k+, matched by tag pair, price and launch year): not computed yet.

Filters do not apply here yet. Leaders and shares are for all prices and the Standard view; per price band and per lens they are not computed yet.

4Lens check: does the answer hold?

The same figures with three kinds of games set aside: games mostly reviewed in Chinese, the single biggest earner, and everything older than 18 months.

Does the answer hold?

All prices

Choose Your Own Adventure + Life Sim is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout.

Choose Your Own Adventure + Life Sim through every lens, all prices
This pairBaseStandardevery launchWest-facing view65 of 67 launchesWithout the breakout66 of 67 launchesLast 18 months10 of 67 launches
Launches counted677 hits656 hits666 hits102 hits
Earned $100k+10.4 in 1009.2 in 1001 in 119.1 in 1001 in 112 of 10too few for a rate
Chance of $10k+21 in 100chance of $10k+; $1k+ 51 in 100under 100 launchesunder 100 launchesunder 100 launches
Chance against standardthe base-11.6%1.2 fewer in 100-13.0%1.4 fewer in 100+91.4%9.6 more in 100; too few to tell
Typical against standardthe baseunder 100 launchesunder 100 launchesunder 100 launches
Does it hold?The base viewMoves the answerHoldsToo few to tell
BaseStandardThe base view

Every indie paid launch tagged both Choose Your Own Adventure and Life Sim, 12 to 36 months old: 67 launches.

Launches counted
677 hits
Earned $100k+
10.4 in 100
Chance of $10k+
21 in 100chance of $10k+; $1k+ 51 in 100
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
656 hits
Earned $100k+
9.2 in 1001 in 11
Chance of $10k+
under 100 launches
Chance against standard
-11.6%1.2 fewer in 100
Typical against standard
under 100 launches
Without the breakoutHolds

Drops the single biggest earner, School Days (20.6% of the money): 66 launches left. It moves the answer when that one game earned over half the money.

Launches counted
666 hits
Earned $100k+
9.1 in 1001 in 11
Chance of $10k+
under 100 launches
Chance against standard
-13.0%1.4 fewer in 100
Typical against standard
under 100 launches
Last 18 monthsToo few to tell

Keeps only launches 18 months old or newer: 10 of 67.

Launches counted
102 hits
Earned $100k+
2 of 10too few for a rate
Chance of $10k+
under 100 launches
Chance against standard
+91.4%9.6 more in 100; too few to tell
Typical against standard
under 100 launches
Standard
Every indie paid launch tagged both Choose Your Own Adventure and Life Sim, 12 to 36 months old: 67 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 2 of 67 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, School Days (20.6% of the money): 66 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 10 of 67.

Choose Your Own Adventure is audience split: West-facing view moves the answer more than chance alone would. It holds in Without the breakout and Last 18 months.

Choose Your Own Adventure through every lens, all prices
Choose Your Own AdventureBaseStandardevery launchWest-facing view991 of 1,031 launchesWithout the breakout1,030 of 1,031 launchesLast 18 months285 of 1,031 launches
Launches counted1,03158 hits99149 hits1,03057 hits28521 hits
Earned $100k+5.6 in 1001 in 184.9 in 1001 in 205.5 in 1001 in 187.4 in 1001 in 14
Typical first-year earnings$1,000top tenth $31,490+$945$1,000$980
Chance against standardthe base-12.1%0.7 fewer in 100-1.6%0.1 fewer in 100+31.0%1.7 more in 100
Typical against standardthe base-5.5%$55 less0.0%no change-2.0%$20 less
Does it hold?The base viewMoves the answerHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Choose Your Own Adventure, 12 to 36 months old: 1,031 launches.

Launches counted
1,03158 hits
Earned $100k+
5.6 in 1001 in 18
Typical first-year earnings
$1,000top tenth $31,490+
Chance against standard
the base
Typical against standard
the base
West-facing viewMoves the answer

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 40 of 1,031 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
99149 hits
Earned $100k+
4.9 in 1001 in 20
Typical first-year earnings
$945
Chance against standard
-12.1%0.7 fewer in 100
Typical against standard
-5.5%$55 less
Without the breakoutHolds

Drops the single biggest earner, The Casting of Frank Stone™ (10.6% of the money): 1,030 launches left. It moves the answer when that one game earned over half the money.

Launches counted
1,03057 hits
Earned $100k+
5.5 in 1001 in 18
Typical first-year earnings
$1,000
Chance against standard
-1.6%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 285 of 1,031.

Launches counted
28521 hits
Earned $100k+
7.4 in 1001 in 14
Typical first-year earnings
$980
Chance against standard
+31.0%1.7 more in 100
Typical against standard
-2.0%$20 less
Standard
Every indie paid launch tagged Choose Your Own Adventure, 12 to 36 months old: 1,031 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 40 of 1,031 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, The Casting of Frank Stone™ (10.6% of the money): 1,030 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 285 of 1,031.

Life Sim holds in West-facing view, Without the breakout and Last 18 months. No lens moves the chance or typical earnings more than chance alone would.

Life Sim through every lens, all prices
Life SimBaseStandardevery launchWest-facing view861 of 911 launchesWithout the breakout910 of 911 launchesLast 18 months293 of 911 launches
Launches counted911129 hits861121 hits910128 hits29345 hits
Earned $100k+14.2 in 10014.1 in 10014.1 in 10015.4 in 100
Typical first-year earnings$1,727top tenth $193,740+$1,800$1,727$1,555
Chance against standardthe base-0.8%0.1 fewer in 100-0.7%0.1 fewer in 100+8.5%1.2 more in 100
Typical against standardthe base+4.2%$73 more0.0%no change-10.0%$172 less
Does it hold?The base viewHoldsHoldsHolds
BaseStandardThe base view

Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.

Launches counted
911129 hits
Earned $100k+
14.2 in 100
Typical first-year earnings
$1,727top tenth $193,740+
Chance against standard
the base
Typical against standard
the base
West-facing viewHolds

Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.

Launches counted
861121 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,800
Chance against standard
-0.8%0.1 fewer in 100
Typical against standard
+4.2%$73 more
Without the breakoutHolds

Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.

Launches counted
910128 hits
Earned $100k+
14.1 in 100
Typical first-year earnings
$1,727
Chance against standard
-0.7%0.1 fewer in 100
Typical against standard
0.0%no change
Last 18 monthsHolds

Keeps only launches 18 months old or newer: 293 of 911.

Launches counted
29345 hits
Earned $100k+
15.4 in 100
Typical first-year earnings
$1,555
Chance against standard
+8.5%1.2 more in 100
Typical against standard
-10.0%$172 less
Standard
Every indie paid launch tagged Life Sim, 12 to 36 months old: 911 launches.
West-facing view
Games mostly reviewed outside China. Drops games mostly reviewed in Chinese, meaning 35% or more of their reviews are in Simplified Chinese: 50 of 911 launches here. Review language is measured for games with 2,000+ reviews; smaller games are guessed from their names.
Without the breakout
Drops the single biggest earner, Supermarket Simulator (25.2% of the money): 910 launches left. It moves the answer when that one game earned over half the money.
Last 18 months
Keeps only launches 18 months old or newer: 293 of 911.

A lens moves the chance only when it differs from standard by more than a random cut of the same size would, with 5+ hits on both sides; typical earnings are compared from 100 launches, within 25%. Without the breakout moves the answer when one game earned over half the money. Lens figures by price band are not computed yet, so this table is for all prices.

5Premium early list

Alerts when Choose Your Own Adventure + Life Sim moves, comparables the day they land, and every lens for every pair and price. Free until launch.

Free until launch

Keep gold access after launch: alerts, comparables, every lens.

Releases

Ticker: 30 upcoming games dated within 90 days, with wishlist rank, release date and followers. The same list is on the Upcoming page.